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Searched refs:afterburner_fuel (Results 1 – 17 of 17) sorted by relevance

/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/ship/
H A Dafterburner.cpp133 shipp->afterburner_last_engage_fuel = shipp->afterburner_fuel; in afterburners_start()
139 percent_left = shipp->afterburner_fuel / sip->afterburner_fuel_capacity; in afterburners_start()
234 if ( shipp->afterburner_fuel < sip->afterburner_fuel_capacity ) { in afterburners_update()
239 if ( shipp->afterburner_fuel > sip->afterburner_fuel_capacity){ in afterburners_update()
240 shipp->afterburner_fuel = sip->afterburner_fuel_capacity; in afterburners_update()
246 if ( shipp->afterburner_fuel <= 0 ) { in afterburners_update()
247 shipp->afterburner_fuel = 0.0f; in afterburners_update()
262 shipp->afterburner_fuel -= (sip->afterburner_burn_rate * fl_frametime); in afterburners_update()
263 if ( shipp->afterburner_fuel < 0.0f ) { in afterburners_update()
264 shipp->afterburner_fuel = 0.0f; in afterburners_update()
[all …]
H A Dshiphit.cpp2562 shipp->afterburner_fuel -= wip->afterburner_reduce; in ship_do_damage()
2563 shipp->afterburner_fuel = (shipp->afterburner_fuel < 0.0f) ? 0.0f : shipp->afterburner_fuel; in ship_do_damage()
2664 shipp->afterburner_fuel -= wip->afterburner_reduce; in ship_do_healing()
2665 shipp->afterburner_fuel = (shipp->afterburner_fuel < 0.0f) ? 0.0f : shipp->afterburner_fuel; in ship_do_healing()
H A Dship.h622 float afterburner_fuel; // amount of afterburner fuel remaining (capacity is stored variable
H A Dship.cpp6301 afterburner_fuel = 0.0f; in clear()
6671 shipp->afterburner_fuel = sip->afterburner_fuel_capacity; in ship_set()
10688 …sp->afterburner_fuel = MAX(0, sip->afterburner_fuel_capacity - (sip_orig->afterburner_fuel_capacit… in change_ship_type()
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/ship/
H A Dafterburner.cpp117 if ( (shipp->afterburner_fuel < MIN_AFTERBURNER_FUEL_TO_ENGAGE) && !MULTIPLAYER_CLIENT ) { in afterburners_start()
128 percent_left = shipp->afterburner_fuel / sip->afterburner_fuel_capacity; in afterburners_start()
217 if ( shipp->afterburner_fuel < sip->afterburner_fuel_capacity ) { in afterburners_update()
222 if ( shipp->afterburner_fuel > sip->afterburner_fuel_capacity){ in afterburners_update()
223 shipp->afterburner_fuel = sip->afterburner_fuel_capacity; in afterburners_update()
229 if ( shipp->afterburner_fuel <= 0 ) { in afterburners_update()
230 shipp->afterburner_fuel = 0.0f; in afterburners_update()
239 shipp->afterburner_fuel -= (sip->afterburner_burn_rate * fl_frametime); in afterburners_update()
240 if ( shipp->afterburner_fuel < 0.0f ) { in afterburners_update()
241 shipp->afterburner_fuel = 0.0f; in afterburners_update()
[all …]
H A Dshiphit.cpp2319 shipp->afterburner_fuel -= wip->afterburner_reduce; in ship_do_damage()
2320 shipp->afterburner_fuel = (shipp->afterburner_fuel < 0.0f) ? 0.0f : shipp->afterburner_fuel; in ship_do_damage()
H A Dship.h642 float afterburner_fuel; // amount of afterburner fuel remaining (capacity is stored variable
H A Dship.cpp4987 afterburner_fuel = 0.0f; in clear()
5269 shipp->afterburner_fuel = sip->afterburner_fuel_capacity; in ship_set()
9451 …sp->afterburner_fuel = MAX(0, sip->afterburner_fuel_capacity - (sip_orig->afterburner_fuel_capacit… in change_ship_type()
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/lab/renderer/
H A Dlab_renderer.cpp99 …Ships[obj->instance].afterburner_fuel = Ship_info[Ships[obj->instance].ship_info_index].afterburne… in renderModel()
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/scripting/api/objs/
H A Dship.cpp297 shipp->afterburner_fuel = fuel;
299 return ade_set_args(L, "f", shipp->afterburner_fuel);
