Searched refs:aim_charge (Results 1 – 2 of 2) sorted by relevance
579 if (aim_mode==LockedQueue||((aim_mode&ChargeOrShoot)&&(aim_charge>=0.0))) {581 - dir_norm*(aim_r+aim_charge/g->GetMaxCharge()*CHARGE_LEN);623 aim_charge = charge;
136 Real aim_charge; variable