Searched refs:act_menu (Results 1 – 9 of 9) sorted by relevance
/dports/games/netherearth/netherearth-0.51/ |
H A D | menu.cpp | 30 act_menu=GENERAL_MENU; in newmenu() 38 act_menu=ROBOT_MENU; in newmenu() 48 act_menu=COMBATMODE_MENU; in newmenu() 57 act_menu=ORDERS_MENU; in newmenu() 65 act_menu=SELECTDISTANCE_MENU; in newmenu() 74 act_menu=TARGETD_MENU; in newmenu() 83 act_menu=TARGETC_MENU; in newmenu()
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H A D | nethercycle.cpp | 143 switch(act_menu) { in cycle() 300 act_menu=DIRECTCONTROL_MENU; in cycle() 340 act_menu=ROBOT_MENU; in cycle() 348 act_menu=COMBATMODE_MENU; in cycle() 446 act_menu=DIRECTCONTROL2_MENU; in cycle() 888 if (act_menu==GENERAL_MENU && in cycle() 1113 killmenu(act_menu); in cycle() 1244 (act_menu==DIRECTCONTROL_MENU || in cycle() 1245 act_menu==DIRECTCONTROL2_MENU)) { in cycle()
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H A D | nethersave.cpp | 193 fprintf(fp,"%i %i\n",act_menu,act_button); in save_game() 368 if (2!=fscanf(fp,"%i %i",&act_menu,&act_button)) return false; in load_game()
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H A D | netherdebug.cpp | 211 fprintf(fp,"\nMENU %i\nACT BUTTON: %i\n",act_menu,act_button); in save_debug_report()
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H A D | nether.cpp | 883 switch(act_menu) { in draw_status() 1330 killmenu(act_menu); in option_cycle() 1332 newmenu(act_menu); in option_cycle()
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H A D | nether.h | 380 int act_menu; variable
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/dports/multimedia/kmplayer/kmplayer-0.12.0b/src/ |
H A D | kmplayervdr.h | 124 act_setup, act_channels, act_menu, enumerator
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H A D | kmplayervdr.cpp | 243 DEF_ACT (act_menu, i18n ("VDR Key Menu"), "show-menu", , SLOT (keyMenu ()), "vdr_key_menu"); in connected()
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/dports/games/instead/instead-3.4.1/stead/stead2/ |
H A D | proxymenu.lua | 252 act_menu = function(nam, act) function
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