Searched refs:addLeafBoxes (Results 1 – 4 of 4) sorted by relevance
182 void addLeafBoxes(int16 val);
619 void GameState::addLeafBoxes(int16 val) { in addLeafBoxes() function in TwinE::GameState
440 state->addLeafBoxes(amount); in doGiveAllItems()
1224 engine->_gameState->addLeafBoxes(1); in lINC_CLOVER_BOX()