Searched refs:adjustmark (Results 1 – 4 of 4) sorted by relevance
/dports/games/jfsw/jfsw-c434002/jfbuild/src/ |
H A D | build.c | 126 int adjustmark(int *xplc, int *yplc, short danumwalls); 2816 adjustmark(&dax,&day,newnumwalls); in overheadeditor() 4197 adjustmark(&x3,&y3,newnumwalls); in overheadeditor() 4263 adjustmark(&mousxplc,&mousyplc,newnumwalls); in overheadeditor() 4984 adjustmark(&dax,&day,newnumwalls); in overheadeditor() 5664 int adjustmark(int *xplc, int *yplc, short danumwalls) in adjustmark() function
|
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/ |
H A D | BUILD.C | 2548 adjustmark(&dax,&day,newnumwalls); in overheadeditor() 3917 adjustmark(&x3,&y3,newnumwalls); in overheadeditor() 3983 adjustmark(&mousxplc,&mousyplc,newnumwalls); in overheadeditor() 4700 adjustmark(&dax,&day,newnumwalls); in overheadeditor() 5207 adjustmark(long *xplc, long *yplc, short danumwalls) in adjustmark() function
|
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/ |
H A D | BUILD.C | 2548 adjustmark(&dax,&day,newnumwalls); in overheadeditor() 3917 adjustmark(&x3,&y3,newnumwalls); in overheadeditor() 3983 adjustmark(&mousxplc,&mousyplc,newnumwalls); in overheadeditor() 4700 adjustmark(&dax,&day,newnumwalls); in overheadeditor() 5207 adjustmark(long *xplc, long *yplc, short danumwalls) in adjustmark() function
|
/dports/games/NBlood/NBlood-a1689a4/source/build/src/ |
H A D | build.cpp | 237 static int32_t adjustmark(int32_t *xplc, int32_t *yplc, int16_t danumwalls); 3718 adjustmark(&dax,&day,numwalls+!ovh.split); in overheadeditor() 3965 adjustmark(&mxplc, &myplc, numwalls); in overheadeditor() 7078 adjustmark(&x3,&y3,newnumwalls); in overheadeditor() 7176 adjustmark(&mousxplc,&mousyplc,newnumwalls); in overheadeditor() 8013 adjustmark(&dax,&day, newnumwalls); in overheadeditor() 8864 static int32_t adjustmark(int32_t *xplc, int32_t *yplc, int16_t danumwalls) in adjustmark() function
|