Searched refs:adjustOpenState (Results 1 – 6 of 6) sorted by relevance
435 bool adjustOpenState = (enable && aInputContext.mIMEState.mOpen != in SetInputContext() local438 (adjustOpenState && aInputContext.mIMEState.mOpen == IMEState::OPEN); in SetInputContext()453 if (adjustOpenState) { in SetInputContext()468 if (adjustOpenState) { in SetInputContext()
459 bool adjustOpenState = (enable && in SetInputContext() local461 bool open = (adjustOpenState && in SetInputContext()477 if (adjustOpenState) { in SetInputContext()492 if (adjustOpenState) { in SetInputContext()
435 bool adjustOpenState = (enable && aInputContext.mIMEState.mOpen != in SetInputContext() local438 (adjustOpenState && aInputContext.mIMEState.mOpen == IMEState::OPEN); in SetInputContext()448 if (adjustOpenState) { in SetInputContext()463 if (adjustOpenState) { in SetInputContext()
488 bool adjustOpenState = (enable && aInputContext.mIMEState.mOpen != in SetInputContext() local491 (adjustOpenState && aInputContext.mIMEState.mOpen == IMEState::OPEN); in SetInputContext()506 if (adjustOpenState) { in SetInputContext()522 if (adjustOpenState) { in SetInputContext()