/dports/games/lgeneral/lgeneral-1.3.2/src/ |
H A D | action.c | 137 action_queue( action ); in action_queue_none() 142 action_queue( action ); in action_queue_end_turn() 149 action_queue( action ); in action_queue_move() 156 action_queue( action ); in action_queue_attack() 162 action_queue( action ); in action_queue_strategic_attack() 168 action_queue( action ); in action_queue_supply() 175 action_queue( action ); in action_queue_embark_sea() 182 action_queue( action ); in action_queue_debark_sea() 189 action_queue( action ); in action_queue_embark_air() 197 action_queue( action ); in action_queue_debark_air() [all …]
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/dports/games/corsix-th/CorsixTH-0.65.1/CorsixTH/Lua/entities/ |
H A D | humanoid.lua | 289 self.action_queue = {} 464 local action = self.action_queue[1] 522 action = self.action_queue[1] 545 local queue = self.action_queue 614 self.action_queue[#self.action_queue + 1] = action 626 table.remove(self.action_queue, 1) 660 if #self.action_queue == 0 then 724 if self.action_queue[i + 1] and self.action_queue[i + 1].name == "queue" then 908 return self.action_queue[1] 935 for i = 1, #self.action_queue do [all …]
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/dports/games/corsix-th/CorsixTH-0.65.1/CorsixTH/Lua/humanoid_actions/ |
H A D | queue.lua | 82 local action = humanoid.action_queue[n] 88 table.remove(humanoid.action_queue, n) 97 local action = humanoid.action_queue[n] 108 for i, current_action in ipairs(humanoid.action_queue) do 111 if humanoid.action_queue[i + 1] == action then 124 for i, current_action in ipairs(humanoid.action_queue) do 127 if humanoid.action_queue[i + 1] == action then 159 local current_action = humanoid.action_queue[index] 170 for i, current_action in ipairs(humanoid.action_queue) do 181 if humanoid.action_queue[i + 1] == action then [all …]
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/dports/games/alephone/alephone-release-20190331/Source_Files/Misc/ |
H A D | ActionQueues.cpp | 54 mQueueHeaders = new action_queue[mNumPlayers]; in ActionQueues() 109 struct action_queue *queue= mQueueHeaders+player_index; in enqueueActionFlags() 134 struct action_queue *queue= mQueueHeaders+player_index; in dequeueActionFlags() 166 struct action_queue *queue= mQueueHeaders+inPlayerIndex; in peekActionFlags() 198 struct action_queue *queue= mQueueHeaders+player_index; in countActionFlags() 237 action_queue *queue = mQueueHeaders + inPlayerIndex; in modifyActionFlags()
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H A D | ActionQueues.h | 67 struct action_queue { struct 75 action_queue* mQueueHeaders; argument
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H A D | vbl_definitions.h | 36 typedef struct action_queue /* 8 bytes */ struct
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/dports/shells/viewglob/viewglob-2.0.4/vgseer/ |
H A D | cmdline.c | 184 action_queue(A_SEND_CMD); in cmd_overwrite_char() 201 action_queue(A_SEND_LOST); in cmd_del_chars() 212 action_queue(A_SEND_LOST); in cmd_del_chars() 219 action_queue(A_SEND_CMD); in cmd_del_chars() 314 action_queue(A_SEND_CMD); in cmd_wipe_in_line() 325 action_queue(A_SEND_LOST); in cmd_insert_chars() 333 action_queue(A_SEND_CMD); in cmd_insert_chars() 362 action_queue(A_NEW_MASK); in cmd_mask_add() 371 action_queue(A_NEW_MASK); in cmd_mask_clear() 380 action_queue(A_NEW_MASK); in cmd_mask_del()
