/dports/graphics/alembic/alembic-1.8.3/lib/Alembic/AbcMaterial/ |
H A D | MaterialAssignment.cpp | 133 OMaterialSchema addMaterial( Abc::OObject iObject, in addMaterial() function 136 return addMaterial( iObject.getProperties(), iPropName ); in addMaterial() 139 OMaterialSchema addMaterial( Abc::OCompoundProperty iProp, in addMaterial() function
|
H A D | MaterialAssignment.h | 80 ALEMBIC_EXPORT OMaterialSchema addMaterial( 86 ALEMBIC_EXPORT OMaterialSchema addMaterial(
|
/dports/devel/simgear/simgear-2020.3.11/simgear/bvh/ |
H A D | BVHStaticGeometryBuilder.hxx | 84 _currentMaterialIndex = addMaterial(material); in setCurrentMaterial() 90 unsigned addMaterial(const BVHMaterial* material) in addMaterial() function in simgear::BVHStaticGeometryBuilder 95 unsigned index = _staticData->addMaterial(material); in addMaterial()
|
H A D | BVHStaticData.hxx | 39 unsigned addMaterial(const BVHMaterial* material) in addMaterial() function in simgear::BVHStaticData
|
/dports/graphics/alembic/alembic-1.8.3/python/PyAlembic/ |
H A D | PyMaterialAssignment.cpp | 78 ) = &AbcM::addMaterial; in register_materialassignment() 82 ) = &AbcM::addMaterial; in register_materialassignment()
|
/dports/devel/collada-dom/collada-dom-2.5.0/dom/test/1.4/ |
H A D | export.cpp | 23 testResult addMaterial(daeElement* root); 36 CheckTestResult(addMaterial(root)); in DefineTest() 228 testResult addMaterial(daeElement* root) { in addMaterial() function
|
/dports/devel/collada-dom/collada-dom-2.5.0/dom/test/1.5/ |
H A D | export.cpp | 23 testResult addMaterial(daeElement* root); 36 CheckTestResult(addMaterial(root)); in DefineTest() 222 testResult addMaterial(daeElement* root) { in addMaterial() function
|
/dports/www/ilias/ILIAS-5.4.25/Services/QTI/interfaces/ |
H A D | interface.ilQTIMaterialAware.php | 13 public function addMaterial(ilQTIMaterial $material); function
|
/dports/www/ilias6/ILIAS-6.14/Services/QTI/interfaces/ |
H A D | interface.ilQTIMaterialAware.php | 13 public function addMaterial(ilQTIMaterial $material); function
|
/dports/www/ilias/ILIAS-5.4.25/Services/QTI/classes/ |
H A D | class.ilQTIObjectives.php | 43 public function addMaterial($a_material) function in ilQTIObjectives
|
H A D | class.ilQTIFlowMat.php | 66 public function addMaterial(ilQTIMaterial $a_material) function in ilQTIFlowMat
|
H A D | class.ilQTIFlow.php | 63 public function addMaterial($a_material, $a_index) function in ilQTIFlow
|
H A D | class.ilQTIRenderHotspot.php | 94 public function addMaterial($a_material) function in ilQTIRenderHotspot
|
H A D | class.ilQTIRenderChoice.php | 96 public function addMaterial($a_material) function in ilQTIRenderChoice
|
/dports/www/ilias6/ILIAS-6.14/Services/QTI/classes/ |
H A D | class.ilQTIObjectives.php | 43 public function addMaterial($a_material) function in ilQTIObjectives
|
H A D | class.ilQTIFlowMat.php | 66 public function addMaterial(ilQTIMaterial $a_material) function in ilQTIFlowMat
|
H A D | class.ilQTIFlow.php | 63 public function addMaterial($a_material, $a_index) function in ilQTIFlow
|
H A D | class.ilQTIRenderHotspot.php | 94 public function addMaterial($a_material) function in ilQTIRenderHotspot
|
H A D | class.ilQTIRenderChoice.php | 96 public function addMaterial($a_material) function in ilQTIRenderChoice
|
/dports/games/bzflag-server/bzflag-2.4.22/src/bzfs/ |
H A D | CustomWaterLevel.cxx | 72 const BzMaterial* matref = MATERIALMGR.addMaterial(&material); in writeToWorld()
|
H A D | CustomMaterial.cxx | 67 const BzMaterial* matref = MATERIALMGR.addMaterial(&material); in writeToManager()
|
/dports/games/bzflag/bzflag-2.4.22/src/bzfs/ |
H A D | CustomWaterLevel.cxx | 72 const BzMaterial* matref = MATERIALMGR.addMaterial(&material); in writeToWorld()
|
H A D | CustomMaterial.cxx | 67 const BzMaterial* matref = MATERIALMGR.addMaterial(&material); in writeToManager()
|
/dports/math/mathgl/mathgl-2.5/src/prc/ |
H A D | oPRCFile.h | 654 uint32_t addMaterial(const PRCmaterial &material); 687 const uint32_t style = addMaterial(m); in createTriangleMesh() 692 styles[i]=addMaterial(M[i]); in createTriangleMesh() 716 const uint32_t style = addMaterial(m); in createQuadMesh() 721 styles[i]=addMaterial(M[i]); in createQuadMesh() 735 { useMesh(tess_index,addMaterial(m),t); } in useMesh() 738 { useMesh(tess_index,addMaterial(m),origin, x_axis, y_axis, scale); } in useMesh()
|
/dports/games/bzflag-server/bzflag-2.4.22/src/obstacle/ |
H A D | MeshUtils.h | 59 const BzMaterial* matref = MATERIALMGR.addMaterial(material); in addFace()
|