Searched refs:ahi_io (Results 1 – 4 of 4) sorted by relevance
26 struct AHIRequest *ahi_io[2] = { NULL, NULL }; variable62 if( ahi_io[0] == NULL ) return FALSE; in init()64 ahi_io[0]->ahir_Version = 4; in init()74 if( ahi_io[1] == NULL ) return FALSE; in init()76 IExec->CopyMem( ahi_io[0], ahi_io[1], sizeof( struct AHIRequest ) ); in init()85 if( ahi_io[1] ) IExec->FreeVec( ahi_io[1] ); in shut()107 ahi_io[nextbuf]->ahir_Std.io_Offset = 0; in mix_and_play()109 ahi_io[nextbuf]->ahir_Frequency = FREQ; in mix_and_play()115 prev_req = ahi_io[nextbuf]; in mix_and_play()134 ahi_io[nextbuf]->ahir_Std.io_Offset = 0; in mix_and_play()[all …]
109 ahi_io = NULL; in sub_func()123 if ((ahi_io = (struct AHIRequest *)CreateIORequest(ahi_port, sizeof(struct AHIRequest))) == NULL) in sub_func()125 ahi_io->ahir_Version = 2; in sub_func()126 if (OpenDevice(AHINAME, AHI_NO_UNIT, (struct IORequest *)ahi_io, NULL)) in sub_func()128 AHIBase = (struct Library *)ahi_io->ahir_Std.io_Device; in sub_func()199 CloseDevice((struct IORequest *)ahi_io); in sub_func()205 if (ahi_io != NULL) in sub_func()206 DeleteIORequest((struct IORequest *)ahi_io); in sub_func()
424 struct AHIRequest *ahi_io; member in DigitalRenderer
70 struct AHIRequest *ahi_io[2] = { NULL, NULL }; variable3599 if( ahi_io[0] == NULL ) return FALSE; in rp_subtask_init()3601 ahi_io[0]->ahir_Version = 4; in rp_subtask_init()3611 if( ahi_io[1] == NULL ) return FALSE; in rp_subtask_init()3624 if( ahi_io[1] ) IExec->FreeSysObject( ASOT_IOREQUEST, ahi_io[1] ); in rp_subtask_shut()3650 ahi_io[rp_nextbuf]->ahir_Std.io_Offset = 0; in rp_mix_and_play_sounds()3652 ahi_io[rp_nextbuf]->ahir_Frequency = rp_freq; in rp_mix_and_play_sounds()3654 ahi_io[rp_nextbuf]->ahir_Position = 0x8000; in rp_mix_and_play_sounds()3658 *prev_req = ahi_io[rp_nextbuf]; in rp_mix_and_play_sounds()3677 ahi_io[rp_nextbuf]->ahir_Std.io_Offset = 0; in rp_mix_and_play_sounds()[all …]