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Searched refs:addSparkle (Results 1 – 3 of 3) sorted by relevance

/dports/games/legend-of-edgar/edgar-1.34/src/graphics/
H A Ddecoration.h25 void addSparkle(int, int);
H A Ddecoration.c312 addSparkle(xx, yy); in addMultipleSparkles()
318 void addSparkle(int x, int y) in addSparkle() function
/dports/games/legend-of-edgar/edgar-1.34/src/item/
H A Dcoal_pile.c101 addSparkle(self->x + (prand() % self->w), self->y + (prand() % self->h)); in entityWait()