Searched refs:activeGrid (Results 1 – 12 of 12) sorted by relevance
/dports/games/openmw/openmw-openmw-0.47.0/components/terrain/ |
H A D | viewdata.cpp | 98 bool ViewData::suitableToUse(const osg::Vec4i &activeGrid) const in suitableToUse() 100 return hasViewPoint() && activeGrid == mActiveGrid && getNumEntries(); in suitableToUse() 131 …ta(osg::Object *viewer, const osg::Vec3f& viewPoint, const osg::Vec4i &activeGrid, bool& needsUpda… in getViewData() argument 144 …if (!vd->suitableToUse(activeGrid) || (vd->getViewPoint()-viewPoint).length2() >= mReuseDistance*m… in getViewData() 150 … if (other->suitableToUse(activeGrid) && other->getWorldUpdateRevision() >= mWorldUpdateRevision) in getViewData() 171 if (!vd->suitableToUse(activeGrid)) in getViewData() 174 vd->setActiveGrid(activeGrid); in getViewData()
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H A D | viewdata.hpp | 26 bool suitableToUse(const osg::Vec4i& activeGrid) const; 89 …ta(osg::Object* viewer, const osg::Vec3f& viewPoint, const osg::Vec4i &activeGrid, bool& needsUpda…
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H A D | quadtreeworld.cpp | 67 …bool activeGrid = (center.x() > mActiveGrid.x() && center.y() > mActiveGrid.y() && center.x() < mA… in isSufficientDetail() local 68 …if (dist > mViewDistance && !activeGrid) // for Scene<->ObjectPaging sync the activegrid must rema… in isSufficientDetail() 349 …bool activeGrid = (center.x() > gridbounds.x() && center.y() > gridbounds.y() && center.x() < grid… in loadRenderingNode() local 353 …y.mNode->getSize(), entry.mNode->getCenter(), ourLod, entry.mLodFlags, activeGrid, vd->getViewPoin… in loadRenderingNode()
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H A D | quadtreeworld.hpp | 52 …nst osg::Vec2f& center, unsigned char lod, unsigned int lodFlags, bool activeGrid, const osg::Vec3…
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H A D | chunkmanager.hpp | 38 …nst osg::Vec2f& center, unsigned char lod, unsigned int lodFlags, bool activeGrid, const osg::Vec3…
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H A D | chunkmanager.cpp | 43 …nst osg::Vec2f& center, unsigned char lod, unsigned int lodFlags, bool activeGrid, const osg::Vec3… in getChunk() argument
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/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwrender/ |
H A D | objectpaging.cpp | 73 if (activeGrid && !mActiveGrid) in getChunk() 76 ChunkId id = std::make_tuple(center, size, activeGrid); in getChunk() 455 if (activeGrid) in createChunk() 499 if (!activeGrid) in createChunk() 515 if (activeGrid && type != ESM::REC_STAT) in createChunk() 529 if (activeGrid) in createChunk() 544 if (radius2 < dSqr*minSize*minSize && !activeGrid) in createChunk() 611 if (activeGrid) in createChunk() 683 if (activeGrid) in createChunk() 805 if (!activeGrid) return; in operator ()() [all …]
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H A D | objectpaging.hpp | 30 …nst osg::Vec2f& center, unsigned char lod, unsigned int lodFlags, bool activeGrid, const osg::Vec3… 32 …osg::ref_ptr<osg::Node> createChunk(float size, const osg::Vec2f& center, bool activeGrid, const o… 50 void getPagedRefnums(const osg::Vec4i &activeGrid, std::set<ESM::RefNum> &out);
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H A D | groundcover.hpp | 39 …nst osg::Vec2f& center, unsigned char lod, unsigned int lodFlags, bool activeGrid, const osg::Vec3…
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H A D | groundcover.cpp | 181 …nst osg::Vec2f& center, unsigned char lod, unsigned int lodFlags, bool activeGrid, const osg::Vec3… in getChunk() argument 183 ChunkId id = std::make_tuple(center, size, activeGrid); in getChunk()
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H A D | renderingmanager.hpp | 241 void getPagedRefnums(const osg::Vec4i &activeGrid, std::set<ESM::RefNum> &out);
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H A D | renderingmanager.cpp | 1348 void RenderingManager::getPagedRefnums(const osg::Vec4i &activeGrid, std::set<ESM::RefNum> &out) in getPagedRefnums() argument 1351 mObjectPaging->getPagedRefnums(activeGrid, out); in getPagedRefnums()
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