/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/phantom/ |
H A D | phantom_scenes5.cpp | 97 _globals._spriteIndexes[0] = _scene->_sprites.addSprites(formAnimName('x', 0)); in enter() 98 _globals._spriteIndexes[1] = _scene->_sprites.addSprites(formAnimName('x', 1)); in enter() 99 _globals._spriteIndexes[2] = _scene->_sprites.addSprites(formAnimName('x', 2)); in enter() 100 _globals._spriteIndexes[5] = _scene->_sprites.addSprites(formAnimName('a', 1)); in enter() 101 _globals._spriteIndexes[6] = _scene->_sprites.addSprites(formAnimName('a', 0)); in enter() 105 _globals._spriteIndexes[3] = _scene->_sprites.addSprites("*RDRR_6"); in enter() 1863 _globals._spriteIndexes[14] = _scene->_sprites.addSprites("*RDR_9"); in enter() 1933 _globals._spriteIndexes[6] = _scene->_sprites.addSprites("*CHR_2"); in enter() 2066 _globals._spriteIndexes[6] = _scene->_sprites.addSprites("*CHR_3"); in enter() 2092 _globals._spriteIndexes[6] = _scene->_sprites.addSprites("*CHR_3"); in enter() [all …]
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H A D | phantom_scenes4.cpp | 106 _globals._spriteIndexes[8] = _scene->_sprites.addSprites("*RRD_9"); in enter() 604 _globals._spriteIndexes[8] = _scene->_sprites.addSprites("*RRD_9"); in enter() 1101 _globals._spriteIndexes[9] = _scene->_sprites.addSprites("*RRD_9"); in enter() 1590 _globals._spriteIndexes[0] = _scene->_sprites.addSprites("*RRD_9"); in enter() 1996 _globals._spriteIndexes[0] = _scene->_sprites.addSprites("*RRD_9"); in enter() 2467 _globals._spriteIndexes[1] = _scene->_sprites.addSprites("*RRD_9"); in enter() 2934 _globals._spriteIndexes[8] = _scene->_sprites.addSprites("*RDR_9"); in enter() 2935 _globals._spriteIndexes[0] = _scene->_sprites.addSprites("*RRD_9"); in enter() 2945 _globals._spriteIndexes[0] = _scene->_sprites.addSprites("*RRD_9"); in enter() 4174 _globals._spriteIndexes[8] = _scene->_sprites.addSprites("*RRD_9"); in enter() [all …]
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H A D | phantom_scenes3.cpp | 124 _globals._spriteIndexes[7] = _scene->_sprites.addSprites(formAnimName('a', 0)); in enter() 127 _globals._spriteIndexes[8] = _scene->_sprites.addSprites(formAnimName('a', 1)); in enter() 128 _globals._spriteIndexes[0] = _scene->_sprites.addSprites(formAnimName('z', 0)); in enter() 129 _globals._spriteIndexes[1] = _scene->_sprites.addSprites(formAnimName('z', 1)); in enter() 130 _globals._spriteIndexes[2] = _scene->_sprites.addSprites(formAnimName('z', 2)); in enter() 131 _globals._spriteIndexes[3] = _scene->_sprites.addSprites(formAnimName('z', 3)); in enter() 132 _globals._spriteIndexes[4] = _scene->_sprites.addSprites(formAnimName('z', 4)); in enter() 473 _globals._spriteIndexes[1] = _scene->_sprites.addSprites("*RRD_9"); in enter() 1604 _globals._spriteIndexes[1] = _scene->_sprites.addSprites("*RRD_9"); in enter() 1605 _globals._spriteIndexes[4] = _scene->_sprites.addSprites("*RDR_9"); in enter() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/mads/phantom/ |
