Searched refs:ai_static (Results 1 – 16 of 16) sorted by relevance
/dports/games/d2x/d2x-0.2.5/main/ |
H A D | aistruct.h | 129 typedef struct ai_static { struct 146 } __pack__ ai_static; argument
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H A D | aipath.c | 639 ai_static *aip = &objp->ctype.ai_info; in validate_all_paths() 708 ai_static *aip = &objp->ctype.ai_info; in create_path_to_player() 754 ai_static *aip = &objp->ctype.ai_info; in create_path_to_segment() 796 ai_static *aip = &objp->ctype.ai_info; in create_path_to_station() 842 ai_static *aip=&objp->ctype.ai_info; in create_n_segment_path() 899 ai_static *aip = &objp->ctype.ai_info; in move_object_to_goal() 997 ai_static *aip = &objp->ctype.ai_info; in ai_follow_path() 1417 ai_static *aip = &objp->ctype.ai_info; in ai_path_garbage_collect() 1431 ai_static *aip; in ai_path_garbage_collect() 1456 ai_static *aip = &Objects[i].ctype.ai_info; in ai_path_garbage_collect() [all …]
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H A D | ai.h | 435 extern int maybe_ai_do_actual_firing_stuff(object *obj, ai_static *aip); 436 extern void ai_do_actual_firing_stuff(object *obj, ai_static *aip, ai_local *ailp, robot_info *robp…
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H A D | escort.c | 766 ai_static *aip = &objp->ctype.ai_info; in escort_create_path_to_goal() 924 int time_to_visit_player(object *objp, ai_local *ailp, ai_static *aip) in time_to_visit_player() 1065 ai_static *aip = &objp->ctype.ai_info; in do_escort_frame() 1245 ai_static *aip = &objp->ctype.ai_info; in do_snipe_frame() 1384 ai_static *aip = &objp->ctype.ai_info; in do_thief_frame() 1445 ai_static *aip = &objp->ctype.ai_info; in do_thief_frame()
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H A D | ai2.c | 146 ai_static *aip = &objp->ctype.ai_info; in init_ai_object() 619 ai_static *aip = &objp->ctype.ai_info; in do_silly_animation() 1422 ai_static *aip = &objp->ctype.ai_info; in mprintf_animation_info() 1478 ai_static *aip = &obj->ctype.ai_info; in do_firing_stuff() 1494 ai_static *aip = &obj->ctype.ai_info; in do_firing_stuff() 1596 ai_static *aip = &objp->ctype.ai_info; in compute_vis_and_vec() 2427 int maybe_ai_do_actual_firing_stuff(object *obj, ai_static *aip) in maybe_ai_do_actual_firing_stuff() 2444 void ai_do_actual_firing_stuff(object *obj, ai_static *aip, ai_local *ailp, robot_info *robptr, vms… in ai_do_actual_firing_stuff()
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H A D | object.h | 241 ai_static ai_info;
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H A D | fireball.c | 140 ai_static *aip = &obj0p->ctype.ai_info; in object_create_explosion_sub()
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H A D | ai.c | 559 ai_static *aip = &obj->ctype.ai_info; in do_ai_frame()
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H A D | collide.c | 2116 ai_static *aip = &robot->ctype.ai_info; in collide_robot_and_weapon()
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/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/main/ |
H A D | aistruct.h | 225 struct ai_static : public prohibit_void_ptr<ai_static> struct
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H A D | object.h | 465 struct ai_static ai_info;
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/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/main/ |
H A D | aipath.cpp | 656 ai_static *aip = &objp->ctype.ai_info; in create_path_to_segment() 725 ai_static *aip = &objp->ctype.ai_info; in create_path_to_segment() 765 ai_static *aip = &objp->ctype.ai_info; in create_path_to_station() 815 ai_static *aip=&objp->ctype.ai_info; in create_n_segment_path() 916 ai_static *aip = &objp->ctype.ai_info; in create_path() 955 ai_static *aip = &objp->ctype.ai_info; in ai_follow_path() 1403 ai_static *aip; in ai_path_garbage_collect() 1489 ai_static *aip = &objp->ctype.ai_info; in attempt_to_resume_path()
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H A D | ai.cpp | 508 ai_static *const aip = &objp->ctype.ai_info; in init_ai_object() 1575 ai_static *const aip = &obj.ctype.ai_info; in do_firing_stuff() 1591 ai_static *const aip = &obj.ctype.ai_info; in do_firing_stuff() 1700 ai_static *aip = &objp->ctype.ai_info; in compute_vis_and_vec() 2753 static void ai_do_actual_firing_stuff(fvmobjptridx &vmobjptridx, const vmobjptridx_t obj, ai_static… in ai_do_actual_firing_stuff() 2830 static void ai_do_actual_firing_stuff(fvmobjptridx &vmobjptridx, const vmobjptridx_t obj, ai_static… in ai_do_actual_firing_stuff() 3054 …r_on_near_path(fvcsegptr &vcsegptr, fvcwallptr &vcwallptr, const object &obj, const ai_static &aip) in openable_door_on_near_path() 3179 ai_static *const aip = &obj->ctype.ai_info; in do_ai_frame() 4585 ai_static *aip = &objp->ctype.ai_info; in dump_ai_objects_all()
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H A D | fireball.cpp | 434 ai_static *const aip = &obj_iter->ctype.ai_info; in object_create_explosion_sub()
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H A D | collide.cpp | 1805 ai_static *aip = &robot->ctype.ai_info; in collide_robot_and_weapon()
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/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/d2x-rebirth/main/ |
H A D | escort.cpp | 822 static void escort_go_to_goal(const vmobjptridx_t objp, ai_static *const aip, const segnum_t goal_s… in escort_go_to_goal() 876 ai_static *aip = &objp->ctype.ai_info; in escort_create_path_to_goal() 1208 ai_static *aip = &objp->ctype.ai_info; in do_escort_frame() 1387 ai_static *aip = &objp->ctype.ai_info; in do_snipe_frame() 1492 ai_static *aip = &objp->ctype.ai_info; in do_thief_frame() 1548 ai_static *aip = &objp->ctype.ai_info; in do_thief_frame()
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