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Searched refs:airship_name (Results 1 – 6 of 6) sorted by relevance

/dports/games/easyrpg-player/Player-0.7.0/src/
H A Dgame_vehicle.cpp62 SetSpriteGraphic(ToString(lcf::Data::system.airship_name), lcf::Data::system.airship_index); in Game_Vehicle()
216 return lcf::Data::system.airship_name; in GetOrigSpriteName()
/dports/games/liblcf/liblcf-0.7.0/src/generated/lcf/rpg/
H A Dsystem.h182 DBString airship_name; variable
283 && l.airship_name == r.airship_name
365 f(obj.airship_name, ctx4);
/dports/games/liblcf/liblcf-0.7.0/src/generated/
H A Drpg_system.cpp23 os << ", airship_name="<< obj.airship_name; in operator <<()
H A Dldb_system.cpp45 &rpg::System::airship_name,
46 LDB_Reader::ChunkSystem::airship_name,
/dports/games/liblcf/liblcf-0.7.0/src/generated/lcf/ldb/
H A Dchunks.h1254 airship_name = 0x0D, enumerator
/dports/games/liblcf/liblcf-0.7.0/generator/csv/
H A Dfields.csv524 System,airship_name,f,DBString,0x0D,,0,0,String