H A D | phantom_scenes5.cpp | 97 _globals._spriteIndexes[0] = _scene->_sprites.addSprites(formAnimName('x', 0)); in enter() 98 _globals._spriteIndexes[1] = _scene->_sprites.addSprites(formAnimName('x', 1)); in enter() 99 _globals._spriteIndexes[2] = _scene->_sprites.addSprites(formAnimName('x', 2)); in enter() 100 _globals._spriteIndexes[5] = _scene->_sprites.addSprites(formAnimName('a', 1)); in enter() 101 _globals._spriteIndexes[6] = _scene->_sprites.addSprites(formAnimName('a', 0)); in enter() 105 _globals._spriteIndexes[3] = _scene->_sprites.addSprites("*RDRR_6"); in enter() 1875 _globals._spriteIndexes[14] = _scene->_sprites.addSprites("*RDR_9"); in enter() 1945 _globals._spriteIndexes[6] = _scene->_sprites.addSprites("*CHR_2"); in enter() 2078 _globals._spriteIndexes[6] = _scene->_sprites.addSprites("*CHR_3"); in enter() 2104 _globals._spriteIndexes[6] = _scene->_sprites.addSprites("*CHR_3"); in enter() [all …]
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H A D | phantom_scenes4.cpp | 106 _globals._spriteIndexes[8] = _scene->_sprites.addSprites("*RRD_9"); in enter() 604 _globals._spriteIndexes[8] = _scene->_sprites.addSprites("*RRD_9"); in enter() 1101 _globals._spriteIndexes[9] = _scene->_sprites.addSprites("*RRD_9"); in enter() 1590 _globals._spriteIndexes[0] = _scene->_sprites.addSprites("*RRD_9"); in enter() 1996 _globals._spriteIndexes[0] = _scene->_sprites.addSprites("*RRD_9"); in enter() 2467 _globals._spriteIndexes[1] = _scene->_sprites.addSprites("*RRD_9"); in enter() 2934 _globals._spriteIndexes[8] = _scene->_sprites.addSprites("*RDR_9"); in enter() 2935 _globals._spriteIndexes[0] = _scene->_sprites.addSprites("*RRD_9"); in enter() 2945 _globals._spriteIndexes[0] = _scene->_sprites.addSprites("*RRD_9"); in enter() 4176 _globals._spriteIndexes[8] = _scene->_sprites.addSprites("*RRD_9"); in enter() [all …]
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H A D | phantom_scenes3.cpp | 124 _globals._spriteIndexes[7] = _scene->_sprites.addSprites(formAnimName('a', 0)); in enter() 127 _globals._spriteIndexes[8] = _scene->_sprites.addSprites(formAnimName('a', 1)); in enter() 128 _globals._spriteIndexes[0] = _scene->_sprites.addSprites(formAnimName('z', 0)); in enter() 129 _globals._spriteIndexes[1] = _scene->_sprites.addSprites(formAnimName('z', 1)); in enter() 130 _globals._spriteIndexes[2] = _scene->_sprites.addSprites(formAnimName('z', 2)); in enter() 131 _globals._spriteIndexes[3] = _scene->_sprites.addSprites(formAnimName('z', 3)); in enter() 132 _globals._spriteIndexes[4] = _scene->_sprites.addSprites(formAnimName('z', 4)); in enter() 473 _globals._spriteIndexes[1] = _scene->_sprites.addSprites("*RRD_9"); in enter() 1616 _globals._spriteIndexes[1] = _scene->_sprites.addSprites("*RRD_9"); in enter() 1617 _globals._spriteIndexes[4] = _scene->_sprites.addSprites("*RDR_9"); in enter() [all …]
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/nebular/ |
H A D | nebular_scenes1.cpp | 162 _globals._spriteIndexes[1] = _scene->_sprites.addSprites(formAnimName('x', 1)); in enter() 163 _globals._spriteIndexes[2] = _scene->_sprites.addSprites(formAnimName('x', 2)); in enter() 164 _globals._spriteIndexes[3] = _scene->_sprites.addSprites(formAnimName('x', 3)); in enter() 165 _globals._spriteIndexes[4] = _scene->_sprites.addSprites(formAnimName('x', 4)); in enter() 166 _globals._spriteIndexes[5] = _scene->_sprites.addSprites(formAnimName('x', 5)); in enter() 167 _globals._spriteIndexes[6] = _scene->_sprites.addSprites(formAnimName('x', 6)); in enter() 168 _globals._spriteIndexes[7] = _scene->_sprites.addSprites(formAnimName('x', 7)); in enter() 696 _globals._spriteIndexes[11] = _scene->_sprites.addSprites("*RXMRC_8"); in enter() 1311 _globals._spriteIndexes[12] = _scene->_sprites.addSprites("*RXMBD_2"); in enter() 1312 _globals._spriteIndexes[13] = _scene->_sprites.addSprites("*RXMRD_3"); in enter() [all …]
