Home
last modified time | relevance | path

Searched refs:adjustData (Results 1 – 17 of 17) sorted by relevance

/dports/games/fs2open/fs2open.github.com-release_21_4_1/scripts/
H A Dperformance_graph.py49 def adjustData(data): function
64 nT, nF = adjustData(normalData)
65 cT, cF = adjustData(changedData)
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tsage/
H A Dscenes.cpp137 uint32 adjustData = 0; in fadeInIfNecessary() local
142 g_globals->_scenePalette.fade((const byte *)&adjustData, false, percent); in fadeInIfNecessary()
157 uint32 adjustData = 0; in changeScene() local
162 scenePalette.fade((byte *)&adjustData, false, percent); in changeScene()
H A Dcore.cpp1450 void ScenePalette::fade(const byte *adjustData, bool fullAdjust, int percent) { in fade() argument
1461 *destP = *srcP - ((*srcP - adjustData[rgbIndex]) * (100 - percent)) / 100; in fade()
1465 adjustData += 3; in fade()
1509 uint32 adjustData = 0; in changeBackground() local
1514 tempPalette.fade((byte *)&adjustData, false, percent); in changeBackground()
H A Dcore.h384 void fade(const byte *adjustData, bool fullAdjust, int percent);
/dports/games/scummvm/scummvm-2.5.1/engines/tsage/
H A Dscenes.cpp137 uint32 adjustData = 0; in fadeInIfNecessary() local
142 g_globals->_scenePalette.fade((const byte *)&adjustData, false, percent); in fadeInIfNecessary()
157 uint32 adjustData = 0; in changeScene() local
162 scenePalette.fade((byte *)&adjustData, false, percent); in changeScene()
H A Dcore.cpp1452 void ScenePalette::fade(const byte *adjustData, bool fullAdjust, int percent) { in fade() argument
1463 *destP = *srcP - ((*srcP - adjustData[rgbIndex]) * (100 - percent)) / 100; in fade()
1467 adjustData += 3; in fade()
1511 uint32 adjustData = 0; in changeBackground() local
1516 tempPalette.fade((byte *)&adjustData, false, percent); in changeBackground()
H A Dcore.h384 void fade(const byte *adjustData, bool fullAdjust, int percent);
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tsage/ringworld/
H A Dringworld_scenes2.cpp483 byte adjustData[4] = {0xff, 0xff, 0xff, 0}; in signal() local
484 g_globals->_scenePalette.fade(adjustData, false, 0); in signal()
H A Dringworld_scenes5.cpp2798 byte adjustData[4] = {0, 0, 0, 0}; in signal() local
2815 g_globals->_scenePalette.fade(adjustData, false, idx); in signal()
2843 g_globals->_scenePalette.fade(adjustData, false, idx); in signal()
H A Dringworld_scenes1.cpp3322 byte adjustData[] = {0xff, 0xff, 0xff, 0}; in dispatch() local
3323 g_globals->_scenePalette.fade(adjustData, false, _fadePercent); in dispatch()
/dports/games/scummvm/scummvm-2.5.1/engines/tsage/ringworld/
H A Dringworld_scenes2.cpp491 byte adjustData[4] = {0xff, 0xff, 0xff, 0}; in signal() local
492 g_globals->_scenePalette.fade(adjustData, false, 0); in signal()
H A Dringworld_scenes5.cpp2871 byte adjustData[4] = {0, 0, 0, 0}; in signal() local
2888 g_globals->_scenePalette.fade(adjustData, false, idx); in signal()
2916 g_globals->_scenePalette.fade(adjustData, false, idx); in signal()
H A Dringworld_scenes1.cpp3422 byte adjustData[] = {0xff, 0xff, 0xff, 0}; in dispatch() local
3423 g_globals->_scenePalette.fade(adjustData, false, _fadePercent); in dispatch()
/dports/graphics/gmt/gmt-6.3.0/src/mgd77/
H A Dmgd77sniffer.c555 bool decimateData = true, forced = false, adjustData = false, flip_flags = false; in GMT_mgd77sniffer() local
700 adjustData = true; in GMT_mgd77sniffer()
925 if (adjustData && n_cruises > 1) { in GMT_mgd77sniffer()
1182 if (adjustData) { in GMT_mgd77sniffer()
1595 if (adjustData && !strcmp(display,"E77")) { in GMT_mgd77sniffer()
1734 if (stats[MGD77_RLS_SIG] == 1.0 && !adjustData) { in GMT_mgd77sniffer()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/pdfium/xfa/fxfa/parser/
H A Delements.inc105 ELEM____(0x3e1c91c5u, "adjustData", AdjustData, NodeWithDesc)
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/pdfium/xfa/fxfa/parser/
H A Delements.inc105 ELEM____(0x3e1c91c5u, "adjustData", AdjustData, NodeWithDesc)
/dports/www/nextcloud/nextcloud/apps-pkg/files_pdfviewer/js/pdfjs/build/
H A Dpdf.worker.js.map1adjustData","adobeExtensionLevel","agent","alwaysEmbed","amd","autoSave","batchOutput","behaviorOv…