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Searched refs:aiAcceptSwitchTeamPercentChance (Results 1 – 3 of 3) sorted by relevance

/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/game/
H A Dgame_settings.h133 int aiAcceptSwitchTeamPercentChance; variable
183 aiAcceptSwitchTeamPercentChance = 30; in GameSettings()
541 int getAiAcceptSwitchTeamPercentChance() const { return aiAcceptSwitchTeamPercentChance;} in getAiAcceptSwitchTeamPercentChance()
542 void setAiAcceptSwitchTeamPercentChance(int value) { aiAcceptSwitchTeamPercentChance = value; } in setAiAcceptSwitchTeamPercentChance()
606 result += "aiAcceptSwitchTeamPercentChance = " + intToStr(aiAcceptSwitchTeamPercentChance) + "\n"; in toString()
743 …ode->addAttribute("aiAcceptSwitchTeamPercentChance",intToStr(aiAcceptSwitchTeamPercentChance), map… in saveGame()
890aiAcceptSwitchTeamPercentChance = gameSettingsNode->getAttribute("aiAcceptSwitchTeamPercentChance"… in loadGame()
/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/network/
H A Dnetwork_message.cpp725 data.aiAcceptSwitchTeamPercentChance = 0; in NetworkMessageLaunch()
785 data.aiAcceptSwitchTeamPercentChance = gameSettings->getAiAcceptSwitchTeamPercentChance(); in NetworkMessageLaunch()
845 gameSettings->setAiAcceptSwitchTeamPercentChance(data.aiAcceptSwitchTeamPercentChance); in buildGameSettings()
877 packedData.aiAcceptSwitchTeamPercentChance = 0; in getPackedSize()
1047 packedData.aiAcceptSwitchTeamPercentChance, in getPackedSize()
1203 &data.aiAcceptSwitchTeamPercentChance, in unpackMessage()
1358 data.aiAcceptSwitchTeamPercentChance, in packMessage()
1596 …data.aiAcceptSwitchTeamPercentChance = Shared::PlatformByteOrder::toCommonEndian(data.aiAcceptSwit… in toEndian()
1636 …data.aiAcceptSwitchTeamPercentChance = Shared::PlatformByteOrder::fromCommonEndian(data.aiAcceptSw… in fromEndian()
H A Dnetwork_message.h359 int8 aiAcceptSwitchTeamPercentChance; member