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/ai/
H A Daicode.cpp4448 float percent_left = 100.0f * shipp->afterburner_fuel / sip->afterburner_fuel_capacity; in ai_fly_to_target_position()
4462 float percent_left = 100.0f * shipp->afterburner_fuel / sip->afterburner_fuel_capacity; in ai_fly_to_target_position()
5092 float percent_left = 100.0f * shipp->afterburner_fuel / sip->afterburner_fuel_capacity; in evade_ship()
6674 percent_left = 100.0f * shipp->afterburner_fuel / sip_local->afterburner_fuel_capacity; in attack_set_accel()
6688 … time_to_exhaust_25pct_fuel = shipp->afterburner_fuel * 0.25f / sip_local->afterburner_burn_rate; in attack_set_accel()
7322 …float percent_left = 100.0f * Ships[Pl_objp->instance].afterburner_fuel / sip->afterburner_fuel_ca… in ai_chase_ga()
11772 float percent_left = 100.0f * shipp->afterburner_fuel / sip->afterburner_fuel_capacity; in ai_formation()
11791 float percent_left = 100.0f * shipp->afterburner_fuel / sip->afterburner_fuel_capacity; in ai_formation()
11838 float percent_left = 100.0f * shipp->afterburner_fuel / sip->afterburner_fuel_capacity; in ai_formation()
11907 float percent_left = 100.0f * shipp->afterburner_fuel / sip->afterburner_fuel_capacity; in ai_formation()
[all …]
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/ai/
H A Daicode.cpp4576 float percent_left = 100.0f * shipp->afterburner_fuel / sip->afterburner_fuel_capacity; in ai_fly_to_target_position()
4590 float percent_left = 100.0f * shipp->afterburner_fuel / sip->afterburner_fuel_capacity; in ai_fly_to_target_position()
5250 float percent_left = 100.0f * shipp->afterburner_fuel / sip->afterburner_fuel_capacity; in evade_ship()
7182 percent_left = 100.0f * shipp->afterburner_fuel / sip_local->afterburner_fuel_capacity; in attack_set_accel()
7196 … time_to_exhaust_25pct_fuel = shipp->afterburner_fuel * 0.25f / sip_local->afterburner_burn_rate; in attack_set_accel()
7823 …float percent_left = 100.0f * Ships[Pl_objp->instance].afterburner_fuel / sip->afterburner_fuel_ca… in ai_chase_ga()
12247 float percent_left = 100.0f * shipp->afterburner_fuel / sip->afterburner_fuel_capacity; in ai_formation()
12266 float percent_left = 100.0f * shipp->afterburner_fuel / sip->afterburner_fuel_capacity; in ai_formation()
12312 float percent_left = 100.0f * shipp->afterburner_fuel / sip->afterburner_fuel_capacity; in ai_formation()
12381 float percent_left = 100.0f * shipp->afterburner_fuel / sip->afterburner_fuel_capacity; in ai_formation()
[all …]
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/hud/
H A Dhudtarget.cpp5466 …percent_left = Player_ship->afterburner_fuel/Ship_info[Player_ship->ship_info_index].afterburner_f… in render()
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/hud/
H A Dhudtarget.cpp5450 …percent_left = Player_ship->afterburner_fuel/Ship_info[Player_ship->ship_info_index].afterburner_f… in render()
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/parse/
H A Dsexp.cpp5681 shipp->afterburner_fuel = sip->afterburner_fuel_capacity * new_pct; in sexp_set_energy_pct()
5729 shipp->afterburner_fuel = sip->afterburner_fuel_capacity * new_pct; in multi_sexp_set_energy_pct()
5766 current = shipp->afterburner_fuel; in sexp_get_energy_pct()
H A Dlua.cpp8337 shipp->afterburner_fuel = fuel;
8339 return ade_set_args(L, "f", shipp->afterburner_fuel);
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/parse/
H A Dsexp.cpp6669 shipp->afterburner_fuel = sip->afterburner_fuel_capacity * new_pct; in sexp_set_energy_pct()
6713 shipp->afterburner_fuel = sip->afterburner_fuel_capacity * new_pct; in multi_sexp_set_energy_pct()
6743 current = shipp->afterburner_fuel; in sexp_get_energy_pct()