Searched refs:alignAnimations (Results 1 – 1 of 1) sorted by relevance
59 static void alignAnimations(Entity *);1069 alignAnimations(&playerShield); in setPlayerShield()1111 alignAnimations(&playerWeapon); in setPlayerWeapon()1192 alignAnimations(&playerWeapon); in autoSetPlayerWeapon()1207 alignAnimations(&playerShield); in autoSetPlayerShield()1211 static void alignAnimations(Entity *e) in alignAnimations() function1364 alignAnimations(&playerShield); in takeDamage()3185 alignAnimations(&playerWeapon); in lightningSwordChangeToBasic()3230 alignAnimations(&playerWeapon); in addChargesToWeapon()