/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Traits/Attack/ |
H A D | AttackOmni.cs | 30 …tAttackActivity(Actor self, AttackSource source, Target newTarget, bool allowMove, bool forceAttac… in GetAttackActivity() argument 32 return new SetTarget(this, newTarget, allowMove, forceAttack, targetLineColor); in GetAttackActivity() 39 readonly bool allowMove; field in OpenRA.Mods.Common.Traits.AttackOmni.SetTarget 44 …public SetTarget(AttackOmni attack, Target target, bool allowMove, bool forceAttack, Color? target… in SetTarget() argument 49 this.allowMove = allowMove; in SetTarget() 58 if (IsCanceling || !target.IsValidFor(self) || !attack.IsReachableTarget(target, allowMove)) in Tick()
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H A D | AttackFrontal.cs | 45 …tAttackActivity(Actor self, AttackSource source, Target newTarget, bool allowMove, bool forceAttac… in GetAttackActivity() argument 47 return new Activities.Attack(self, newTarget, allowMove, forceAttack, targetLineColor); in GetAttackActivity()
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H A D | AttackFollow.cs | 155 …tAttackActivity(Actor self, AttackSource source, Target newTarget, bool allowMove, bool forceAttac… in GetAttackActivity() argument 157 return new AttackActivity(self, newTarget, allowMove, forceAttack, targetLineColor); in GetAttackActivity() 229 …public AttackActivity(Actor self, Target target, bool allowMove, bool forceAttack, Color? targetLi… in AttackActivity() argument 232 move = allowMove ? self.TraitOrDefault<IMove>() : null; in AttackActivity()
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H A D | AttackBase.cs | 228 …tAttackActivity(Actor self, AttackSource source, Target newTarget, bool allowMove, bool forceAttac… in GetAttackActivity() argument 395 …public void AttackTarget(Target target, AttackSource source, bool queued, bool allowMove, bool for… in AttackTarget() argument 403 var activity = GetAttackActivity(self, source, target, allowMove, forceAttack, targetLineColor); in AttackTarget() 410 public bool IsReachableTarget(Target target, bool allowMove) in IsReachableTarget() argument 413 …&& (target.IsInRange(self.CenterPosition, GetMaximumRangeVersusTarget(target)) || (allowMove && se… in IsReachableTarget()
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Traits/ |
H A D | AutoTarget.cs | 255 var allowMove = allowMovement && Stance > UnitStance.Defend; in INotifyDamage.Damaged() 256 if (!allowMove && !attacker.CanBeViewedByPlayer(self.Owner)) in INotifyDamage.Damaged() 270 Attack(self, Target.FromActor(Aggressor), allowMove); in INotifyDamage.Damaged() 278 var allowMove = allowMovement && Stance > UnitStance.Defend; in INotifyIdle.TickIdle() 280 ScanAndAttack(self, allowMove, allowTurn); in INotifyIdle.TickIdle() 317 public void ScanAndAttack(Actor self, bool allowMove, bool allowTurn) in ScanAndAttack() argument 319 var target = ScanForTarget(self, allowMove, allowTurn); in ScanAndAttack() 321 Attack(self, target, allowMove); in ScanAndAttack() 324 void Attack(Actor self, Target target, bool allowMove) in Attack() argument 327 ab.AttackTarget(target, AttackSource.AutoTarget, false, allowMove); in Attack() [all …]
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/dports/devel/z88dk/z88dk/libsrc/_DEVELOPMENT/EXAMPLES/sms/SpaceHawks/screens/ |
H A D | screen_game.c | 105 u8 allowMove = player_isReady(); in playUpdate() local 107 bullet_update( allowMove ); in playUpdate() 108 mines_update( allowMove ); in playUpdate() 109 enemies_update( allowMove ); in playUpdate() 110 bonus_update( allowMove ); in playUpdate() 112 if ( allowMove ) in playUpdate()
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/dports/games/blobwars/blobwars-2.00/src/ |
H A D | mapEditor.cpp | 476 int mapX, mapY, allowMove, x, y; in main() local 477 mapX = mapY = allowMove = x = y = 0; in main() 565 allowMove--; in main() 566 if (allowMove < 1) allowMove = 0; in main() 568 if (allowMove == 0) in main() 570 if (engine.keyState[SDL_SCANCODE_UP]) {mapY--; allowMove = MOVESPEED;} in main() 571 if (engine.keyState[SDL_SCANCODE_DOWN]) {mapY++; allowMove = MOVESPEED;} in main() 572 if (engine.keyState[SDL_SCANCODE_LEFT]) {mapX--; allowMove = MOVESPEED;} in main() 573 if (engine.keyState[SDL_SCANCODE_RIGHT]) {mapX++; allowMove = MOVESPEED;} in main() 575 if (engine.keyState[SDL_SCANCODE_PAGEDOWN]) {mapY += 10; allowMove = MOVESPEED;} in main() [all …]
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Cnc/Traits/Attack/ |
H A D | AttackTDGunboatTurreted.cs | 33 …tAttackActivity(Actor self, AttackSource source, Target newTarget, bool allowMove, bool forceAttac… in GetAttackActivity() argument 35 …return new AttackTDGunboatTurretedActivity(self, newTarget, allowMove, forceAttack, targetLineColo… in GetAttackActivity() 46 …public AttackTDGunboatTurretedActivity(Actor self, Target target, bool allowMove, bool forceAttack… in AttackTDGunboatTurretedActivity() argument
