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Searched refs:addShapeEnable (Results 1 – 4 of 4) sorted by relevance

/dports/games/pinball/pinball-0.3.20201218/src/
H A DSrcTest.h230 stateitem->addShapeEnable(2, true); CPPUNIT_ASSERT(stateitem->getShapeEnable(2) == true); in testShapeEnable()
232 stateitem->addShapeEnable(1, true); CPPUNIT_ASSERT(stateitem->getShapeEnable(1) == true); in testShapeEnable()
233 stateitem->addShapeEnable(2, true); CPPUNIT_ASSERT(stateitem->getShapeEnable(2) == true); in testShapeEnable()
234 stateitem->addShapeEnable(2, false); CPPUNIT_ASSERT(stateitem->getShapeEnable(2) == false); in testShapeEnable()
H A DStateBehavior.h37 void addShapeEnable(int i, bool e);
H A DStateBehavior.cpp74 void StateItem::addShapeEnable(int i, bool e) { in addShapeEnable() function in StateItem
H A DLoader.cpp604 stateitem->addShapeEnable(a, true); in loadStateItem()
606 stateitem->addShapeEnable(a, false); in loadStateItem()