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Searched refs:actor_face_height (Results 1 – 2 of 2) sorted by relevance

/dports/games/easyrpg-player/Player-0.7.0/src/
H A Dwindow_battlestatus.cpp43 actor_face_height = 17; in Window_BattleStatus()
86 DrawActorFace(*static_cast<const Game_Actor*>(actor), 80 * i, actor_face_height); in Refresh()
136 contents->ClearRect(Rect(40 + 80 * i, actor_face_height, 8 * 4, 48)); in RefreshGauge()
141 DrawActorFace(*static_cast<const Game_Actor*>(actor), 80 * i, actor_face_height); in RefreshGauge()
144 int y = actor_face_height; in RefreshGauge()
H A Dwindow_battlestatus.h101 int actor_face_height = 24; variable