Searched refs:allow_adjacent (Results 1 – 6 of 6) sorted by relevance
/dports/graphics/blender/blender-2.91.0/source/blender/bmesh/intern/ |
H A D | bmesh_query.h | 68 const bool allow_adjacent, 77 const bool allow_adjacent) ATTR_NONNULL(); 82 const bool allow_adjacent) ATTR_NONNULL(); 88 const bool allow_adjacent) ATTR_NONNULL();
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H A D | bmesh_query.c | 232 const bool allow_adjacent, in BM_vert_pair_shared_face_cb() argument 245 if (l_b && (allow_adjacent || !BM_loop_is_adjacent(l_a, l_b)) && in BM_vert_pair_shared_face_cb() 262 BMVert *v_a, BMVert *v_b, BMLoop **r_l_a, BMLoop **r_l_b, const bool allow_adjacent) in BM_vert_pair_share_face_by_len() argument 274 if (l_b && (allow_adjacent || !BM_loop_is_adjacent(l_a, l_b))) { in BM_vert_pair_share_face_by_len() 290 BMEdge *e_a, BMEdge *e_b, BMLoop **r_l_a, BMLoop **r_l_b, const bool allow_adjacent) in BM_edge_pair_share_face_by_len() argument 302 if (l_b && (allow_adjacent || !BM_loop_is_adjacent(l_a, l_b))) { in BM_edge_pair_share_face_by_len() 367 BMVert *v_a, BMVert *v_b, BMLoop **r_l_a, BMLoop **r_l_b, const bool allow_adjacent) in BM_vert_pair_share_face_by_angle() argument 379 if (l_b && (allow_adjacent || !BM_loop_is_adjacent(l_a, l_b))) { in BM_vert_pair_share_face_by_angle()
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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/ |
H A D | teleport.h | 22 bool allow_adjacent = false,
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H A D | teleport.cc | 444 bool allow_adjacent, bool forbid_sanctuary, in random_near_space() argument 469 && (allow_adjacent || grid_distance(origin, target) > 1)) in random_near_space()
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/dports/games/dungeoncrawl/dc400b26-src/source/ |
H A D | monstuff.h | 77 bool allow_adjacent = false, bool restrict_LOS = true);
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H A D | monstuff.cc | 973 bool random_near_space(int ox, int oy, int &tx, int &ty, bool allow_adjacent, in random_near_space() argument 995 || (!allow_adjacent && distance(ox, oy, tx, ty) <= 2)); in random_near_space()
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