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Searched refs:aimCamera (Results 1 – 8 of 8) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/sludge/
H A Dgraphics.cpp178 void GraphicsManager::aimCamera(int cameraX, int cameraY) { in aimCamera() function in Sludge::GraphicsManager
H A Dfunctionlist.h135 FUNC(true, aimCamera, 2)
H A Dgraphics.h125 void aimCamera(int cameraX, int cameraY);
H A Dbuiltin.cpp403 builtIn(aimCamera) { in builtIn() argument
413 g_sludge->_gfxMan->aimCamera(cameraX, cameraY); in builtIn()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sludge/
H A Dgraphics.cpp200 void GraphicsManager::aimCamera(int cameraX, int cameraY) { in aimCamera() function in Sludge::GraphicsManager
H A Dfunctionlist.h135 FUNC(true, aimCamera, 2)
H A Dgraphics.h114 void aimCamera(int cameraX, int cameraY);
H A Dbuiltin.cpp402 builtIn(aimCamera) { in builtIn() argument
412 g_sludge->_gfxMan->aimCamera(cameraX, cameraY); in builtIn()