Home
last modified time | relevance | path

Searched refs:addshr (Results 1 – 1 of 1) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/build/src/
H A Dbuild.cpp1054 static void move_and_update(int32_t xvect, int32_t yvect, int32_t addshr) in move_and_update() argument
1058 pos.x += xvect>>(14+addshr); in move_and_update()
1059 pos.y += yvect>>(14+addshr); in move_and_update()
1064 clipmove(&pos,&cursectnum, xvect>>addshr,yvect>>addshr, in move_and_update()