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Searched refs:addShield (Results 1 – 7 of 7) sorted by relevance

/dports/games/criticalmass/CriticalMass-1.5/game/
H A DHero.hpp68 void addShield( int val);
H A DHero.cpp154 void Hero::addShield( int val) in addShield() function in Hero
H A DParticles.cpp1736 HeroS::instance()->addShield( 50); in hit()
/dports/cad/openroad/OpenROAD-2.0/src/OpenDB/src/def/def/
H A DdefiNet.hpp288 void addShield(const char* shieldNetName); // pre 5.4
H A DdefiNet.cpp1594 void defiNet::addShield(const char* name) { in addShield() function in defiNet
H A Ddef.y3142 if (defData->callbacks->SNetCbk) defData->Net.addShield(defData->shieldName);
/dports/games/legend-of-edgar/edgar-1.34/src/boss/
H A Dgrimlore.c82 static void addShield(void);
174 addShield(); in initialise()
457 static void addShield() in addShield() function
3477 addShield(); in resetWeapons()
3499 addShield(); in creditsMove()