Searched refs:actor_face_height (Results 1 – 2 of 2) sorted by relevance
43 actor_face_height = 17; in Window_BattleStatus()86 DrawActorFace(*static_cast<const Game_Actor*>(actor), 80 * i, actor_face_height); in Refresh()136 contents->ClearRect(Rect(40 + 80 * i, actor_face_height, 8 * 4, 48)); in RefreshGauge()141 DrawActorFace(*static_cast<const Game_Actor*>(actor), 80 * i, actor_face_height); in RefreshGauge()144 int y = actor_face_height; in RefreshGauge()
101 int actor_face_height = 24; variable