Home
last modified time | relevance | path

Searched refs:alpha_inv (Results 1 – 25 of 31) sorted by relevance

12

/dports/math/libflame/libflame-5.2.0/src/base/flamec/blis/1/
H A Dbl1_invscalv.c15 float alpha_inv; in bl1_sinvscalv() local
22 &alpha_inv, in bl1_sinvscalv()
28 double alpha_inv; in bl1_dinvscalv() local
35 &alpha_inv, in bl1_dinvscalv()
41 float alpha_inv; in bl1_csinvscalv() local
48 &alpha_inv, in bl1_csinvscalv()
54 scomplex alpha_inv; in bl1_cinvscalv() local
61 &alpha_inv, in bl1_cinvscalv()
67 double alpha_inv; in bl1_zdinvscalv() local
80 dcomplex alpha_inv; in bl1_zinvscalv() local
[all …]
H A Dbl1_invscalm.c15 float alpha_inv; in bl1_sinvscalm() local
60 &alpha_inv, in bl1_sinvscalm()
67 double alpha_inv; in bl1_dinvscalm() local
112 &alpha_inv, in bl1_dinvscalm()
119 float alpha_inv; in bl1_csinvscalm() local
164 &alpha_inv, in bl1_csinvscalm()
171 scomplex alpha_inv; in bl1_cinvscalm() local
216 &alpha_inv, in bl1_cinvscalm()
223 double alpha_inv; in bl1_zdinvscalm() local
275 dcomplex alpha_inv; in bl1_zinvscalm() local
[all …]
/dports/math/cgal/CGAL-5.3/include/CGAL/Approximate_min_ellipsoid_d/
H A DApproximate_min_ellipsoid_d_impl.h264 const double alpha_inv = 1.0/((1+achieved_epsilon())*(d+1)); in write_eps() local
266 epsf.write_ellipse(to_double(defining_matrix(0,0)*alpha_inv), in write_eps()
267 to_double(defining_matrix(1,1)*alpha_inv), in write_eps()
268 to_double(defining_matrix(0,1)*alpha_inv), in write_eps()
269 to_double(defining_vector(0)*alpha_inv), in write_eps()
270 to_double(defining_vector(1)*alpha_inv), in write_eps()
271 to_double(defining_scalar()*alpha_inv-1.0)); in write_eps()
/dports/graphics/blender/blender-2.91.0/source/blender/blenlib/intern/
H A Dmath_color_inline.c358 const float alpha_inv = 1.0f / premul[3]; in premul_to_straight_v4_v4() local
359 straight[0] = premul[0] * alpha_inv; in premul_to_straight_v4_v4()
360 straight[1] = premul[1] * alpha_inv; in premul_to_straight_v4_v4()
361 straight[2] = premul[2] * alpha_inv; in premul_to_straight_v4_v4()
405 const float alpha_inv = 1.0f / color[3]; in premul_float_to_straight_uchar() local
408 result[0] = unit_float_to_uchar_clamp(color[0] * alpha_inv); in premul_float_to_straight_uchar()
409 result[1] = unit_float_to_uchar_clamp(color[1] * alpha_inv); in premul_float_to_straight_uchar()
410 result[2] = unit_float_to_uchar_clamp(color[2] * alpha_inv); in premul_float_to_straight_uchar()
/dports/games/libretro-shaders-slang/slang-shaders-9850d68939b86262eae9f0da01ff1c11daafcdc3/crt/shaders/crt-royale/src/
H A Dscanline-functions.h181 const float3 alpha_inv = float3(1.0)/alpha; in scanline_generalized_gaussian_integral_contrib() local
190 s, pow(abs(dist1)*alpha_inv, beta), beta, gamma_s_inv); in scanline_generalized_gaussian_integral_contrib()
192 s, pow(abs(dist0)*alpha_inv, beta), beta, gamma_s_inv); in scanline_generalized_gaussian_integral_contrib()
235 const float3 alpha_inv = float3(1.0)/alpha; in scanline_generalized_gaussian_sampled_contrib() local
237 const float3 scale = color * beta * 0.5 * alpha_inv / in scanline_generalized_gaussian_sampled_contrib()
246 const float3 weight1 = exp(-pow(abs(dist*alpha_inv), beta)); in scanline_generalized_gaussian_sampled_contrib()
247 const float3 weight2 = exp(-pow(abs(dist2*alpha_inv), beta)); in scanline_generalized_gaussian_sampled_contrib()
248 const float3 weight3 = exp(-pow(abs(dist3*alpha_inv), beta)); in scanline_generalized_gaussian_sampled_contrib()
253 return scale * exp(-pow(abs(dist*alpha_inv), beta)); in scanline_generalized_gaussian_sampled_contrib()
/dports/math/blis/blis-0.8.1/testsuite/src/
H A Dtest_trsv.c288 obj_t alpha_inv; in libblis_test_trsv_check() local
