Searched refs:addBloodSlam (Results 1 – 2 of 2) sorted by relevance
/dports/games/OpenLara/OpenLara-b4b19f2/src/ | ||
H A D | character.h | 305 void addBloodSlam(Controller *trapSlam) { in addBloodSlam() function |
H A D | lara.h | 1619 case TR::HIT_SLAM : addBloodSlam(enemy); break; |