Searched refs:ai_better_aiming_choice (Results 1 – 4 of 4) sorted by relevance
53 …bool ai_better_aiming_choice; // decide where to shoot depending on to-hit probability if … variable
29 ai_better_aiming_choice = ai.getOptionalBool("better_aiming_choice"); in DefaultGamePolicy()
232 if (gamepolicy(ai_better_aiming_choice)) { in CalcBestShot()
598 if (gamepolicy(ai_better_aiming_choice) && bAimShotLocation == AIM_SHOT_RANDOM) in GetTargetWorldPositions()