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Searched refs:aiData (Results 1 – 21 of 21) sorted by relevance

/dports/games/spring/spring_98.0/rts/ExternalAI/
H A DSkirmishAIHandler.cpp174 team_localAIsInCreation[aiData->team] = *aiData; in CreateLocalSkirmishAI()
175 aiData->isLuaAI = IsLuaAI(*aiData); in CreateLocalSkirmishAI()
176 team_localAIsInCreation[aiData->team].isLuaAI = aiData->isLuaAI; in CreateLocalSkirmishAI()
188 team_localAIsInCreation[aiData.team] = aiData; in CreateLocalSkirmishAI()
189 team_localAIsInCreation[aiData.team].isLuaAI = IsLuaAI(aiData); in CreateLocalSkirmishAI()
194 …>Send(CBaseNetProtocol::Get().SendAICreated(aiData.hostPlayer, unspecified_skirmishAIId, aiData.te… in CreateLocalSkirmishAI()
236 SkirmishAIKey tmpKey(aiData->shortName, aiData->version); in GetLocalSkirmishAILibraryKey()
259 return (aiData.hostPlayer == gu->myPlayerNum); in IsLocalSkirmishAI()
285 SkirmishAIData& aiData = ai->second; in CompleteWithDefaultOptionValues() local
290 (aiData.options.find(oi->key) == aiData.options.end())) { in CompleteWithDefaultOptionValues()
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H A DSkirmishAIHandler.h131 void CreateLocalSkirmishAI(const SkirmishAIData& aiData);
179 static bool IsLocalSkirmishAI(const SkirmishAIData& aiData);
180 bool IsLuaAI(const SkirmishAIData& aiData) const;
H A DSkirmishAIWrapper.cpp79 const SkirmishAIData* aiData = skirmishAIHandler.GetSkirmishAI(skirmishAIId); in CSkirmishAIWrapper() local
81 teamId = aiData->team; in CSkirmishAIWrapper()
82 SkirmishAIKey keyTmp(aiData->shortName, aiData->version); in CSkirmishAIWrapper()
H A DEngineOutHandler.cpp571 const SkirmishAIData* aiData = skirmishAIHandler.GetSkirmishAI(skirmishAIId); in CreateSkirmishAI() local
573 if (aiData->status != SKIRMAISTATE_RELOADING) { in CreateSkirmishAI()
577 if (aiData->isLuaAI) { in CreateSkirmishAI()
H A DAICallback.cpp147 …const SkirmishAIData* aiData = skirmishAIHandler.GetSkirmishAI(*(teamAIs.begin())); // FIXME is th… in SendTextMsg() local
150 …LOG("<SkirmishAI: %s %s (team %d)>: %s", aiData->shortName.c_str(), aiData->version.c_str(), team,… in SendTextMsg()
/dports/games/spring/spring_98.0/rts/System/
H A DAIScriptHandler.cpp43 return aiScript->aiData; in GetSkirmishAIData()
66 SkirmishAIData aiData; in CAIScriptHandler() local
67 aiData.shortName = i->GetShortName(); in CAIScriptHandler()
68 aiData.version = i->GetVersion(); in CAIScriptHandler()
69 aiData.isLuaAI = false; in CAIScriptHandler()
71 Add(new CSkirmishAIScript(aiData)); in CAIScriptHandler()
H A DAIScriptHandler.h19 SkirmishAIData aiData; member
23 aiData(data) in CSkirmishAIScript()
H A DStartScriptGen.cpp289 SkirmishAIData aiData = CAIScriptHandler::Instance().GetSkirmishAIData(ai); in CreateDefaultSetup() local
292 ai->add_name_value("ShortName", aiData.shortName); in CreateDefaultSetup()
293 ai->add_name_value("Version", aiData.version); in CreateDefaultSetup()
/dports/games/spring/spring_98.0/rts/Net/
H A DNetCommands.cpp1070 …assert((aiData.team == curAIData->team) && (aiData.name == curAIData->name) && (aiData.hostPlayer … in ClientReadNet()
1080 SkirmishAIData aiData; in ClientReadNet() local
1081 aiData.team = aiTeamId; in ClientReadNet()
1082 aiData.name = aiName; in ClientReadNet()
1083 aiData.hostPlayer = playerId; in ClientReadNet()
1113 const unsigned aiTeamId = aiData->team; in ClientReadNet()
1120 aiData->status = newState; in ClientReadNet()
1128 aiData->name.c_str(), aiTeamId); in ClientReadNet()
1152 aiData->name.c_str(), skirmishAIId, in ClientReadNet()
1153 aiData->shortName.c_str(), in ClientReadNet()
