/dports/games/spring/spring_98.0/rts/ExternalAI/ |
H A D | SkirmishAIHandler.cpp | 174 team_localAIsInCreation[aiData->team] = *aiData; in CreateLocalSkirmishAI() 175 aiData->isLuaAI = IsLuaAI(*aiData); in CreateLocalSkirmishAI() 176 team_localAIsInCreation[aiData->team].isLuaAI = aiData->isLuaAI; in CreateLocalSkirmishAI() 188 team_localAIsInCreation[aiData.team] = aiData; in CreateLocalSkirmishAI() 189 team_localAIsInCreation[aiData.team].isLuaAI = IsLuaAI(aiData); in CreateLocalSkirmishAI() 194 …>Send(CBaseNetProtocol::Get().SendAICreated(aiData.hostPlayer, unspecified_skirmishAIId, aiData.te… in CreateLocalSkirmishAI() 236 SkirmishAIKey tmpKey(aiData->shortName, aiData->version); in GetLocalSkirmishAILibraryKey() 259 return (aiData.hostPlayer == gu->myPlayerNum); in IsLocalSkirmishAI() 285 SkirmishAIData& aiData = ai->second; in CompleteWithDefaultOptionValues() local 290 (aiData.options.find(oi->key) == aiData.options.end())) { in CompleteWithDefaultOptionValues() [all …]
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H A D | SkirmishAIHandler.h | 131 void CreateLocalSkirmishAI(const SkirmishAIData& aiData); 179 static bool IsLocalSkirmishAI(const SkirmishAIData& aiData); 180 bool IsLuaAI(const SkirmishAIData& aiData) const;
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H A D | SkirmishAIWrapper.cpp | 79 const SkirmishAIData* aiData = skirmishAIHandler.GetSkirmishAI(skirmishAIId); in CSkirmishAIWrapper() local 81 teamId = aiData->team; in CSkirmishAIWrapper() 82 SkirmishAIKey keyTmp(aiData->shortName, aiData->version); in CSkirmishAIWrapper()
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H A D | EngineOutHandler.cpp | 571 const SkirmishAIData* aiData = skirmishAIHandler.GetSkirmishAI(skirmishAIId); in CreateSkirmishAI() local 573 if (aiData->status != SKIRMAISTATE_RELOADING) { in CreateSkirmishAI() 577 if (aiData->isLuaAI) { in CreateSkirmishAI()
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H A D | AICallback.cpp | 147 …const SkirmishAIData* aiData = skirmishAIHandler.GetSkirmishAI(*(teamAIs.begin())); // FIXME is th… in SendTextMsg() local 150 …LOG("<SkirmishAI: %s %s (team %d)>: %s", aiData->shortName.c_str(), aiData->version.c_str(), team,… in SendTextMsg()
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/dports/games/spring/spring_98.0/rts/System/ |
H A D | AIScriptHandler.cpp | 43 return aiScript->aiData; in GetSkirmishAIData() 66 SkirmishAIData aiData; in CAIScriptHandler() local 67 aiData.shortName = i->GetShortName(); in CAIScriptHandler() 68 aiData.version = i->GetVersion(); in CAIScriptHandler() 69 aiData.isLuaAI = false; in CAIScriptHandler() 71 Add(new CSkirmishAIScript(aiData)); in CAIScriptHandler()
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H A D | AIScriptHandler.h | 19 SkirmishAIData aiData; member 23 aiData(data) in CSkirmishAIScript()
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H A D | StartScriptGen.cpp | 289 SkirmishAIData aiData = CAIScriptHandler::Instance().GetSkirmishAIData(ai); in CreateDefaultSetup() local 292 ai->add_name_value("ShortName", aiData.shortName); in CreateDefaultSetup() 293 ai->add_name_value("Version", aiData.version); in CreateDefaultSetup()
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/dports/games/spring/spring_98.0/rts/Net/ |
H A D | NetCommands.cpp | 1070 …assert((aiData.team == curAIData->team) && (aiData.name == curAIData->name) && (aiData.hostPlayer … in ClientReadNet() 1080 SkirmishAIData aiData; in ClientReadNet() local 1081 aiData.team = aiTeamId; in ClientReadNet() 1082 aiData.name = aiName; in ClientReadNet() 1083 aiData.hostPlayer = playerId; in ClientReadNet() 1113 const unsigned aiTeamId = aiData->team; in ClientReadNet() 1120 aiData->status = newState; in ClientReadNet() 1128 aiData->name.c_str(), aiTeamId); in ClientReadNet() 1152 aiData->name.c_str(), skirmishAIId, in ClientReadNet() 1153 aiData->shortName.c_str(), in ClientReadNet() [all …]
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/dports/games/spring/spring_98.0/rts/Sim/Misc/ |