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H A D | nebular_scenes8.cpp | 97 _globals._spriteIndexes[1] = _scene->_sprites.addSprites(formAnimName('x', 1)); in enter() 98 _globals._spriteIndexes[2] = _scene->_sprites.addSprites(formAnimName('x', 0)); in enter() 99 _globals._spriteIndexes[3] = _scene->_sprites.addSprites(formAnimName('x', 2)); in enter() 100 _globals._spriteIndexes[4] = _scene->_sprites.addSprites(formAnimName('x', 3)); in enter() 101 _globals._spriteIndexes[5] = _scene->_sprites.addSprites(formAnimName('a', -1)); in enter() 324 _globals._spriteIndexes[2] = _scene->_sprites.addSprites("*RXMRC_8"); in enter() 328 _globals._spriteIndexes[5] = _scene->_sprites.addSprites("*RXMBD_8"); in enter() 540 _globals._spriteIndexes[9] = _scene->_sprites.addSprites("*RXMBD_2"); in enter() 1319 _handSpriteId = _scene->_sprites.addSprites("*ROXHAND"); in enter() 1321 _handSpriteId = _scene->_sprites.addSprites("*REXHAND"); in enter() [all …]
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H A D | nebular_scenes5.cpp | 169 _globals._spriteIndexes[4] = _scene->_sprites.addSprites("*RXMRC_9"); in enter() 170 _globals._spriteIndexes[6] = _scene->_sprites.addSprites("*RXCD_7"); in enter() 172 _globals._spriteIndexes[5] = _scene->_sprites.addSprites("*ROXRC_9"); in enter() 173 _globals._spriteIndexes[7] = _scene->_sprites.addSprites("*ROXCD_7"); in enter() 486 _handSpriteId = _scene->_sprites.addSprites("*REXHAND"); in enter() 488 _handSpriteId = _scene->_sprites.addSprites("*ROXHAND"); in enter() 556 _globals._spriteIndexes[2] = _scene->_sprites.addSprites("*RXMBD_2"); in enter() 558 _globals._spriteIndexes[3] = _scene->_sprites.addSprites("*ROXBD_2"); in enter() 1197 _globals._spriteIndexes[4] = _scene->_sprites.addSprites("*RXCD_3"); in enter() 1869 _globals._spriteIndexes[4] = _scene->_sprites.addSprites("*RXCD_6"); in enter() [all …]
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H A D | nebular_scenes3.cpp | 739 _globals._spriteIndexes[1] = _scene->_sprites.addSprites("*SC003x0"); in enter() 740 _globals._spriteIndexes[0] = _scene->_sprites.addSprites("*SC003x1"); in enter() 741 _globals._spriteIndexes[2] = _scene->_sprites.addSprites("*SC003x2"); in enter() 1212 _globals._spriteIndexes[1] = _scene->_sprites.addSprites("*SC003x0"); in enter() 1213 _globals._spriteIndexes[0] = _scene->_sprites.addSprites("*SC003x1"); in enter() 1214 _globals._spriteIndexes[2] = _scene->_sprites.addSprites("*SC003x2"); in enter() 1357 _globals._spriteIndexes[1] = _scene->_sprites.addSprites("*SC003x0"); in enter() 1602 _globals._spriteIndexes[2] = _scene->_sprites.addSprites("*RXCL_8"); in enter() 1603 _globals._spriteIndexes[3] = _scene->_sprites.addSprites("*RXCL_2"); in enter() 3917 _handSpriteId = _scene->_sprites.addSprites("*REXHAND"); in enter() [all …]