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H A D | AttackLeap.cs | 75 …tAttackActivity(Actor self, AttackSource source, Target newTarget, bool allowMove, bool forceAttac… in GetAttackActivity() argument 77 return new LeapAttack(self, newTarget, allowMove, forceAttack, this, info, targetLineColor); in GetAttackActivity()
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/dports/www/ilias/ILIAS-5.4.25/Services/Form/classes/ |
H A D | class.ilTextWizardInputGUI.php | 39 protected $allowMove = false; variable in ilTextWizardInputGUI 94 $this->allowMove = $a_allow_move; 104 return $this->allowMove;
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H A D | class.ilFileWizardInputGUI.php | 44 protected $allowMove = false; variable in ilFileWizardInputGUI 110 $this->allowMove = $a_allow_move; 120 return $this->allowMove;
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/dports/www/ilias6/ILIAS-6.14/Services/Form/classes/ |
H A D | class.ilTextWizardInputGUI.php | 39 protected $allowMove = false; variable in ilTextWizardInputGUI 94 $this->allowMove = $a_allow_move; 104 return $this->allowMove;
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H A D | class.ilFileWizardInputGUI.php | 44 protected $allowMove = false; variable in ilFileWizardInputGUI 110 $this->allowMove = $a_allow_move; 120 return $this->allowMove;
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/dports/graphics/digikam/digikam-7.4.0/core/app/dragdrop/ |
H A D | importdragdrop.cpp | 69 bool allowMove, in copyOrMove() argument 81 if (!allowMove && !askForGrouping) in copyOrMove() 106 if (allowMove) in copyOrMove()
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.D2k/Traits/ |
H A D | AttackSwallow.cs | 73 …tAttackActivity(Actor self, AttackSource source, Target newTarget, bool allowMove, bool forceAttac… in GetAttackActivity() argument 75 return new SwallowTarget(self, newTarget, allowMove, forceAttack); in GetAttackActivity()
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/dports/www/ilias/ILIAS-5.4.25/Modules/TestQuestionPool/classes/ |
H A D | class.ilKVPWizardInputGUI.php | 16 protected $allowMove = false; variable in ilKVPWizardInputGUI 199 $this->allowMove = $a_allow_move; 209 return $this->allowMove;
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H A D | class.ilMatchingPairWizardInputGUI.php | 16 protected $allowMove = false; variable in ilMatchingPairWizardInputGUI 98 $this->allowMove = $a_allow_move; 108 return $this->allowMove;
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H A D | class.ilAnswerWizardInputGUI.php | 16 protected $allowMove = false; variable in ilAnswerWizardInputGUI 122 $this->allowMove = $a_allow_move; 132 return $this->allowMove;
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/dports/www/ilias6/ILIAS-6.14/Modules/TestQuestionPool/classes/ |
H A D | class.ilKVPWizardInputGUI.php | 16 protected $allowMove = false; variable in ilKVPWizardInputGUI 199 $this->allowMove = $a_allow_move; 209 return $this->allowMove;
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H A D | class.ilMatchingPairWizardInputGUI.php | 16 protected $allowMove = false; variable in ilMatchingPairWizardInputGUI 98 $this->allowMove = $a_allow_move; 108 return $this->allowMove;
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H A D | class.ilAnswerWizardInputGUI.php | 16 protected $allowMove = false; variable in ilAnswerWizardInputGUI 122 $this->allowMove = $a_allow_move; 132 return $this->allowMove;
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/dports/www/ilias/ILIAS-5.4.25/Modules/SurveyQuestionPool/classes/ |
H A D | class.ilMatrixRowWizardInputGUI.php | 39 protected $allowMove = false; variable in ilMatrixRowWizardInputGUI 125 $this->allowMove = $a_allow_move; 135 return $this->allowMove;
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/dports/www/ilias6/ILIAS-6.14/Modules/SurveyQuestionPool/classes/ |
H A D | class.ilMatrixRowWizardInputGUI.php | 39 protected $allowMove = false; variable in ilMatrixRowWizardInputGUI 124 $this->allowMove = $a_allow_move; 134 return $this->allowMove;
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Scripting/Properties/ |
H A D | CombatProperties.cs | 91 public void Attack(Actor targetActor, bool allowMove = true, bool forceAttack = false) in Attack() argument 101 attack.AttackTarget(target, AttackSource.Default, true, allowMove, forceAttack); in Attack()
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/dports/graphics/gnash/gnash-2b3bdede0305c4fc3ad21a0a4197330606c9b880/testsuite/misc-haxe.all/classes.all/desktop/ |
H A D | NativeDragOptions_as.hx | 63 if (x1.allowMove == false) { 64 DejaGnu.pass("NativeDragOptions::allowMove property exists"); 66 DejaGnu.fail("NativeDragOptions::allowMove property doesn't exist");
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