Home
last modified time | relevance | path

Searched refs:allow_adjacent (Results 1 – 6 of 6) sorted by relevance

/dports/graphics/blender/blender-2.91.0/source/blender/bmesh/intern/
H A Dbmesh_query.h68 const bool allow_adjacent,
77 const bool allow_adjacent) ATTR_NONNULL();
82 const bool allow_adjacent) ATTR_NONNULL();
88 const bool allow_adjacent) ATTR_NONNULL();
H A Dbmesh_query.c232 const bool allow_adjacent, in BM_vert_pair_shared_face_cb() argument
245 if (l_b && (allow_adjacent || !BM_loop_is_adjacent(l_a, l_b)) && in BM_vert_pair_shared_face_cb()
262 BMVert *v_a, BMVert *v_b, BMLoop **r_l_a, BMLoop **r_l_b, const bool allow_adjacent) in BM_vert_pair_share_face_by_len() argument
274 if (l_b && (allow_adjacent || !BM_loop_is_adjacent(l_a, l_b))) { in BM_vert_pair_share_face_by_len()
290 BMEdge *e_a, BMEdge *e_b, BMLoop **r_l_a, BMLoop **r_l_b, const bool allow_adjacent) in BM_edge_pair_share_face_by_len() argument
302 if (l_b && (allow_adjacent || !BM_loop_is_adjacent(l_a, l_b))) { in BM_edge_pair_share_face_by_len()
367 BMVert *v_a, BMVert *v_b, BMLoop **r_l_a, BMLoop **r_l_b, const bool allow_adjacent) in BM_vert_pair_share_face_by_angle() argument
379 if (l_b && (allow_adjacent || !BM_loop_is_adjacent(l_a, l_b))) { in BM_vert_pair_share_face_by_angle()
/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/
H A Dteleport.h22 bool allow_adjacent = false,
H A Dteleport.cc444 bool allow_adjacent, bool forbid_sanctuary, in random_near_space() argument
469 && (allow_adjacent || grid_distance(origin, target) > 1)) in random_near_space()
/dports/games/dungeoncrawl/dc400b26-src/source/
H A Dmonstuff.h77 bool allow_adjacent = false, bool restrict_LOS = true);
H A Dmonstuff.cc973 bool random_near_space(int ox, int oy, int &tx, int &ty, bool allow_adjacent, in random_near_space() argument
995 || (!allow_adjacent && distance(ox, oy, tx, ty) <= 2)); in random_near_space()