Searched refs:allowFixedFunction (Results 1 – 1 of 1) sorted by relevance
77 bool allowFixedFunction = true; in createForConfiguration() local80 … allowFixedFunction = retrieveValue<BooleanValue>(getProperty("allow_fixed_function"), NULL).get(); in createForConfiguration()83 bool useShaders = mShadersEnabled || !allowFixedFunction; in createForConfiguration()159 …|| (((!useShaders || (!hasVertex || !hasFragment)) && allowFixedFunction) && texIt->hasProperty("c… in createForConfiguration()