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Searched refs:addTextEffect (Results 1 – 5 of 5) sorted by relevance

/dports/games/gigalomania/gigalomaniasrc/
H A Dgui.cpp44 …game_g->addTextEffect(new TextEffect(caller_button->getInfoLMB(), 160, caller_button->getTop(), 30… in processClick()
1740 game_g->addTextEffect(new TextEffect("deploy your armies", help_x_c, help_y_c, help_delay_c)); in input()
1759 game_g->addTextEffect(new TextEffect(help_build_c, help_x_c, help_y_c, help_delay_c)); in input()
1782 game_g->addTextEffect(new TextEffect(help_elementstocks_c, help_x_c, help_y_c, help_delay_c)); in input()
1809 game_g->addTextEffect(new TextEffect(help_build_c, help_x_c, help_y_c, help_delay_c)); in input()
1837 game_g->addTextEffect(new TextEffect(str.str(), help_x_c, help_y_c, help_delay_c)); in input()
1851 game_g->addTextEffect(new TextEffect(str.str(), help_x_c, help_y_c, help_delay_c)); in input()
1865 game_g->addTextEffect(new TextEffect(str.str(), help_x_c, help_y_c, help_delay_c)); in input()
2106 game_g->addTextEffect(new TextEffect(str.str(), help_x_c, help_y_c, help_delay_c)); in input()
2120 game_g->addTextEffect(new TextEffect(str.str(), help_x_c, help_y_c, help_delay_c)); in input()
[all …]
H A Dsound.cpp143 game_g->addTextEffect(effect); in play()
H A Dgamestate.h223 virtual void addTextEffect(TextEffect *effect) { in addTextEffect() function
397 virtual void addTextEffect(TextEffect *effect) { in addTextEffect() function
H A Dgame.h504 void addTextEffect(TextEffect *effect);
H A Dgame.cpp1028 void Game::addTextEffect(TextEffect *effect) { in addTextEffect() function in Game
1029 gamestate->addTextEffect(effect); in addTextEffect()