Searched refs:aiFightGetTargetInRange (Results 1 – 2 of 2) sorted by relevance
/dports/games/NBlood/NBlood-a1689a4/source/blood/src/ |
H A D | nnexts.h | 283 spritetype* aiFightGetTargetInRange(spritetype* pSprite, int minDist, int maxDist, short data, shor…
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H A D | nnexts.cpp | 3825 spritetype* aiFightGetTargetInRange(spritetype* pSprite, int minDist, int maxDist, short data, shor… in aiFightGetTargetInRange() function 5464 pTarget = aiFightGetTargetInRange(pSprite, 0, mDist, pXSource->data1, pXSource->data2); in useTargetChanger()
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