Searched refs:active_texture_enabled (Results 1 – 1 of 1) sorted by relevance
84 int active_texture_enabled[32]; variable388 if (!active_texture_enabled[arb]) in gld_EnableTexture2D()400 active_texture_enabled[arb] = enable; in gld_EnableTexture2D()405 if (active_texture_enabled[arb]) in gld_EnableTexture2D()417 active_texture_enabled[arb] = enable; in gld_EnableTexture2D()