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Searched refs:actorMap (Results 1 – 11 of 11) sorted by relevance

/dports/biology/ugene/ugene-40.1/src/corelibs/U2Lang/src/support/serialize/
H A DHRSchemaSerializer.h60 …Tokenizer &tokenizer, const QString &actorName, QMap<QString, Actor *> &actorMap, QMap<ActorId, Ac…
63 …parseDataflow(Tokenizer &tokenizer, const QString &srcTok, const QMap<QString, Actor *> &actorMap);
67 const QMap<QString, Actor *> &actorMap,
70 static void parseParameterAliases(Tokenizer &tokenizer, const QMap<QString, Actor *> &actorMap);
71 …static void parsePortAliases(Tokenizer &tokenizer, const QMap<QString, Actor *> &actorMap, QList<P…
73 static void finalizeGrouperSlots(const QMap<QString, Actor *> &actorMap);
76 static void parseOldAliases(Tokenizer &tokenizer, const QMap<QString, Actor *> &actorMap);
H A DHRWizardSerializer.h41 HRWizardParser(Tokenizer &tokenizer, const QMap<QString, Actor *> &actorMap);
48 const QMap<QString, Actor *> &actorMap; variable
119 const QMap<QString, Actor *> &actorMap,
139 const QMap<QString, Actor *> &actorMap; variable
160 const QMap<QString, Actor *> &actorMap,
168 const QMap<QString, Actor *> &actorMap; variable
H A DHRSchemaSerializer.cpp498 if (actorMap.contains(actorName)) { in parseElementsDefinition()
518 actorMap[actorName] = proc; in parseElementsDefinition()
730 foreach (Actor *p, actorMap.values()) { in finalizeGrouperSlots()
770 if (!actorMap.contains(actorName)) { in parseIteration()
856 Actor *actor = actorMap.value(actorName); in parseAndCheckParameterAlias()
903 Actor *actor = actorMap[actorName]; in parseParameterAliases()
919 Actor *actor = actorMap.value(actorName); in parseOldAliases()
952 Actor *actor = actorMap.value(actorName); in parseAndCheckPortAlias()
1036 if (!actorMap.contains(srcActorName)) { in parseDataflow()
1060 if (!actorMap.contains(destActorName)) { in parseDataflow()
[all …]
H A DOldUWL.cpp81 void OldUWL::parseMarkerDefinition(Tokenizer &tokenizer, QMap<QString, Actor *> &actorMap) { in parseMarkerDefinition() argument
85 if (!actorMap.contains(actorName)) { in parseMarkerDefinition()
96 parseOldMarker(actorMap[actorName], pairs); in parseMarkerDefinition()
H A DHRWizardSerializer.cpp64 : tokenizer(tokenizer), actorMap(_actorMap), wizardName(Wizard::DEFAULT_NAME) { in HRWizardParser()
152 PageContentParser pcp(pairs, actorMap, vars, os); in parsePage()
257 : title(_title), data(_data), actorMap(_actorMap), vars(_vars), os(_os) { in WizardWidgetParser()
273 WizardWidgetParser wParser(pair.first, pair.second, actorMap, vars, os); in visit()
308 if (!actorMap.contains(actorId)) { in visit()
316 ActorPrototype *srcProto = actorMap[actorId]->getProto(); in visit()
593 const QMap<QString, Actor *> &actorMap, in PageContentParser() argument
596 : pairs(pairs), actorMap(actorMap), vars(vars), os(os) { in PageContentParser()
601 WizardWidgetParser wParser(pair.first, pair.second, actorMap, vars, os); in visit()
H A DHRVisualSerializer.cpp88 if (!data.actorMap.contains(actorId)) { in parseVisualActorParams()
118 Port *port = data.actorMap[actorId]->getPort(portId); in parseVisualActorParams()
139 Actor *srcActor = data.actorMap.value(srcActorId); in parseLinkVisualBlock()
150 Actor *dstActor = data.actorMap.value(dstActorId); in parseLinkVisualBlock()
H A DOldUWL.h35 …tatic void parseMarkerDefinition(Tokenizer &tokenizer, QMap<QString, Workflow::Actor *> &actorMap);
H A DUtils.h51 QMap<QString, Actor *> actorMap; variable
/dports/biology/ugene/ugene-40.1/src/plugins/workflow_designer/src/
H A DSceneSerializer.cpp104 QMap<ActorId, Actor *> actorMap; in xml2scene() local
130 actorMap[id] = proc; in xml2scene()
154 foreach (Actor *proc, actorMap) { in xml2scene()
/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Traits/World/
H A DLocomotor.cs217 IActorMap actorMap; field in OpenRA.Mods.Common.Traits.Locomotor
407 actorMap = w.ActorMap; in WorldLoaded()
408 actorMap.CellUpdated += CellUpdated; in WorldLoaded()
485 var actors = actorMap.GetActorsAt(cell); in UpdateCellBlocking()
494 if (sharesCell && actorMap.HasFreeSubCell(cell)) in UpdateCellBlocking()
H A DActorMap.cs65 public void Tick(ActorMap actorMap) in Tick() argument
75 currentActors.UnionWith(Footprint.SelectMany(actorMap.GetActorsAt)); in Tick()