Searched refs:airship_name (Results 1 – 6 of 6) sorted by relevance
/dports/games/easyrpg-player/Player-0.7.0/src/ |
H A D | game_vehicle.cpp | 62 SetSpriteGraphic(ToString(lcf::Data::system.airship_name), lcf::Data::system.airship_index); in Game_Vehicle() 216 return lcf::Data::system.airship_name; in GetOrigSpriteName()
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/dports/games/liblcf/liblcf-0.7.0/src/generated/lcf/rpg/ |
H A D | system.h | 182 DBString airship_name; variable 283 && l.airship_name == r.airship_name 365 f(obj.airship_name, ctx4);
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/dports/games/liblcf/liblcf-0.7.0/src/generated/ |
H A D | rpg_system.cpp | 23 os << ", airship_name="<< obj.airship_name; in operator <<()
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H A D | ldb_system.cpp | 45 &rpg::System::airship_name, 46 LDB_Reader::ChunkSystem::airship_name,
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/dports/games/liblcf/liblcf-0.7.0/src/generated/lcf/ldb/ |
H A D | chunks.h | 1254 airship_name = 0x0D, enumerator
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/dports/games/liblcf/liblcf-0.7.0/generator/csv/ |
H A D | fields.csv | 524 System,airship_name,f,DBString,0x0D,,0,0,String
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