Home
last modified time | relevance | path

Searched refs:activeInstances (Results 1 – 7 of 7) sorted by relevance

/dports/net/freeswitch/freeswitch-1.10.3.-release/src/mod/languages/mod_v8/src/
H A Djsmain.cpp118 activeInstances = new set<JSBase *>(); in JSMain()
171 delete activeInstances;
493 activeInstances->insert(obj);
501 if (it != activeInstances->end()) {
502 activeInstances->erase(it);
510 size_t c = activeInstances->size();
512 while (it != activeInstances->end()) {
516 if (c == activeInstances->size()) {
518 activeInstances->erase(it);
521 it = activeInstances->begin();
[all …]
/dports/games/avp/avp-20170505/src/avp/
H A Dpsnd.c277 LOCALASSERT(GameSounds[i].activeInstances==0); in SoundSys_RemoveAll()
359 if(!(GameSounds[soundNumber].activeInstances<SOUND_MAXINSTANCES)) return; in Sound_Play()
558 GameSounds[soundNumber].activeInstances++; in Sound_Play()
588 GameSounds[soundNo].activeInstances--; in Sound_Stop()
589 db_assert1((GameSounds[soundNo].activeInstances>=0)&& in Sound_Stop()
590 (GameSounds[soundNo].activeInstances<SOUND_MAXINSTANCES)); in Sound_Stop()
H A Dpsndproj.c995 GameSounds[soundIndex].activeInstances = 0; in LoadSounds()
/dports/games/avp/avp-20170505/src/avp/win95/
H A Dpsndplat.h26 int activeInstances; member
H A Djsndsup.cpp166 GameSounds[soundNum].activeInstances = 0;; in GetSound()
H A Dpsndplat.c947 …REF_COUNT(ActiveSounds[activeIndex].PropSetP), GameSounds[gameIndex].activeInstances, activeIndex)… in PlatPlaySound()
/dports/net/freeswitch/freeswitch-1.10.3.-release/src/mod/languages/mod_v8/include/
H A Djavascript.hpp303 …std::set<JSBase *> *activeInstances; /* List holding all active instances right now (in a run… member in JSMain