Searched refs:ai_generic_angled_shot (Results 1 – 22 of 22) sorted by relevance
/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/ |
H A D | objfunc_ptrs.h | 93 extern void ai_generic_angled_shot(Object *o); 101 extern void ai_generic_angled_shot(Object *o); 208 extern void ai_generic_angled_shot(Object *o); 404 extern void ai_generic_angled_shot(Object *o);
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H A D | object.cpp | 1546 ai_generic_angled_shot(this); in OnTick()
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/dports/games/nxengine/nxengine-evo-2.6.5-1/src/ai/ |
H A D | stdai.h | 31 void ai_generic_angled_shot(Object *o);
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/dports/games/nxengine/nxengine-evo-2.6.5-1/src/ai/sym/ |
H A D | sym.h | 35 void ai_generic_angled_shot(Object *o);
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H A D | sym.cpp | 1224 void ai_generic_angled_shot(Object *o) in ai_generic_angled_shot() function
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/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/ai/ |
H A D | stdai.h | 29 void ai_generic_angled_shot(Object *o);
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/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/ai/maze/ |
H A D | critter_purple.cpp | 18 ONTICK(OBJ_CRITTER_SHOT, ai_generic_angled_shot); in INITFUNC()
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H A D | gaudi.cpp | 19 ONTICK(OBJ_GAUDI_FLYING_SHOT, ai_generic_angled_shot); in INITFUNC()
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/dports/games/nxengine/nxengine-evo-2.6.5-1/src/ai/maze/ |
H A D | critter_purple.cpp | 22 ONTICK(OBJ_CRITTER_SHOT, ai_generic_angled_shot); in INITFUNC()
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H A D | gaudi.cpp | 30 ONTICK(OBJ_GAUDI_FLYING_SHOT, ai_generic_angled_shot); in INITFUNC()
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/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/ai/egg/ |
H A D | egg2.cpp | 15 ONTICK(OBJ_DRAGON_ZOMBIE_SHOT, ai_generic_angled_shot); in INITFUNC()
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H A D | egg.cpp | 17 ONTICK(OBJ_GIANT_BEETLE_SHOT, ai_generic_angled_shot); in INITFUNC()
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H A D | igor.cpp | 13 ONTICK(OBJ_IGOR_SHOT, ai_generic_angled_shot); in INITFUNC()
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/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/ai/sym/ |
H A D | sym.fdh | 92 void ai_generic_angled_shot(Object *o);
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H A D | sym.cpp | 1136 void ai_generic_angled_shot(Object *o) in ai_generic_angled_shot() function
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/dports/games/nxengine/nxengine-evo-2.6.5-1/src/ai/egg/ |
H A D | egg.cpp | 25 ONTICK(OBJ_GIANT_BEETLE_SHOT, ai_generic_angled_shot); in INITFUNC()
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H A D | egg2.cpp | 28 ONTICK(OBJ_DRAGON_ZOMBIE_SHOT, ai_generic_angled_shot); in INITFUNC()
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H A D | igor.cpp | 21 ONTICK(OBJ_IGOR_SHOT, ai_generic_angled_shot); in INITFUNC()
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/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/ai/final_battle/ |
H A D | misery_finalbattle.cpp | 19 ONTICK(OBJ_MISERY_SHOT, ai_generic_angled_shot); in INITFUNC()
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/dports/games/nxengine/nxengine-evo-2.6.5-1/src/ai/final_battle/ |
H A D | misery.cpp | 32 ONTICK(OBJ_MISERY_SHOT, ai_generic_angled_shot); in INITFUNC()
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/dports/games/nxengine/nxengine-evo-2.6.5-1/src/ai/boss/ |
H A D | balfrog.cpp | 82 ONTICK(OBJ_BALFROG_SHOT, ai_generic_angled_shot); in INITFUNC()
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/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/ai/boss/ |
H A D | balfrog.cpp | 69 ONTICK(OBJ_BALFROG_SHOT, ai_generic_angled_shot); in INITFUNC()
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