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Searched refs:activeGrid (Results 1 – 12 of 12) sorted by relevance

/dports/games/openmw/openmw-openmw-0.47.0/components/terrain/
H A Dviewdata.cpp98 bool ViewData::suitableToUse(const osg::Vec4i &activeGrid) const in suitableToUse()
100 return hasViewPoint() && activeGrid == mActiveGrid && getNumEntries(); in suitableToUse()
131 …ta(osg::Object *viewer, const osg::Vec3f& viewPoint, const osg::Vec4i &activeGrid, bool& needsUpda… in getViewData() argument
144 …if (!vd->suitableToUse(activeGrid) || (vd->getViewPoint()-viewPoint).length2() >= mReuseDistance*m… in getViewData()
150 … if (other->suitableToUse(activeGrid) && other->getWorldUpdateRevision() >= mWorldUpdateRevision) in getViewData()
171 if (!vd->suitableToUse(activeGrid)) in getViewData()
174 vd->setActiveGrid(activeGrid); in getViewData()
H A Dviewdata.hpp26 bool suitableToUse(const osg::Vec4i& activeGrid) const;
89 …ta(osg::Object* viewer, const osg::Vec3f& viewPoint, const osg::Vec4i &activeGrid, bool& needsUpda…
H A Dquadtreeworld.cpp67 …bool activeGrid = (center.x() > mActiveGrid.x() && center.y() > mActiveGrid.y() && center.x() < mA… in isSufficientDetail() local
68 …if (dist > mViewDistance && !activeGrid) // for Scene<->ObjectPaging sync the activegrid must rema… in isSufficientDetail()
349 …bool activeGrid = (center.x() > gridbounds.x() && center.y() > gridbounds.y() && center.x() < grid… in loadRenderingNode() local
353 …y.mNode->getSize(), entry.mNode->getCenter(), ourLod, entry.mLodFlags, activeGrid, vd->getViewPoin… in loadRenderingNode()
H A Dquadtreeworld.hpp52 …nst osg::Vec2f& center, unsigned char lod, unsigned int lodFlags, bool activeGrid, const osg::Vec3…
H A Dchunkmanager.hpp38 …nst osg::Vec2f& center, unsigned char lod, unsigned int lodFlags, bool activeGrid, const osg::Vec3…
H A Dchunkmanager.cpp43 …nst osg::Vec2f& center, unsigned char lod, unsigned int lodFlags, bool activeGrid, const osg::Vec3… in getChunk() argument
/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwrender/
H A Dobjectpaging.cpp73 if (activeGrid && !mActiveGrid) in getChunk()
76 ChunkId id = std::make_tuple(center, size, activeGrid); in getChunk()
455 if (activeGrid) in createChunk()
499 if (!activeGrid) in createChunk()
515 if (activeGrid && type != ESM::REC_STAT) in createChunk()
529 if (activeGrid) in createChunk()
544 if (radius2 < dSqr*minSize*minSize && !activeGrid) in createChunk()
611 if (activeGrid) in createChunk()
683 if (activeGrid) in createChunk()
805 if (!activeGrid) return; in operator ()()
[all …]
H A Dobjectpaging.hpp30 …nst osg::Vec2f& center, unsigned char lod, unsigned int lodFlags, bool activeGrid, const osg::Vec3…
32 …osg::ref_ptr<osg::Node> createChunk(float size, const osg::Vec2f& center, bool activeGrid, const o…
50 void getPagedRefnums(const osg::Vec4i &activeGrid, std::set<ESM::RefNum> &out);
H A Dgroundcover.hpp39 …nst osg::Vec2f& center, unsigned char lod, unsigned int lodFlags, bool activeGrid, const osg::Vec3…
H A Dgroundcover.cpp181 …nst osg::Vec2f& center, unsigned char lod, unsigned int lodFlags, bool activeGrid, const osg::Vec3… in getChunk() argument
183 ChunkId id = std::make_tuple(center, size, activeGrid); in getChunk()
H A Drenderingmanager.hpp241 void getPagedRefnums(const osg::Vec4i &activeGrid, std::set<ESM::RefNum> &out);
H A Drenderingmanager.cpp1348 void RenderingManager::getPagedRefnums(const osg::Vec4i &activeGrid, std::set<ESM::RefNum> &out) in getPagedRefnums() argument
1351 mObjectPaging->getPagedRefnums(activeGrid, out); in getPagedRefnums()