Searched refs:actDevilTeleport (Results 1 – 7 of 7) sorted by relevance
616 void actDevilTeleport(Entity* my) in actDevilTeleport() function633 if ( target->behavior == &actDevilTeleport in devilSummonMonster()
571 void actDevilTeleport(Entity* my);
1269 if ( target->behavior == &actDevilTeleport in lichFireSummonMonster()
1441 if ( target->behavior == &actDevilTeleport in lichIceSummonMonster()
6096 if ( entity->behavior == &actDevilTeleport ) in actMonster()6134 if ( entity->behavior == &actDevilTeleport ) in actMonster()
4537 entity->behavior = &actDevilTeleport; in assignActions()
3880 if ( target->behavior == &actDevilTeleport ) in actParticleTimer()3916 if ( target->behavior == &actDevilTeleport in actParticleTimer()3947 if ( target->behavior == &actDevilTeleport in actParticleTimer()