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Searched refs:actspswbcache (Results 1 – 8 of 8) sorted by relevance

/dports/games/ags/ags_linux_v.3.4.4.1/Engine/ac/
H A Ddraw.cpp151 CachedActSpsData* actspswbcache; variable
1041 if ((!actspswbcache[actspsIndex].valid) || in sort_out_char_sprite_walk_behind()
1042 (actspswbcache[actspsIndex].xWas != xx) || in sort_out_char_sprite_walk_behind()
1043 (actspswbcache[actspsIndex].yWas != yy) || in sort_out_char_sprite_walk_behind()
1044 (actspswbcache[actspsIndex].baselineWas != basel)) in sort_out_char_sprite_walk_behind()
1050 actspswbcache[actspsIndex].xWas = xx; in sort_out_char_sprite_walk_behind()
1051 actspswbcache[actspsIndex].yWas = yy; in sort_out_char_sprite_walk_behind()
1052 actspswbcache[actspsIndex].baselineWas = basel; in sort_out_char_sprite_walk_behind()
1053 actspswbcache[actspsIndex].valid = 1; in sort_out_char_sprite_walk_behind()
1055 if (actspswbcache[actspsIndex].isWalkBehindHere) in sort_out_char_sprite_walk_behind()
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H A Droom.cpp114 extern CachedActSpsData* actspswbcache;
359 actspswbcache[ff].valid = 0; in unload_old_room()
H A Dgame.cpp126 extern CachedActSpsData* actspswbcache;
562 free(actspswbcache); in unload_game_file()
/dports/games/scummvm/scummvm-2.5.1/engines/ags/engine/ac/
H A Ddraw.cpp709 memset(&_G(actspswbcache)[0], 0, sizeof(CachedActSpsData) * _G(actSpsCount)); in invalidate_cached_walkbehinds()
827 if ((!_G(actspswbcache)[actspsIndex].valid) || in sort_out_char_sprite_walk_behind()
828 (_G(actspswbcache)[actspsIndex].xWas != xx) || in sort_out_char_sprite_walk_behind()
829 (_G(actspswbcache)[actspsIndex].yWas != yy) || in sort_out_char_sprite_walk_behind()
830 (_G(actspswbcache)[actspsIndex].baselineWas != basel)) { in sort_out_char_sprite_walk_behind()
835 _G(actspswbcache)[actspsIndex].xWas = xx; in sort_out_char_sprite_walk_behind() local
836 _G(actspswbcache)[actspsIndex].yWas = yy; in sort_out_char_sprite_walk_behind() local
837 _G(actspswbcache)[actspsIndex].baselineWas = basel; in sort_out_char_sprite_walk_behind() local
838 _G(actspswbcache)[actspsIndex].valid = 1; in sort_out_char_sprite_walk_behind() local
840 if (_G(actspswbcache)[actspsIndex].isWalkBehindHere) { in sort_out_char_sprite_walk_behind() local
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H A Droom.cpp329 _G(actspswbcache)[ff].valid = 0; in unload_old_room() local
H A Dgame.cpp408 free(_G(actspswbcache)); in unload_game_file()
/dports/games/ags/ags_linux_v.3.4.4.1/Engine/game/
H A Dgame_init.cpp54 extern CachedActSpsData* actspswbcache;
410 actspswbcache = (CachedActSpsData*)calloc(actSpsCount, sizeof(CachedActSpsData)); in InitGameState()
/dports/games/scummvm/scummvm-2.5.1/engines/ags/engine/game/
H A Dgame_init.cpp342 _G(actspswbcache) = (CachedActSpsData *)calloc(_G(actSpsCount), sizeof(CachedActSpsData)); in InitGameState()