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H A D | sequences.c | 530 action_queue(A_SEND_CMD); in analyze_effect() 541 action_queue(A_SEND_PWD); in analyze_effect() 934 action_queue(A_SEND_CMD); in seq_viewglob_all() 947 action_queue(A_SEND_UP); in seq_viewglob_all() 953 action_queue(A_SEND_DOWN); in seq_viewglob_all() 959 action_queue(A_SEND_PGUP); in seq_viewglob_all() 1003 action_queue(A_SEND_UP); in seq_viewglob_all() 1038 action_queue(A_REFOCUS); in seq_viewglob_all() 1047 action_queue(A_SEND_CMD); in seq_viewglob_all() 1053 action_queue(A_TOGGLE); in seq_viewglob_all() [all …]
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H A D | connection.c | 175 action_queue(A_EXIT); in connection_read() 185 action_queue(A_EXIT); in connection_read()
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H A D | actions.h | 45 Action action_queue(Action o);
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/dports/games/corsix-th/CorsixTH-0.65.1/CorsixTH/Lua/objects/ |
H A D | bench.lua | 160 for _, action in pairs(user.action_queue) do 179 for i, action in pairs(self.user.action_queue) do 181 self.user.action_queue[i].current_bench_distance = nil
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/dports/games/wesnoth/wesnoth-1.14.17/src/whiteboard/ |
H A D | mapbuilder.hpp | 65 action_queue applied_actions_; 66 action_queue applied_actions_this_turn_;
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/dports/graphics/clutter/clutter-1.26.4/clutter/cally/ |
H A D | cally-actor.c | 178 GQueue *action_queue; member 296 priv->action_queue = NULL; in cally_actor_init() 321 if (priv->action_queue) in cally_actor_finalize() 323 g_queue_free (priv->action_queue); in cally_actor_finalize() 850 if (!priv->action_queue) in cally_actor_action_do_action() 851 priv->action_queue = g_queue_new (); in cally_actor_action_do_action() 853 g_queue_push_head (priv->action_queue, info); in cally_actor_action_do_action() 876 while (!g_queue_is_empty (priv->action_queue)) in idle_do_action() 880 info = (CallyActorActionInfo *) g_queue_pop_head (priv->action_queue); in idle_do_action()
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/dports/x11-wm/muffin/muffin-4.8.0/clutter/clutter/cally/ |
H A D | cally-actor.c | 178 GQueue *action_queue; member 296 priv->action_queue = NULL; in cally_actor_init() 321 if (priv->action_queue) in cally_actor_finalize() 323 g_queue_free (priv->action_queue); in cally_actor_finalize() 849 if (!priv->action_queue) in cally_actor_action_do_action() 850 priv->action_queue = g_queue_new (); in cally_actor_action_do_action() 852 g_queue_push_head (priv->action_queue, info); in cally_actor_action_do_action() 875 while (!g_queue_is_empty (priv->action_queue)) in idle_do_action() 879 info = (CallyActorActionInfo *) g_queue_pop_head (priv->action_queue); in idle_do_action()
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/dports/x11-wm/mutter/mutter-41.1/clutter/clutter/cally/ |
H A D | cally-actor.c | 174 GQueue *action_queue; member 292 priv->action_queue = NULL; in cally_actor_init() 313 if (priv->action_queue) in cally_actor_finalize() 315 g_queue_free (priv->action_queue); in cally_actor_finalize() 794 if (!priv->action_queue) in cally_actor_action_do_action() 795 priv->action_queue = g_queue_new (); in cally_actor_action_do_action() 797 g_queue_push_head (priv->action_queue, info); in cally_actor_action_do_action() 825 while (!g_queue_is_empty (priv->action_queue)) in idle_do_action() 829 info = (CallyActorActionInfo *) g_queue_pop_head (priv->action_queue); in idle_do_action()
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/dports/games/flare-engine/flare-engine-1.12/src/ |
