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Searched refs:allowdisplaydepthchange (Results 1 – 16 of 16) sorted by relevance

/dports/games/quake2lnx/quake2-r0.16.2/src/win32/
H A Dglw_imp.c355 glw_state.allowdisplaydepthchange = false; in GLimp_Init()
361 glw_state.allowdisplaydepthchange = true; in GLimp_Init()
367 glw_state.allowdisplaydepthchange = true; in GLimp_Init()
373 glw_state.allowdisplaydepthchange = true; in GLimp_Init()
558 if ( gl_bitdepth->value != 0 && !glw_state.allowdisplaydepthchange ) in GLimp_BeginFrame()
H A Dglw_win.h39 qboolean allowdisplaydepthchange; member
/dports/games/quake2-source/quake2-r0.16.2/src/win32/
H A Dglw_imp.c355 glw_state.allowdisplaydepthchange = false; in GLimp_Init()
361 glw_state.allowdisplaydepthchange = true; in GLimp_Init()
367 glw_state.allowdisplaydepthchange = true; in GLimp_Init()
373 glw_state.allowdisplaydepthchange = true; in GLimp_Init()
558 if ( gl_bitdepth->value != 0 && !glw_state.allowdisplaydepthchange ) in GLimp_BeginFrame()
H A Dglw_win.h39 qboolean allowdisplaydepthchange; member
/dports/games/alienarena/alienarena-7.66/source/win32/
H A Dglw_imp.c631 glw_state.allowdisplaydepthchange = false; in GLimp_Init()
645 glw_state.allowdisplaydepthchange = true; in GLimp_Init()
651 glw_state.allowdisplaydepthchange = true; in GLimp_Init()
657 glw_state.allowdisplaydepthchange = true; in GLimp_Init()
839 if ( gl_bitdepth->value != 0 && !glw_state.allowdisplaydepthchange ) in GLimp_BeginFrame()
H A Dglw_win.h39 qboolean allowdisplaydepthchange; member
/dports/games/alienarena-data/alienarena-7.66/source/win32/
H A Dglw_imp.c631 glw_state.allowdisplaydepthchange = false; in GLimp_Init()
645 glw_state.allowdisplaydepthchange = true; in GLimp_Init()
651 glw_state.allowdisplaydepthchange = true; in GLimp_Init()
657 glw_state.allowdisplaydepthchange = true; in GLimp_Init()
839 if ( gl_bitdepth->value != 0 && !glw_state.allowdisplaydepthchange ) in GLimp_BeginFrame()
H A Dglw_win.h39 qboolean allowdisplaydepthchange; member
/dports/games/q2pro/q2pro/source/
H A Dwin_glimp.c155 glw_state.allowdisplaydepthchange = qfalse; in GLimp_Init()
157 glw_state.allowdisplaydepthchange = qtrue; in GLimp_Init()
160 glw_state.allowdisplaydepthchange = qtrue; in GLimp_Init()
163 glw_state.allowdisplaydepthchange = qtrue; in GLimp_Init()
424 if( glw_bitdepth->integer && !glw_state.allowdisplaydepthchange ) { in GLimp_SetMode()
/dports/games/q2p/Q2P-0.2-2006-12-31/win32/
H A Dglw_imp.c361 glw_state.allowdisplaydepthchange = false; in GLimp_Init()
367 glw_state.allowdisplaydepthchange = true; in GLimp_Init()
373 glw_state.allowdisplaydepthchange = true; in GLimp_Init()
379 glw_state.allowdisplaydepthchange = true; in GLimp_Init()
579 if ( gl_bitdepth->value != 0 && !glw_state.allowdisplaydepthchange ) in GLimp_BeginFrame()
/dports/games/q2pro/q2pro/include/
H A Dwin_glimp.h34 qboolean allowdisplaydepthchange; member
/dports/games/q2p/Q2P-0.2-2006-12-31/ref_gl/
H A Dglw.h39 qboolean allowdisplaydepthchange; member
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/win32/
H A Dglw_win.h39 qboolean allowdisplaydepthchange; member
H A Dwin_glimp.c818 if ( glw_state.allowdisplaydepthchange ) in GLW_SetMode()
1130 glw_state.allowdisplaydepthchange = qfalse; in GLW_CheckOSVersion()
1136 glw_state.allowdisplaydepthchange = qtrue; in GLW_CheckOSVersion()
1142 glw_state.allowdisplaydepthchange = qtrue; in GLW_CheckOSVersion()
1148 glw_state.allowdisplaydepthchange = qtrue; in GLW_CheckOSVersion()
/dports/games/r1q2/r1q2-8012_5/win32/
H A Dglw_win.h39 qboolean allowdisplaydepthchange; member
H A Dglw_imp.c542 glw_state.allowdisplaydepthchange = false; in GLimp_Init()
548 glw_state.allowdisplaydepthchange = true; in GLimp_Init()
554 glw_state.allowdisplaydepthchange = true; in GLimp_Init()
560 glw_state.allowdisplaydepthchange = true; in GLimp_Init()
1507 if ( FLOAT_NE_ZERO(gl_bitdepth->value) && !glw_state.allowdisplaydepthchange ) in GLimp_BeginFrame()