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Searched refs:ai_static (Results 1 – 16 of 16) sorted by relevance

/dports/games/d2x/d2x-0.2.5/main/
H A Daistruct.h129 typedef struct ai_static { struct
146 } __pack__ ai_static; argument
H A Daipath.c639 ai_static *aip = &objp->ctype.ai_info; in validate_all_paths()
708 ai_static *aip = &objp->ctype.ai_info; in create_path_to_player()
754 ai_static *aip = &objp->ctype.ai_info; in create_path_to_segment()
796 ai_static *aip = &objp->ctype.ai_info; in create_path_to_station()
842 ai_static *aip=&objp->ctype.ai_info; in create_n_segment_path()
899 ai_static *aip = &objp->ctype.ai_info; in move_object_to_goal()
997 ai_static *aip = &objp->ctype.ai_info; in ai_follow_path()
1417 ai_static *aip = &objp->ctype.ai_info; in ai_path_garbage_collect()
1431 ai_static *aip; in ai_path_garbage_collect()
1456 ai_static *aip = &Objects[i].ctype.ai_info; in ai_path_garbage_collect()
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H A Dai.h435 extern int maybe_ai_do_actual_firing_stuff(object *obj, ai_static *aip);
436 extern void ai_do_actual_firing_stuff(object *obj, ai_static *aip, ai_local *ailp, robot_info *robp…
H A Descort.c766 ai_static *aip = &objp->ctype.ai_info; in escort_create_path_to_goal()
924 int time_to_visit_player(object *objp, ai_local *ailp, ai_static *aip) in time_to_visit_player()
1065 ai_static *aip = &objp->ctype.ai_info; in do_escort_frame()
1245 ai_static *aip = &objp->ctype.ai_info; in do_snipe_frame()
1384 ai_static *aip = &objp->ctype.ai_info; in do_thief_frame()
1445 ai_static *aip = &objp->ctype.ai_info; in do_thief_frame()
H A Dai2.c146 ai_static *aip = &objp->ctype.ai_info; in init_ai_object()
619 ai_static *aip = &objp->ctype.ai_info; in do_silly_animation()
1422 ai_static *aip = &objp->ctype.ai_info; in mprintf_animation_info()
1478 ai_static *aip = &obj->ctype.ai_info; in do_firing_stuff()
1494 ai_static *aip = &obj->ctype.ai_info; in do_firing_stuff()
1596 ai_static *aip = &objp->ctype.ai_info; in compute_vis_and_vec()
2427 int maybe_ai_do_actual_firing_stuff(object *obj, ai_static *aip) in maybe_ai_do_actual_firing_stuff()
2444 void ai_do_actual_firing_stuff(object *obj, ai_static *aip, ai_local *ailp, robot_info *robptr, vms… in ai_do_actual_firing_stuff()
H A Dobject.h241 ai_static ai_info;
H A Dfireball.c140 ai_static *aip = &obj0p->ctype.ai_info; in object_create_explosion_sub()
H A Dai.c559 ai_static *aip = &obj->ctype.ai_info; in do_ai_frame()
H A Dcollide.c2116 ai_static *aip = &robot->ctype.ai_info; in collide_robot_and_weapon()
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/main/
H A Daistruct.h225 struct ai_static : public prohibit_void_ptr<ai_static> struct
H A Dobject.h465 struct ai_static ai_info;
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/main/
H A Daipath.cpp656 ai_static *aip = &objp->ctype.ai_info; in create_path_to_segment()
725 ai_static *aip = &objp->ctype.ai_info; in create_path_to_segment()
765 ai_static *aip = &objp->ctype.ai_info; in create_path_to_station()
815 ai_static *aip=&objp->ctype.ai_info; in create_n_segment_path()
916 ai_static *aip = &objp->ctype.ai_info; in create_path()
955 ai_static *aip = &objp->ctype.ai_info; in ai_follow_path()
1403 ai_static *aip; in ai_path_garbage_collect()
1489 ai_static *aip = &objp->ctype.ai_info; in attempt_to_resume_path()
H A Dai.cpp508 ai_static *const aip = &objp->ctype.ai_info; in init_ai_object()
1575 ai_static *const aip = &obj.ctype.ai_info; in do_firing_stuff()
1591 ai_static *const aip = &obj.ctype.ai_info; in do_firing_stuff()
1700 ai_static *aip = &objp->ctype.ai_info; in compute_vis_and_vec()
2753 static void ai_do_actual_firing_stuff(fvmobjptridx &vmobjptridx, const vmobjptridx_t obj, ai_static in ai_do_actual_firing_stuff()
2830 static void ai_do_actual_firing_stuff(fvmobjptridx &vmobjptridx, const vmobjptridx_t obj, ai_static in ai_do_actual_firing_stuff()
3054 …r_on_near_path(fvcsegptr &vcsegptr, fvcwallptr &vcwallptr, const object &obj, const ai_static &aip) in openable_door_on_near_path()
3179 ai_static *const aip = &obj->ctype.ai_info; in do_ai_frame()
4585 ai_static *aip = &objp->ctype.ai_info; in dump_ai_objects_all()
H A Dfireball.cpp434 ai_static *const aip = &obj_iter->ctype.ai_info; in object_create_explosion_sub()
H A Dcollide.cpp1805 ai_static *aip = &robot->ctype.ai_info; in collide_robot_and_weapon()
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/d2x-rebirth/main/
H A Descort.cpp822 static void escort_go_to_goal(const vmobjptridx_t objp, ai_static *const aip, const segnum_t goal_s… in escort_go_to_goal()
876 ai_static *aip = &objp->ctype.ai_info; in escort_create_path_to_goal()
1208 ai_static *aip = &objp->ctype.ai_info; in do_escort_frame()
1387 ai_static *aip = &objp->ctype.ai_info; in do_snipe_frame()
1492 ai_static *aip = &objp->ctype.ai_info; in do_thief_frame()
1548 ai_static *aip = &objp->ctype.ai_info; in do_thief_frame()