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H A D | nebular_scenes2.cpp | 144 _globals._spriteIndexes[5] = _scene->_sprites.addSprites("*SC002Z1"); in enter() 396 _globals._spriteIndexes[7] = _scene->_sprites.addSprites("*ROXBD_2"); in enter() 398 _globals._spriteIndexes[7] = _scene->_sprites.addSprites("*RXMBD_2"); in enter() 1713 _globals._spriteIndexes[5] = _scene->_sprites.addSprites("*RXMBD_8"); in enter() 2841 _globals._spriteIndexes[11] = _scene->_sprites.addSprites("*RXMBD_2"); in enter() 4637 _globals._spriteIndexes[1] = _scene->_sprites.addSprites("*SC002Z2"); in enter() 4965 _handSpriteId = _scene->_sprites.addSprites("*METHAND"); in enter() 4967 _handSpriteId = _scene->_sprites.addSprites("*REXHAND"); in enter() 4969 _handSpriteId = _scene->_sprites.addSprites("*ROXHAND"); in enter() 5043 _globals._spriteIndexes[4] = _scene->_sprites.addSprites("*RXMRD_7"); in enter() [all …]
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H A D | nebular_scenes6.cpp | 96 _globals._spriteIndexes[3] = _scene->_sprites.addSprites("*RXCD_4"); in enter() 249 _globals._spriteIndexes[5] = _scene->_sprites.addSprites("*RXMRC_9"); in enter() 571 _globals._spriteIndexes[4] = _scene->_sprites.addSprites("*RXMRD_3"); in enter() 580 _globals._spriteIndexes[3] = _scene->_sprites.addSprites("*RXMRC_9"); in enter() 736 _globals._spriteIndexes[4] = _scene->_sprites.addSprites("*RXCD_9"); in enter() 738 _globals._spriteIndexes[5] = _scene->_sprites.addSprites("*RXMRC_9"); in enter() 1084 _globals._spriteIndexes[3] = _scene->_sprites.addSprites("*RXCD_3"); in enter() 1689 _globals._spriteIndexes[2] = _scene->_sprites.addSprites("*RXMRD_7"); in enter() 1690 _globals._spriteIndexes[3] = _scene->_sprites.addSprites("*RXMRC_9"); in enter() 2525 _globals._spriteIndexes[4] = _scene->_sprites.addSprites("*RXCD_9"); in enter() [all …]
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H A D | nebular_scenes4.cpp | 692 _globals._spriteIndexes[1] = _scene->_sprites.addSprites(formAnimName('x', 2)); in enter() 693 _globals._spriteIndexes[3] = _scene->_sprites.addSprites(formAnimName('x', 0)); in enter() 694 _globals._spriteIndexes[2] = _scene->_sprites.addSprites(formAnimName('x', 1)); in enter() 712 _globals._spriteIndexes[21] = _scene->_sprites.addSprites("*ROXRC_9"); in enter() 713 _globals._spriteIndexes[22] = _scene->_sprites.addSprites("*ROXCL_8"); in enter() 2400 _globals._spriteIndexes[3] = _scene->_sprites.addSprites("*ROXCL_8"); in enter() 2595 _globals._spriteIndexes[2] = _scene->_sprites.addSprites("*ROXCL_8"); in enter() 2907 _globals._spriteIndexes[1] = _scene->_sprites.addSprites("*ROXRC_7"); in enter() 3058 _handSpriteId = _scene->_sprites.addSprites("*ROXHAND"); in enter() 3114 _globals._spriteIndexes[2] = _scene->_sprites.addSprites("*ROXRC_7"); in enter() [all …]
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H A D | nebular_scenes7.cpp | 113 _globals._spriteIndexes[1] = _scene->_sprites.addSprites(formAnimName('x', 0)); in enter() 114 _globals._spriteIndexes[2] = _scene->_sprites.addSprites(formAnimName('b', 5)); in enter() 117 _globals._spriteIndexes[5] = _scene->_sprites.addSprites("*RM202A1"); in enter() 459 _globals._spriteIndexes[12] = _scene->_sprites.addSprites("*RXMBD_8"); in enter() 1833 _globals._spriteIndexes[3] = _scene->_sprites.addSprites("*RXMRC_3"); in enter() 2037 _handSpriteId = _scene->_sprites.addSprites("*REXHAND"); in enter() 2145 _handSpriteId = _scene->_sprites.addSprites("*ROXHAND"); in enter() 2147 _handSpriteId = _scene->_sprites.addSprites("*REXHAND"); in enter() 2187 _globals._spriteIndexes[1] = _scene->_sprites.addSprites("*RM701X0"); in enter() 2190 _globals._spriteIndexes[4] = _scene->_sprites.addSprites("*RM202A1"); in enter() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/mads/nebular/ |