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/dports/games/spring/spring_98.0/rts/Sim/Misc/
H A DTeam.cpp457 const SkirmishAIData* aiData = skirmishAIHandler.GetSkirmishAI(*ai); in GetControllerName() local
458 const std::string prefix = "AI: " + aiData->shortName + " " + aiData->version + " "; in GetControllerName()
459 const std::string pstfix = "(nick: " + aiData->name + ")"; in GetControllerName()
/dports/games/kuklomenos/kuklomenos-0.4.5/
H A Dai.cc61 if ( inv->aiData.seen && inv->evil() && in closestEnemy()
85 (*it)->aiData.seen=true; in updateSeen()
H A Dinvaders.h58 AIData aiData; variable
/dports/games/spring/spring_98.0/rts/Game/
H A DUnsyncedGameCommands.cpp988 SkirmishAIData aiData; in Execute() local
989 aiData.name = (aiName != "") ? aiName : aiShortName; in Execute()
990 aiData.team = teamToControlId; in Execute()
991 aiData.hostPlayer = gu->myPlayerNum; in Execute()
992 aiData.shortName = aiShortName; in Execute()
993 aiData.version = aiVersion; in Execute()
996 aiData.optionKeys.push_back(o->first); in Execute()
998 aiData.options = aiOptions; in Execute()
999 aiData.isLuaAI = aiLibInfo->IsLuaAI(); in Execute()
1001 skirmishAIHandler.CreateLocalSkirmishAI(aiData); in Execute()
/dports/games/scummvm/scummvm-2.5.1/engines/buried/
H A Dglobal_flags.h319 byte aiData[512]; // 512-1023 member
H A Dsaveload.cpp509 s.syncBytes(flags.aiData, sizeof(flags.aiData)); in syncGlobalFlags()
H A Dscene_view.cpp2054 flagValueA = _globalFlags.aiData[commentData.dependencyFlagOffsetA]; in checkAICommentDependencies()
2072 flagValueB = _globalFlags.aiData[commentData.dependencyFlagOffsetB]; in checkAICommentDependencies()
2263 flagValue = _globalFlags.aiData[commentData.statusFlagOffset]; in playAICommentFromData()
2270 _globalFlags.aiData[commentData.statusFlagOffset] = flagValue; in playAICommentFromData()
/dports/games/spring/spring_98.0/rts/Lua/
H A DLuaSyncedRead.cpp1407 const SkirmishAIData* aiData = skirmishAIHandler.GetSkirmishAI(*ai); in GetTeamLuaAI() local
1408 if (aiData->isLuaAI) { in GetTeamLuaAI()
1409 luaAIName = aiData->shortName; in GetTeamLuaAI()
1496 const SkirmishAIData* aiData = skirmishAIHandler.GetSkirmishAI(skirmishAIId); in GetAIInfo() local
1501 lua_pushsstring(L, aiData->name); in GetAIInfo()
1502 lua_pushnumber(L, aiData->hostPlayer); in GetAIInfo()
1511 lua_pushsstring(L, aiData->shortName); in GetAIInfo()
1512 lua_pushsstring(L, aiData->version); in GetAIInfo()
1516 for (o = aiData->options.begin(); o != aiData->options.end(); ++o) { in GetAIInfo()
/dports/games/0ad/0ad-0.0.23b-alpha/source/simulation2/
H A DSimulation2.cpp981 JS::RootedValue aiData(cx, ICmpAIManager::GetAIs(scriptInterface)); in GetAIData() local
985 if (!scriptInterface.Eval("({})", &ais) || !scriptInterface.SetProperty(ais, "AIData", aiData)) in GetAIData()
/dports/games/0ad/0ad-0.0.23b-alpha/source/tools/atlas/AtlasUI/ScenarioEditor/Sections/Player/
H A DPlayer.cpp598 AtObj aiData = AtlasObject::LoadFromJSON(*qryAI.data); in CreateWidgets() local
599 for (AtIter a = aiData["AIData"]["item"]; a.defined(); ++a) in CreateWidgets()
/dports/games/scummvm/scummvm-2.5.1/engines/buried/environ/
H A Dcastle.cpp1089 return _globalFlags.cgKCVisited == 0 && _globalFlags.aiData[33] == 0; in checkCustomCastleAICommentDependencies()
1097 …rent())->_inventoryWindow->isItemInInventory(kItemCopperMedallion) && _globalFlags.aiData[41] >= 2; in checkCustomCastleAICommentDependencies()
/dports/textproc/p5-PDF-Reuse/PDF-Reuse-0.39/lib/PDF/
H A DReuse.pm3876 { my ($iData, $iWidth, $iHeight, $iFormat,$aiData, $aiWidth, $aiHeight, $aiFormat) = @_;
3880 prJpeg($aiData, $aiWidth, $aiHeight, $aiFormat);