Home
last modified time | relevance | path

Searched refs:adjustmark (Results 1 – 4 of 4) sorted by relevance

/dports/games/jfsw/jfsw-c434002/jfbuild/src/
H A Dbuild.c126 int adjustmark(int *xplc, int *yplc, short danumwalls);
2816 adjustmark(&dax,&day,newnumwalls); in overheadeditor()
4197 adjustmark(&x3,&y3,newnumwalls); in overheadeditor()
4263 adjustmark(&mousxplc,&mousyplc,newnumwalls); in overheadeditor()
4984 adjustmark(&dax,&day,newnumwalls); in overheadeditor()
5664 int adjustmark(int *xplc, int *yplc, short danumwalls) in adjustmark() function
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/
H A DBUILD.C2548 adjustmark(&dax,&day,newnumwalls); in overheadeditor()
3917 adjustmark(&x3,&y3,newnumwalls); in overheadeditor()
3983 adjustmark(&mousxplc,&mousyplc,newnumwalls); in overheadeditor()
4700 adjustmark(&dax,&day,newnumwalls); in overheadeditor()
5207 adjustmark(long *xplc, long *yplc, short danumwalls) in adjustmark() function
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/
H A DBUILD.C2548 adjustmark(&dax,&day,newnumwalls); in overheadeditor()
3917 adjustmark(&x3,&y3,newnumwalls); in overheadeditor()
3983 adjustmark(&mousxplc,&mousyplc,newnumwalls); in overheadeditor()
4700 adjustmark(&dax,&day,newnumwalls); in overheadeditor()
5207 adjustmark(long *xplc, long *yplc, short danumwalls) in adjustmark() function
/dports/games/NBlood/NBlood-a1689a4/source/build/src/
H A Dbuild.cpp237 static int32_t adjustmark(int32_t *xplc, int32_t *yplc, int16_t danumwalls);
3718 adjustmark(&dax,&day,numwalls+!ovh.split); in overheadeditor()
3965 adjustmark(&mxplc, &myplc, numwalls); in overheadeditor()
7078 adjustmark(&x3,&y3,newnumwalls); in overheadeditor()
7176 adjustmark(&mousxplc,&mousyplc,newnumwalls); in overheadeditor()
8013 adjustmark(&dax,&day, newnumwalls); in overheadeditor()
8864 static int32_t adjustmark(int32_t *xplc, int32_t *yplc, int16_t danumwalls) in adjustmark() function