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Searched refs:addSpriteDepth (Results 1 – 4 of 4) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sludge/
H A Dsprites.cpp470addSpriteDepth(blitted, d, x1, y1, (mirror ? Graphics::FLIP_H : Graphics::FLIP_NONE), diffX, diffY… in scaleSprite()
503 void GraphicsManager::addSpriteDepth(Graphics::Surface *ptr, int depth, int x, int y, Graphics::FLI… in addSpriteDepth() function in Sludge::GraphicsManager
586addSpriteDepth(&single.surface, d, x1, y1, (mirror ? Graphics::FLIP_H : Graphics::FLIP_NONE), diff… in fixScaleSprite()
H A Dgraphics.h143 …void addSpriteDepth(Graphics::Surface *ptr, int depth, int x, int y, Graphics::FLIP_FLAGS flip, in…
/dports/games/scummvm/scummvm-2.5.1/engines/sludge/
H A Dsprites.cpp465addSpriteDepth(blitted, d, x1, y1, (mirror ? Graphics::FLIP_H : Graphics::FLIP_NONE), diffX, diffY… in scaleSprite()
498 void GraphicsManager::addSpriteDepth(Graphics::Surface *ptr, int depth, int x, int y, Graphics::FLI… in addSpriteDepth() function in Sludge::GraphicsManager
581addSpriteDepth(&single.surface, d, x1, y1, (mirror ? Graphics::FLIP_H : Graphics::FLIP_NONE), diff… in fixScaleSprite()
H A Dgraphics.h154 …void addSpriteDepth(Graphics::Surface *ptr, int depth, int x, int y, Graphics::FLIP_FLAGS flip, in…