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Searched refs:ai_null (Results 1 – 6 of 6) sorted by relevance

/dports/games/nxengine/nxengine-evo-2.6.5-1/src/ai/sym/
H A Dsym.h5 void ai_null(Object *o);
H A Dsym.cpp26 ONTICK(OBJ_NULL, ai_null); in INITFUNC()
90 void ai_null(Object *o) in ai_null() function
/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/ai/sym/
H A Dsym.fdh60 void ai_null(Object *o);
H A Dsym.cpp8 ONTICK(OBJ_NULL, ai_null); in INITFUNC()
72 void ai_null(Object *o) in ai_null() function
/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/
H A Dobjfunc_ptrs.h375 extern void ai_null(Object *o);
H A Dobject.cpp1099 ai_null(this); in OnTick()