/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tinsel/ |
H A D | play.h | 42 void PlayFilm(CORO_PARAM, SCNHANDLE film, int x, int y, int actorid, bool splay, bool sfact, bool e… 47 void PlayFilmc(CORO_PARAM, SCNHANDLE hFilm, int x, int y, int actorid, bool splay, bool sfact,
|
H A D | play.cpp | 50 int16 actorid; // Set if called from an actor code block member 537 if (ppi->actorid == 0 && !actorAlive(_ctx->reelActor)) in t1PlayReel() 972 void PlayFilm(CORO_PARAM, SCNHANDLE hFilm, int x, int y, int actorid, bool splay, bool sfact, bool … in PlayFilm() argument 995 ppi.actorid = actorid; in PlayFilm() 1031 void PlayFilmc(CORO_PARAM, SCNHANDLE hFilm, int x, int y, int actorid, bool splay, bool sfact, in PlayFilmc() argument 1056 _ctx->ppi.actorid = actorid; in PlayFilmc() 1116 ppi.actorid = 0; in RestoreActorReels()
|
H A D | pcode.h | 103 int actorid, // associated actor (if any)
|
H A D | tinlib.cpp | 1531 static void Play(CORO_PARAM, SCNHANDLE hFilm, int x, int y, int compit, int actorid, bool splay, in… in Play() argument 1553 if (actorid && !actorAlive(actorid)) in Play() 1562 …CORO_INVOKE_ARGS(PlayFilmc, (CORO_SUBCTX, hFilm, x, y, actorid, splay, sfact, escOn, myEscape, bTo… in Play() 1567 …CORO_INVOKE_ARGS(PlayFilm, (CORO_SUBCTX, hFilm, x, y, actorid, splay, sfact, escOn, myEscape, bTop… in Play() 2828 static void SPlay(CORO_PARAM, int sf, SCNHANDLE film, int x, int y, bool complete, int actorid, boo… in SPlay() argument 2833 Play(coroParam, film, x, y, complete, actorid, true, sf, escOn, myEscape, false); in SPlay() 3658 static void TopPlay(CORO_PARAM, SCNHANDLE film, int x, int y, int complete, int actorid, bool splay… in TopPlay() argument 3659 Play(coroParam, film, x, y, complete, actorid, splay, sfact, escOn, myescTime, true); in TopPlay()
|
H A D | pcode.cpp | 376 HPOLYGON hpoly, int actorid, INV_OBJECT *pinvo, int myEscape) { in InitInterpretContext() argument 386 ic->idActor = actorid; in InitInterpretContext()
|
/dports/games/scummvm/scummvm-2.5.1/engines/tinsel/ |
H A D | play.h | 42 void PlayFilm(CORO_PARAM, SCNHANDLE film, int x, int y, int actorid, bool splay, bool sfact, bool e… 46 void PlayFilmc(CORO_PARAM, SCNHANDLE hFilm, int x, int y, int actorid, bool splay, bool sfact, bool…
|
H A D | play.cpp | 50 int16 actorid; // Set if called from an actor code block member 549 if (ppi->actorid == 0 && !_vm->_actor->actorAlive(_ctx->reelActor)) in t1PlayReel() 990 void PlayFilm(CORO_PARAM, SCNHANDLE hFilm, int x, int y, int actorid, bool splay, bool sfact, bool … in PlayFilm() argument 1012 ppi.actorid = actorid; in PlayFilm() 1049 void PlayFilmc(CORO_PARAM, SCNHANDLE hFilm, int x, int y, int actorid, bool splay, bool sfact, bool… in PlayFilmc() argument 1073 _ctx->ppi.actorid = actorid; in PlayFilmc() 1134 ppi.actorid = 0; in RestoreActorReels()
|
H A D | pcode.h | 103 int actorid, // associated actor (if any)
|
H A D | pcode.cpp | 389 HPOLYGON hpoly, int actorid, INV_OBJECT *pinvo, int myEscape) { in InitInterpretContext() argument 399 ic->idActor = actorid; in InitInterpretContext()
|
H A D | tinlib.cpp | 1529 static void Play(CORO_PARAM, SCNHANDLE hFilm, int x, int y, int compit, int actorid, bool splay, in… in Play() argument 1551 if (actorid && !_vm->_actor->actorAlive(actorid)) in Play() 1560 …CORO_INVOKE_ARGS(PlayFilmc, (CORO_SUBCTX, hFilm, x, y, actorid, splay, sfact, escOn, myEscape, bTo… in Play() 1565 …CORO_INVOKE_ARGS(PlayFilm, (CORO_SUBCTX, hFilm, x, y, actorid, splay, sfact, escOn, myEscape, bTop… in Play() 2895 static void SPlay(CORO_PARAM, int sf, SCNHANDLE film, int x, int y, bool complete, int actorid, boo… in SPlay() argument 2900 Play(coroParam, film, x, y, complete, actorid, true, sf, escOn, myEscape, false); in SPlay() 3717 static void TopPlay(CORO_PARAM, SCNHANDLE film, int x, int y, int complete, int actorid, bool splay… in TopPlay() argument 3718 Play(coroParam, film, x, y, complete, actorid, splay, sfact, escOn, myescTime, true); in TopPlay()
|
/dports/math/vtk6/VTK-6.2.0/Rendering/Core/ |
H A D | vtkHardwareSelector.cxx | 609 int actorid = this->Convert(display_position, this->PixBuffer[ACTOR_PASS]); in GetPixelInformation() local 610 if (actorid <= 0) in GetPixelInformation() 619 actorid--; in GetPixelInformation() 620 info.PropID = actorid; in GetPixelInformation() 621 info.Prop = this->GetPropFromID(actorid); in GetPixelInformation()
|
/dports/math/vtk9/VTK-9.1.0/Rendering/Core/ |
H A D | vtkHardwareSelector.cxx | 687 int actorid = this->Convert(display_position, this->PixBuffer[ACTOR_PASS]); in GetPixelInformation() local 688 if (actorid <= 0) in GetPixelInformation() 697 actorid -= ID_OFFSET; in GetPixelInformation() 698 info.PropID = actorid; in GetPixelInformation() 699 info.Prop = this->GetPropFromID(actorid); in GetPixelInformation()
|
/dports/math/vtk8/VTK-8.2.0/Rendering/Core/ |
H A D | vtkHardwareSelector.cxx | 680 int actorid = this->Convert(display_position, this->PixBuffer[ACTOR_PASS]); in GetPixelInformation() local 681 if (actorid <= 0) in GetPixelInformation() 690 actorid--; in GetPixelInformation() 691 info.PropID = actorid; in GetPixelInformation() 692 info.Prop = this->GetPropFromID(actorid); in GetPixelInformation()
|
/dports/security/vault/vault-1.8.2/vendor/github.com/apple/foundationdb/fdbserver/workloads/ |
H A D | DDBalance.actor.cpp | 96 …Key key( int bin, int n, int actorid, int clientid ) { return StringRef(format("%08x%08x%08x%08x",… in key()
|