Searched refs:advanceChance (Results 1 – 2 of 2) sorted by relevance
275 uint8 advanceChance = ActorAttributes::skillBasePercent - skillLevel; in skillAdvance() local278 skillAdvance(stat, advanceChance, points, useMult); in skillAdvance()289 uint8 advanceChance = ActorAttributes::skillBasePercent - skillLevel; in skillAdvance() local292 skillAdvance(stat, advanceChance, points, useMult); in skillAdvance()299 uint8 advanceChance, in skillAdvance() argument303 if (g_vm->_rnd->getRandomNumber(99) < advanceChance) { in skillAdvance()
122 uint8 advanceChance,