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Searched refs:addJointTorque (Results 1 – 25 of 30) sorted by relevance

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/dports/devel/bullet/bullet3-3.21/examples/InverseDynamics/
H A DInverseDynamicsExample.cpp287 m_multiBody->addJointTorque(dof, joint_force(dof)); in stepSimulation()
311 m_multiBody->addJointTorque(dof, joint_force6(dof + 6)); in stepSimulation()
321 m_multiBody->addJointTorque(dof, pd_control(dof)); in stepSimulation()
/dports/devel/py-bullet3/bullet3-3.21/examples/InverseDynamics/
H A DInverseDynamicsExample.cpp287 m_multiBody->addJointTorque(dof, joint_force(dof)); in stepSimulation()
311 m_multiBody->addJointTorque(dof, joint_force6(dof + 6)); in stepSimulation()
321 m_multiBody->addJointTorque(dof, pd_control(dof)); in stepSimulation()
/dports/devel/bullet/bullet3-3.21/examples/MultiBody/
H A DMultiBodySoftContact.cpp136 m_multiBody->addJointTorque(0, 10.0); in stepSimulation()
H A DPendulum.cpp164 m_multiBody->addJointTorque(0, 20.0); in stepSimulation()
H A DInvertedPendulumPDControl.cpp371 m_multiBody->addJointTorque(joint, force); in stepSimulation()
H A DMultiBodyConstraintFeedback.cpp355 m_multiBody->addJointTorque(0, 10.0); in stepSimulation()
H A DTestJointTorqueSetup.cpp362 m_multiBody->addJointTorque(0, 10.0); in stepSimulation()
/dports/devel/py-bullet3/bullet3-3.21/examples/MultiBody/
H A DMultiBodySoftContact.cpp136 m_multiBody->addJointTorque(0, 10.0); in stepSimulation()
H A DPendulum.cpp164 m_multiBody->addJointTorque(0, 20.0); in stepSimulation()
H A DInvertedPendulumPDControl.cpp371 m_multiBody->addJointTorque(joint, force); in stepSimulation()
H A DMultiBodyConstraintFeedback.cpp355 m_multiBody->addJointTorque(0, 10.0); in stepSimulation()
H A DTestJointTorqueSetup.cpp362 m_multiBody->addJointTorque(0, 10.0); in stepSimulation()
/dports/devel/bullet/bullet3-3.21/Extras/InverseDynamics/
H A Dinvdyn_bullet_comparison.cpp163 btmb->addJointTorque(l, joint_forces(q_index)); in compareInverseAndForwardDynamics()
/dports/devel/bullet/bullet3-3.21/test/InverseDynamics/
H A Dtest_dynABA_bulletVSrbdl.cpp178 btmb->addJointTorque(l, joint_forces[q_index]); in compareABAForwardDynamicsBulletAndRbdl()
/dports/devel/py-bullet3/bullet3-3.21/test/InverseDynamics/
H A Dtest_dynABA_bulletVSrbdl.cpp178 btmb->addJointTorque(l, joint_forces[q_index]); in compareABAForwardDynamicsBulletAndRbdl()
/dports/devel/py-bullet3/bullet3-3.21/Extras/InverseDynamics/
H A Dinvdyn_bullet_comparison.cpp163 btmb->addJointTorque(l, joint_forces(q_index)); in compareInverseAndForwardDynamics()
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletDynamics/Featherstone/
H A DbtMultiBody.h275 void addJointTorque(int i, btScalar Q);
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletDynamics/Featherstone/
H A DbtMultiBody.h316 void addJointTorque(int i, btScalar Q); in ATTRIBUTE_ALIGNED16()
H A DbtMultiBody.cpp632 void btMultiBody::addJointTorque(int i, btScalar Q) in addJointTorque() function in btMultiBody
/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletDynamics/Featherstone/
H A DbtMultiBody.h341 void addJointTorque(int i, btScalar Q); in ATTRIBUTE_ALIGNED16()
H A DbtMultiBody.cpp640 void btMultiBody::addJointTorque(int i, btScalar Q) in addJointTorque() function in btMultiBody
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletDynamics/Featherstone/
H A DbtMultiBody.h343 void addJointTorque(int i, btScalar Q); in ATTRIBUTE_ALIGNED16()
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletDynamics/Featherstone/
H A DbtMultiBody.h343 void addJointTorque(int i, btScalar Q); in ATTRIBUTE_ALIGNED16()
/dports/devel/bullet/bullet3-3.21/src/BulletDynamics/Featherstone/
H A DbtMultiBody.h371 void addJointTorque(int i, btScalar Q); in ATTRIBUTE_ALIGNED16()
/dports/devel/py-bullet3/bullet3-3.21/src/BulletDynamics/Featherstone/
H A DbtMultiBody.h371 void addJointTorque(int i, btScalar Q); in ATTRIBUTE_ALIGNED16()

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