Searched refs:actorsSelected (Results 1 – 1 of 1) sorted by relevance
1939 QList<Actor *> actorsSelected = scene->getSelectedActors(); in sl_onSelectionChanged() local1940 const int actorsCount = actorsSelected.size(); in sl_onSelectionChanged()1941 … editScriptAction->setEnabled(actorsCount == 1 && actorsSelected.first()->getScript() != nullptr); in sl_onSelectionChanged()1942 …editExternalToolAction->setEnabled(actorsCount == 1 && actorsSelected.first()->getProto()->isExter… in sl_onSelectionChanged()1946 if (nullptr != runner && !actorsSelected.isEmpty()) { in sl_onSelectionChanged()1947 QList<Workflow::WorkerState> workerStates = runner->getState(actorsSelected.first()); in sl_onSelectionChanged()