Searched refs:allHaveGone (Results 1 – 6 of 6) sorted by relevance
241 bool allHaveGone() const;
1675 if (combat.allHaveGone()) { in doCombat()1768 if (combat.allHaveGone()) in nextChar()1794 if (combat.allHaveGone()) { in nextChar()1822 if (!combat.allHaveGone()) { in nextChar()
1116 bool Combat::allHaveGone() const { in allHaveGone() function in Xeen::Combat
1685 if (combat.allHaveGone()) { in doCombat()1778 if (combat.allHaveGone()) in nextChar()1804 if (combat.allHaveGone()) { in nextChar()1832 if (!combat.allHaveGone()) { in nextChar()
1133 bool Combat::allHaveGone() const { in allHaveGone() function in Xeen::Combat