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Searched refs:actDevilTeleport (Results 1 – 7 of 7) sorted by relevance

/dports/games/barony/Barony-3.3.7/src/
H A Dmonster_devil.cpp616 void actDevilTeleport(Entity* my) in actDevilTeleport() function
633 if ( target->behavior == &actDevilTeleport in devilSummonMonster()
H A Dmonster.hpp571 void actDevilTeleport(Entity* my);
H A Dmonster_lichfire.cpp1269 if ( target->behavior == &actDevilTeleport in lichFireSummonMonster()
H A Dmonster_lichice.cpp1441 if ( target->behavior == &actDevilTeleport in lichIceSummonMonster()
H A Dactmonster.cpp6096 if ( entity->behavior == &actDevilTeleport ) in actMonster()
6134 if ( entity->behavior == &actDevilTeleport ) in actMonster()
H A Dmaps.cpp4537 entity->behavior = &actDevilTeleport; in assignActions()
/dports/games/barony/Barony-3.3.7/src/magic/
H A Dactmagic.cpp3880 if ( target->behavior == &actDevilTeleport ) in actParticleTimer()
3916 if ( target->behavior == &actDevilTeleport in actParticleTimer()
3947 if ( target->behavior == &actDevilTeleport in actParticleTimer()