H A D | MenuActionBar.cpp | 536 void MenuActionBar::checkAction(std::vector<ActionData> &action_queue) { in checkAction() argument 644 for (size_t j=0; j<action_queue.size(); j++) { in checkAction() 645 if (action_queue[j].hotkey == i) { in checkAction() 647 action_queue[j].target = setTarget(have_aim, power); in checkAction() 651 else if (!action.instant_item && !action_queue[j].instant_item) { in checkAction() 663 action_queue.push_back(action); in checkAction() 668 for (size_t j=0; j<action_queue.size(); j++) { in checkAction() 669 if (action_queue[j].hotkey == i) in checkAction() 670 action_queue.erase(action_queue.begin()+j); in checkAction()
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/dports/games/corsix-th/CorsixTH-0.65.1/CorsixTH/Lua/rooms/ |
H A D | general_diag.lua | 66 if #staff.action_queue == 1 then 78 if #patient.action_queue == 1 then
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H A D | cardiogram.lua | 89 if #staff.action_queue == 1 then 101 if #patient.action_queue == 1 then
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/dports/sysutils/ansible/ansible-4.7.0/ansible_collections/community/general/plugins/modules/packaging/os/ |
H A D | pkgng.py | 230 action_queue = defaultdict(list) 275 action_queue["upgrade"].append(package) 277 action_queue["install"].append(package) 281 for (action, package_list) in action_queue.items():
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/dports/sysutils/ansible/ansible-4.7.0/ansible_collections/community/general/plugins/modules/ |
H A D | pkgng.py | 230 action_queue = defaultdict(list) 275 action_queue["upgrade"].append(package) 277 action_queue["install"].append(package) 281 for (action, package_list) in action_queue.items():
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/dports/x11-toolkits/gtk20/gtk+-2.24.33/modules/other/gail/ |
H A D | gailbutton.h | 52 GQueue *action_queue; member
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H A D | gailbutton.c | 180 button->action_queue = NULL; in gail_button_init() 472 if (!button->action_queue) in gail_button_do_action() 474 button->action_queue = g_queue_new (); in gail_button_do_action() 476 g_queue_push_head (button->action_queue, GINT_TO_POINTER(i)); in gail_button_do_action() 519 while (!g_queue_is_empty (gail_button->action_queue)) in idle_do_action() 521 gint action_number = GPOINTER_TO_INT(g_queue_pop_head (gail_button->action_queue)); in idle_do_action() 1446 if (button->action_queue) in gail_button_finalize() 1448 g_queue_free (button->action_queue); in gail_button_finalize()
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/dports/accessibility/at-spi2-atk/at-spi2-atk-2.34.2/tests/dummyatk/ |
H A D | my-atk-action.c | 52 GQueue *action_queue; member 68 priv->action_queue = NULL; in my_atk_action_init()
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/dports/multimedia/v4l_compat/linux-5.13-rc2/sound/oss/dmasound/ |
H A D | dmasound_core.c | 627 prepare_to_wait(&write_sq.action_queue, &wait, TASK_INTERRUPTIBLE); in sq_write() 630 finish_wait(&write_sq.action_queue, &wait); in sq_write() 638 finish_wait(&write_sq.action_queue, &wait); in sq_write() 643 finish_wait(&write_sq.action_queue, &wait); in sq_write() 685 poll_wait(file, &write_sq.action_queue, wait); in sq_poll() 695 init_waitqueue_head(&sq->action_queue); in sq_init_waitqueue()
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/dports/multimedia/libv4l/linux-5.13-rc2/sound/oss/dmasound/ |
H A D | dmasound_core.c | 627 prepare_to_wait(&write_sq.action_queue, &wait, TASK_INTERRUPTIBLE); in sq_write() 630 finish_wait(&write_sq.action_queue, &wait); in sq_write() 638 finish_wait(&write_sq.action_queue, &wait); in sq_write() 643 finish_wait(&write_sq.action_queue, &wait); in sq_write() 685 poll_wait(file, &write_sq.action_queue, wait); in sq_poll() 695 init_waitqueue_head(&sq->action_queue); in sq_init_waitqueue()
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