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/dports/games/spring/spring_98.0/rts/Lua/
H A DLuaSyncedRead.cpp1008 const std::vector<AllyTeam>& allyData = CGameSetup::GetAllyStartingData(); in GetAllyTeamStartBox() local
1011 if (allyTeam >= allyData.size()) in GetAllyTeamStartBox()
1014 const float xmin = (gs->mapx * SQUARE_SIZE) * allyData[allyTeam].startRectLeft; in GetAllyTeamStartBox()
1015 const float zmin = (gs->mapy * SQUARE_SIZE) * allyData[allyTeam].startRectTop; in GetAllyTeamStartBox()
1016 const float xmax = (gs->mapx * SQUARE_SIZE) * allyData[allyTeam].startRectRight; in GetAllyTeamStartBox()
1017 const float zmax = (gs->mapy * SQUARE_SIZE) * allyData[allyTeam].startRectBottom; in GetAllyTeamStartBox()