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Searched refs:addMaterial (Results 1 – 25 of 148) sorted by relevance

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/dports/graphics/alembic/alembic-1.8.3/lib/Alembic/AbcMaterial/
H A DMaterialAssignment.cpp133 OMaterialSchema addMaterial( Abc::OObject iObject, in addMaterial() function
136 return addMaterial( iObject.getProperties(), iPropName ); in addMaterial()
139 OMaterialSchema addMaterial( Abc::OCompoundProperty iProp, in addMaterial() function
H A DMaterialAssignment.h80 ALEMBIC_EXPORT OMaterialSchema addMaterial(
86 ALEMBIC_EXPORT OMaterialSchema addMaterial(
/dports/devel/simgear/simgear-2020.3.11/simgear/bvh/
H A DBVHStaticGeometryBuilder.hxx84 _currentMaterialIndex = addMaterial(material); in setCurrentMaterial()
90 unsigned addMaterial(const BVHMaterial* material) in addMaterial() function in simgear::BVHStaticGeometryBuilder
95 unsigned index = _staticData->addMaterial(material); in addMaterial()
H A DBVHStaticData.hxx39 unsigned addMaterial(const BVHMaterial* material) in addMaterial() function in simgear::BVHStaticData
/dports/graphics/alembic/alembic-1.8.3/python/PyAlembic/
H A DPyMaterialAssignment.cpp78 ) = &AbcM::addMaterial; in register_materialassignment()
82 ) = &AbcM::addMaterial; in register_materialassignment()
/dports/devel/collada-dom/collada-dom-2.5.0/dom/test/1.4/
H A Dexport.cpp23 testResult addMaterial(daeElement* root);
36 CheckTestResult(addMaterial(root)); in DefineTest()
228 testResult addMaterial(daeElement* root) { in addMaterial() function
/dports/devel/collada-dom/collada-dom-2.5.0/dom/test/1.5/
H A Dexport.cpp23 testResult addMaterial(daeElement* root);
36 CheckTestResult(addMaterial(root)); in DefineTest()
222 testResult addMaterial(daeElement* root) { in addMaterial() function
/dports/www/ilias/ILIAS-5.4.25/Services/QTI/interfaces/
H A Dinterface.ilQTIMaterialAware.php13 public function addMaterial(ilQTIMaterial $material); function
/dports/www/ilias6/ILIAS-6.14/Services/QTI/interfaces/
H A Dinterface.ilQTIMaterialAware.php13 public function addMaterial(ilQTIMaterial $material); function
/dports/www/ilias/ILIAS-5.4.25/Services/QTI/classes/
H A Dclass.ilQTIObjectives.php43 public function addMaterial($a_material) function in ilQTIObjectives
H A Dclass.ilQTIFlowMat.php66 public function addMaterial(ilQTIMaterial $a_material) function in ilQTIFlowMat
H A Dclass.ilQTIFlow.php63 public function addMaterial($a_material, $a_index) function in ilQTIFlow
H A Dclass.ilQTIRenderHotspot.php94 public function addMaterial($a_material) function in ilQTIRenderHotspot
H A Dclass.ilQTIRenderChoice.php96 public function addMaterial($a_material) function in ilQTIRenderChoice
/dports/www/ilias6/ILIAS-6.14/Services/QTI/classes/
H A Dclass.ilQTIObjectives.php43 public function addMaterial($a_material) function in ilQTIObjectives
H A Dclass.ilQTIFlowMat.php66 public function addMaterial(ilQTIMaterial $a_material) function in ilQTIFlowMat
H A Dclass.ilQTIFlow.php63 public function addMaterial($a_material, $a_index) function in ilQTIFlow
H A Dclass.ilQTIRenderHotspot.php94 public function addMaterial($a_material) function in ilQTIRenderHotspot
H A Dclass.ilQTIRenderChoice.php96 public function addMaterial($a_material) function in ilQTIRenderChoice
/dports/games/bzflag-server/bzflag-2.4.22/src/bzfs/
H A DCustomWaterLevel.cxx72 const BzMaterial* matref = MATERIALMGR.addMaterial(&material); in writeToWorld()
H A DCustomMaterial.cxx67 const BzMaterial* matref = MATERIALMGR.addMaterial(&material); in writeToManager()
/dports/games/bzflag/bzflag-2.4.22/src/bzfs/
H A DCustomWaterLevel.cxx72 const BzMaterial* matref = MATERIALMGR.addMaterial(&material); in writeToWorld()
H A DCustomMaterial.cxx67 const BzMaterial* matref = MATERIALMGR.addMaterial(&material); in writeToManager()
/dports/math/mathgl/mathgl-2.5/src/prc/
H A DoPRCFile.h654 uint32_t addMaterial(const PRCmaterial &material);
687 const uint32_t style = addMaterial(m); in createTriangleMesh()
692 styles[i]=addMaterial(M[i]); in createTriangleMesh()
716 const uint32_t style = addMaterial(m); in createQuadMesh()
721 styles[i]=addMaterial(M[i]); in createQuadMesh()
735 { useMesh(tess_index,addMaterial(m),t); } in useMesh()
738 { useMesh(tess_index,addMaterial(m),origin, x_axis, y_axis, scale); } in useMesh()
/dports/games/bzflag-server/bzflag-2.4.22/src/obstacle/
H A DMeshUtils.h59 const BzMaterial* matref = MATERIALMGR.addMaterial(material); in addFace()

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