H A D | nebular_scenes1.cpp | 163 _globals._spriteIndexes[1] = _scene->_sprites.addSprites(formAnimName('x', 1)); in enter() 164 _globals._spriteIndexes[2] = _scene->_sprites.addSprites(formAnimName('x', 2)); in enter() 165 _globals._spriteIndexes[3] = _scene->_sprites.addSprites(formAnimName('x', 3)); in enter() 166 _globals._spriteIndexes[4] = _scene->_sprites.addSprites(formAnimName('x', 4)); in enter() 167 _globals._spriteIndexes[5] = _scene->_sprites.addSprites(formAnimName('x', 5)); in enter() 168 _globals._spriteIndexes[6] = _scene->_sprites.addSprites(formAnimName('x', 6)); in enter() 169 _globals._spriteIndexes[7] = _scene->_sprites.addSprites(formAnimName('x', 7)); in enter() 697 _globals._spriteIndexes[11] = _scene->_sprites.addSprites("*RXMRC_8"); in enter() 1312 _globals._spriteIndexes[12] = _scene->_sprites.addSprites("*RXMBD_2"); in enter() 1313 _globals._spriteIndexes[13] = _scene->_sprites.addSprites("*RXMRD_3"); in enter() [all …]
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H A D | nebular_scenes8.cpp | 97 _globals._spriteIndexes[1] = _scene->_sprites.addSprites(formAnimName('x', 1)); in enter() 98 _globals._spriteIndexes[2] = _scene->_sprites.addSprites(formAnimName('x', 0)); in enter() 99 _globals._spriteIndexes[3] = _scene->_sprites.addSprites(formAnimName('x', 2)); in enter() 100 _globals._spriteIndexes[4] = _scene->_sprites.addSprites(formAnimName('x', 3)); in enter() 101 _globals._spriteIndexes[5] = _scene->_sprites.addSprites(formAnimName('a', -1)); in enter() 324 _globals._spriteIndexes[2] = _scene->_sprites.addSprites("*RXMRC_8"); in enter() 328 _globals._spriteIndexes[5] = _scene->_sprites.addSprites("*RXMBD_8"); in enter() 540 _globals._spriteIndexes[9] = _scene->_sprites.addSprites("*RXMBD_2"); in enter() 1324 _handSpriteId = _scene->_sprites.addSprites("*ROXHAND"); in enter() 1326 _handSpriteId = _scene->_sprites.addSprites("*REXHAND"); in enter() [all …]
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H A D | nebular_scenes5.cpp | 169 _globals._spriteIndexes[4] = _scene->_sprites.addSprites("*RXMRC_9"); in enter() 170 _globals._spriteIndexes[6] = _scene->_sprites.addSprites("*RXCD_7"); in enter() 172 _globals._spriteIndexes[5] = _scene->_sprites.addSprites("*ROXRC_9"); in enter() 173 _globals._spriteIndexes[7] = _scene->_sprites.addSprites("*ROXCD_7"); in enter() 486 _handSpriteId = _scene->_sprites.addSprites("*REXHAND"); in enter() 488 _handSpriteId = _scene->_sprites.addSprites("*ROXHAND"); in enter() 556 _globals._spriteIndexes[2] = _scene->_sprites.addSprites("*RXMBD_2"); in enter() 558 _globals._spriteIndexes[3] = _scene->_sprites.addSprites("*ROXBD_2"); in enter() 1197 _globals._spriteIndexes[4] = _scene->_sprites.addSprites("*RXCD_3"); in enter() 1869 _globals._spriteIndexes[4] = _scene->_sprites.addSprites("*RXCD_6"); in enter() [all …]
