Searched refs:air_last_time_moved (Results 1 – 2 of 2) sorted by relevance
335 int air_last_time_moved; variable
888 this->air_last_time_moved = -1; in PlayingGameState()1971 if( air_last_time_moved == -1 ) in update()1972 air_last_time_moved = game_g->getGameTime(); in update()1990 while( game_g->getGameTime() - air_last_time_moved > air_move_rate_c ) { in update()1992 air_last_time_moved += air_move_rate_c; in update()