Searched refs:adv_ang (Results 1 – 3 of 3) sorted by relevance
198 qreal adv_ang = (m_clockwise ? -1.0 : 1.0) * M_PI_2; in createPath() local211 newP.setX(r * cos(adv_ang * (i + 2)) + newCenter.x()); in createPath()212 newP.setY(r * sin(adv_ang * (i + 2)) + newCenter.y()); in createPath()
210 qreal adv_ang = (m_clockwise ? -1.0 : 1.0) * M_PI_2; in createPath() local223 newP.setX(r * cos(adv_ang * (i + 2)) + newCenter.x()); in createPath()224 newP.setY(r * sin(adv_ang * (i + 2)) + newCenter.y()); in createPath()
883 qreal adv_ang = (clockwise ? 1.0 : -1.0) * 90.0; in loadSpiral() local918 startAngle += adv_ang; in loadSpiral()