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H A D | nebular_scenes3.cpp | 745 _globals._spriteIndexes[1] = _scene->_sprites.addSprites("*SC003x0"); in enter() 746 _globals._spriteIndexes[0] = _scene->_sprites.addSprites("*SC003x1"); in enter() 747 _globals._spriteIndexes[2] = _scene->_sprites.addSprites("*SC003x2"); in enter() 1224 _globals._spriteIndexes[1] = _scene->_sprites.addSprites("*SC003x0"); in enter() 1225 _globals._spriteIndexes[0] = _scene->_sprites.addSprites("*SC003x1"); in enter() 1226 _globals._spriteIndexes[2] = _scene->_sprites.addSprites("*SC003x2"); in enter() 1369 _globals._spriteIndexes[1] = _scene->_sprites.addSprites("*SC003x0"); in enter() 1617 _globals._spriteIndexes[2] = _scene->_sprites.addSprites("*RXCL_8"); in enter() 1618 _globals._spriteIndexes[3] = _scene->_sprites.addSprites("*RXCL_2"); in enter() 3947 _handSpriteId = _scene->_sprites.addSprites("*REXHAND"); in enter() [all …]
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H A D | nebular_scenes2.cpp | 144 _globals._spriteIndexes[5] = _scene->_sprites.addSprites("*SC002Z1"); in enter() 398 _globals._spriteIndexes[7] = _scene->_sprites.addSprites("*ROXBD_2"); in enter() 400 _globals._spriteIndexes[7] = _scene->_sprites.addSprites("*RXMBD_2"); in enter() 1719 _globals._spriteIndexes[5] = _scene->_sprites.addSprites("*RXMBD_8"); in enter() 2909 _globals._spriteIndexes[11] = _scene->_sprites.addSprites("*RXMBD_2"); in enter() 4763 _globals._spriteIndexes[1] = _scene->_sprites.addSprites("*SC002Z2"); in enter() 5100 _handSpriteId = _scene->_sprites.addSprites("*METHAND"); in enter() 5102 _handSpriteId = _scene->_sprites.addSprites("*REXHAND"); in enter() 5104 _handSpriteId = _scene->_sprites.addSprites("*ROXHAND"); in enter() 5178 _globals._spriteIndexes[4] = _scene->_sprites.addSprites("*RXMRD_7"); in enter() [all …]
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H A D | nebular_scenes6.cpp | 96 _globals._spriteIndexes[3] = _scene->_sprites.addSprites("*RXCD_4"); in enter() 249 _globals._spriteIndexes[5] = _scene->_sprites.addSprites("*RXMRC_9"); in enter() 571 _globals._spriteIndexes[4] = _scene->_sprites.addSprites("*RXMRD_3"); in enter() 580 _globals._spriteIndexes[3] = _scene->_sprites.addSprites("*RXMRC_9"); in enter() 736 _globals._spriteIndexes[4] = _scene->_sprites.addSprites("*RXCD_9"); in enter() 738 _globals._spriteIndexes[5] = _scene->_sprites.addSprites("*RXMRC_9"); in enter() 1084 _globals._spriteIndexes[3] = _scene->_sprites.addSprites("*RXCD_3"); in enter() 1689 _globals._spriteIndexes[2] = _scene->_sprites.addSprites("*RXMRD_7"); in enter() 1690 _globals._spriteIndexes[3] = _scene->_sprites.addSprites("*RXMRC_9"); in enter() 2525 _globals._spriteIndexes[4] = _scene->_sprites.addSprites("*RXCD_9"); in enter() [all …]