H A D | Team.cpp | 457 const SkirmishAIData* aiData = skirmishAIHandler.GetSkirmishAI(*ai); in GetControllerName() local 458 const std::string prefix = "AI: " + aiData->shortName + " " + aiData->version + " "; in GetControllerName() 459 const std::string pstfix = "(nick: " + aiData->name + ")"; in GetControllerName()
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/dports/games/kuklomenos/kuklomenos-0.4.5/ |
H A D | ai.cc | 61 if ( inv->aiData.seen && inv->evil() && in closestEnemy() 85 (*it)->aiData.seen=true; in updateSeen()
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H A D | invaders.h | 58 AIData aiData; variable
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/dports/games/spring/spring_98.0/rts/Game/ |
H A D | UnsyncedGameCommands.cpp | 988 SkirmishAIData aiData; in Execute() local 989 aiData.name = (aiName != "") ? aiName : aiShortName; in Execute() 990 aiData.team = teamToControlId; in Execute() 991 aiData.hostPlayer = gu->myPlayerNum; in Execute() 992 aiData.shortName = aiShortName; in Execute() 993 aiData.version = aiVersion; in Execute() 996 aiData.optionKeys.push_back(o->first); in Execute() 998 aiData.options = aiOptions; in Execute() 999 aiData.isLuaAI = aiLibInfo->IsLuaAI(); in Execute() 1001 skirmishAIHandler.CreateLocalSkirmishAI(aiData); in Execute()
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/dports/games/scummvm/scummvm-2.5.1/engines/buried/ |
H A D | global_flags.h | 319 byte aiData[512]; // 512-1023 member
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H A D | saveload.cpp | 509 s.syncBytes(flags.aiData, sizeof(flags.aiData)); in syncGlobalFlags()
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H A D | scene_view.cpp | 2054 flagValueA = _globalFlags.aiData[commentData.dependencyFlagOffsetA]; in checkAICommentDependencies() 2072 flagValueB = _globalFlags.aiData[commentData.dependencyFlagOffsetB]; in checkAICommentDependencies() 2263 flagValue = _globalFlags.aiData[commentData.statusFlagOffset]; in playAICommentFromData() 2270 _globalFlags.aiData[commentData.statusFlagOffset] = flagValue; in playAICommentFromData()
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/dports/games/spring/spring_98.0/rts/Lua/ |
H A D | LuaSyncedRead.cpp | 1407 const SkirmishAIData* aiData = skirmishAIHandler.GetSkirmishAI(*ai); in GetTeamLuaAI() local 1408 if (aiData->isLuaAI) { in GetTeamLuaAI() 1409 luaAIName = aiData->shortName; in GetTeamLuaAI() 1496 const SkirmishAIData* aiData = skirmishAIHandler.GetSkirmishAI(skirmishAIId); in GetAIInfo() local 1501 lua_pushsstring(L, aiData->name); in GetAIInfo() 1502 lua_pushnumber(L, aiData->hostPlayer); in GetAIInfo() 1511 lua_pushsstring(L, aiData->shortName); in GetAIInfo() 1512 lua_pushsstring(L, aiData->version); in GetAIInfo() 1516 for (o = aiData->options.begin(); o != aiData->options.end(); ++o) { in GetAIInfo()
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/dports/games/0ad/0ad-0.0.23b-alpha/source/simulation2/ |
H A D | Simulation2.cpp | 981 JS::RootedValue aiData(cx, ICmpAIManager::GetAIs(scriptInterface)); in GetAIData() local 985 if (!scriptInterface.Eval("({})", &ais) || !scriptInterface.SetProperty(ais, "AIData", aiData)) in GetAIData()
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/dports/games/0ad/0ad-0.0.23b-alpha/source/tools/atlas/AtlasUI/ScenarioEditor/Sections/Player/ |
H A D | Player.cpp | 598 AtObj aiData = AtlasObject::LoadFromJSON(*qryAI.data); in CreateWidgets() local 599 for (AtIter a = aiData["AIData"]["item"]; a.defined(); ++a) in CreateWidgets()
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/dports/games/scummvm/scummvm-2.5.1/engines/buried/environ/ |
H A D | castle.cpp | 1089 return _globalFlags.cgKCVisited == 0 && _globalFlags.aiData[33] == 0; in checkCustomCastleAICommentDependencies() 1097 …rent())->_inventoryWindow->isItemInInventory(kItemCopperMedallion) && _globalFlags.aiData[41] >= 2; in checkCustomCastleAICommentDependencies()
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/dports/textproc/p5-PDF-Reuse/PDF-Reuse-0.39/lib/PDF/ |
H A D | Reuse.pm | 3876 { my ($iData, $iWidth, $iHeight, $iFormat,$aiData, $aiWidth, $aiHeight, $aiFormat) = @_; 3880 prJpeg($aiData, $aiWidth, $aiHeight, $aiFormat);
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