Searched refs:allow_immobile (Results 1 – 5 of 5) sorted by relevance
227 static bool allow_immobile = true; variable447 allow_immobile = !strip_tag(spec, "no_immobile"); in parse_monster_spec()1156 if (!arena::allow_immobile && mons_class_is_stationary(type)) in arena_veto_random_monster()
201 virtual bool polymorph(int pow, bool allow_immobile = true) = 0;
364 bool polymorph(int pow, bool allow_immobile = true) override;
709 bool polymorph(int pow, bool allow_immobile = true) override;
7064 bool player::polymorph(int pow, bool allow_immobile) in polymorph() argument7078 if (allow_immobile) in polymorph()