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H A D | nebular_scenes4.cpp | 693 _globals._spriteIndexes[1] = _scene->_sprites.addSprites(formAnimName('x', 2)); in enter() 694 _globals._spriteIndexes[3] = _scene->_sprites.addSprites(formAnimName('x', 0)); in enter() 695 _globals._spriteIndexes[2] = _scene->_sprites.addSprites(formAnimName('x', 1)); in enter() 713 _globals._spriteIndexes[21] = _scene->_sprites.addSprites("*ROXRC_9"); in enter() 714 _globals._spriteIndexes[22] = _scene->_sprites.addSprites("*ROXCL_8"); in enter() 2419 _globals._spriteIndexes[3] = _scene->_sprites.addSprites("*ROXCL_8"); in enter() 2614 _globals._spriteIndexes[2] = _scene->_sprites.addSprites("*ROXCL_8"); in enter() 2926 _globals._spriteIndexes[1] = _scene->_sprites.addSprites("*ROXRC_7"); in enter() 3077 _handSpriteId = _scene->_sprites.addSprites("*ROXHAND"); in enter() 3133 _globals._spriteIndexes[2] = _scene->_sprites.addSprites("*ROXRC_7"); in enter() [all …]
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/dragonsphere/ |
H A D | dragonsphere_scenes1.cpp | 229 int sprIdx = _scene->_sprites.addSprites("*ob001i"); in actions() 272 _globals._spriteIndexes[7] = _scene->_sprites.addSprites("*KGRD_6"); in enter() 673 _globals._spriteIndexes[11] = _scene->_sprites.addSprites("*KGRD_9"); in enter() 1137 _scene->_sprites.addSprites(formAnimName('e', 8)); in enter() 1138 _scene->_sprites.addSprites(formAnimName('b', 5)); in enter() 1180 _globals._spriteIndexes[7] = _scene->_sprites.addSprites("*KGRD_8"); in enter() 1181 _globals._spriteIndexes[8] = _scene->_sprites.addSprites("*KGRM1_8"); in enter() 1211 _scene->_sprites.addSprites(formAnimName('b', 0)); in enter() 3116 _globals._spriteIndexes[4] = _scene->_sprites.addSprites("*KGRD_8"); in enter() 3134 _globals._spriteIndexes[8] = _scene->_sprites.addSprites("*KGRM_6"); in enter() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/mads/dragonsphere/ |
H A D | dragonsphere_scenes1.cpp | 233 int sprIdx = _scene->_sprites.addSprites("*ob001i"); in actions() 276 _globals._spriteIndexes[7] = _scene->_sprites.addSprites("*KGRD_6"); in enter() 677 _globals._spriteIndexes[11] = _scene->_sprites.addSprites("*KGRD_9"); in enter() 1141 _scene->_sprites.addSprites(formAnimName('e', 8)); in enter() 1142 _scene->_sprites.addSprites(formAnimName('b', 5)); in enter() 1184 _globals._spriteIndexes[7] = _scene->_sprites.addSprites("*KGRD_8"); in enter() 1185 _globals._spriteIndexes[8] = _scene->_sprites.addSprites("*KGRM1_8"); in enter() 1215 _scene->_sprites.addSprites(formAnimName('b', 0)); in enter() 3126 _globals._spriteIndexes[4] = _scene->_sprites.addSprites("*KGRD_8"); in enter() 3144 _globals._spriteIndexes[8] = _scene->_sprites.addSprites("*KGRM_6"); in enter() [all …]
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/dports/editors/libreoffice/libreoffice-7.2.6.2/slideshow/source/engine/transitions/ |
H A D | slidechangebase.cxx | 395 addSprites( rEntry ); in viewAdded() 435 addSprites( *aModifiedEntry ); in viewChanged() 449 addSprites( rView ); in viewsChanged() 472 void SlideChangeBase::addSprites( ViewEntry& rEntry ) in addSprites() function in slideshow::internal::SlideChangeBase
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/dports/editors/libreoffice6/libreoffice-6.4.7.2/slideshow/source/engine/transitions/ |
H A D | slidechangebase.cxx | 400 addSprites( rEntry ); in viewAdded() 440 addSprites( *aModifiedEntry ); in viewChanged() 454 addSprites( rView ); in viewsChanged() 477 void SlideChangeBase::addSprites( ViewEntry& rEntry ) in addSprites() function in slideshow::internal::SlideChangeBase
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