315 bli_obj_scalar_init_detached( dt, &alpha_inv ); in libblis_test_trsv_check()
318 bli_copysc( &BLIS_ONE, &alpha_inv ); in libblis_test_trsv_check()
319 bli_divsc( alpha, &alpha_inv ); in libblis_test_trsv_check()
333 bli_gemv( &alpha_inv, &a_local, x, &BLIS_ZERO, &y ); in libblis_test_trsv_check()
/dports/emulators/mess/mame-mame0226/src/mame/video/
H A Dk054338.h39 void set_alpha_invert(int alpha_inv) { m_alpha_inv = alpha_inv; } in set_alpha_invert() argument
/dports/emulators/mame/mame-mame0226/src/mame/video/
H A Dk054338.h39 void set_alpha_invert(int alpha_inv) { m_alpha_inv = alpha_inv; } in set_alpha_invert() argument
/dports/games/libretro-shaders-glsl/glsl-shaders-7052b09dc657d56bea443d5661dccbebcafe32dc/crt/shaders/crt-royale/port-helpers/
H A Dscanline-functions.h2367 const float3 alpha_inv = float3(1.0)/alpha; in scanline_generalized_gaussian_integral_contrib() local
2376 s, pow(abs(dist1)*alpha_inv, beta), beta, gamma_s_inv); in scanline_generalized_gaussian_integral_contrib()
2378 s, pow(abs(dist0)*alpha_inv, beta), beta, gamma_s_inv); in scanline_generalized_gaussian_integral_contrib()
2421 const float3 alpha_inv = float3(1.0)/alpha; in scanline_generalized_gaussian_sampled_contrib() local
2423 const float3 scale = color * beta * 0.5 * alpha_inv / in scanline_generalized_gaussian_sampled_contrib()
2432 const float3 weight1 = exp(-pow(abs(dist*alpha_inv), beta)); in scanline_generalized_gaussian_sampled_contrib()
2433 const float3 weight2 = exp(-pow(abs(dist2*alpha_inv), beta)); in scanline_generalized_gaussian_sampled_contrib()
2434 const float3 weight3 = exp(-pow(abs(dist3*alpha_inv), beta)); in scanline_generalized_gaussian_sampled_contrib()
2439 return scale * exp(-pow(abs(dist*alpha_inv), beta)); in scanline_generalized_gaussian_sampled_contrib()
/dports/math/armadillo/armadillo-10.7.1/include/armadillo_bits/
H A Dconstants_old.hpp124 arma_deprecated static eT alpha_inv() { return eT(Datum<eT>::alpha_inv); } in alpha_inv() function in Phy
H A Dconstants.hpp159 static const eT alpha_inv; //!< inverse fine-structure constant member in Datum
207 template<typename eT> const eT Datum<eT>::alpha_inv = eT(137.035999084); member in Datum<eT>
/dports/math/R-cran-RcppArmadillo/RcppArmadillo/inst/include/armadillo_bits/
H A Dconstants_old.hpp124 arma_deprecated static eT alpha_inv() { return eT(Datum<eT>::alpha_inv); } in alpha_inv() function in Phy
H A Dconstants.hpp159 static const eT alpha_inv; //!< inverse fine-structure constant member in Datum
207 template<typename eT> const eT Datum<eT>::alpha_inv = eT(137.035999084); member in Datum<eT>
/dports/graphics/gegl/gegl-0.4.34/operations/common-gpl3+/
H A Dcolor-to-alpha.c134 gfloat alpha_inv = 1.0f / alpha;
142 dst[i] = c + (dst[i] - c) * alpha_inv;
/dports/math/flint2/flint-2.8.4/fmpz_mod_mpoly_factor/
H A Dfmpz_mod_bpoly.c720 fmpz_t c, alpha_inv; in fmpz_mod_bpoly_taylor_shift_gen0() local
728 fmpz_init(alpha_inv); in fmpz_mod_bpoly_taylor_shift_gen0()
729 fmpz_mod_inv(alpha_inv, alpha, ctx); in fmpz_mod_bpoly_taylor_shift_gen0()
750 fmpz_mod_mul(c, c, alpha_inv, ctx); in fmpz_mod_bpoly_taylor_shift_gen0()
756 fmpz_clear(alpha_inv); in fmpz_mod_bpoly_taylor_shift_gen0()
/dports/math/librsb/librsb-1.2.0.10/
H A Drsb_libspblas_tests.c905 rsb_aligned_t alpha_inv[RSB_CONST_ENOUGH_ALIGNED_FOR_ANY_TYPE]; in rsb_blas_bigger_matrices_tester() local
934 rsb__util_set_area_to_fraction_of_integer(alpha_inv,alphaa[alphai],typecode); in rsb_blas_bigger_matrices_tester()
1616 if( rsb__BLAS_Xussv(transT,alpha_inv,T,X,incX) != RSB_BLAS_NO_ERROR ) in rsb_blas_bigger_matrices_tester()
1622 …if(RSB_SOME_ERROR( rsb_spsm(trans,alpha_inv,mtxAp,nrhs,RSB_FLAG_WANT_COLUMN_MAJOR_ORDER,alpha_inv,… in rsb_blas_bigger_matrices_tester()
1628 if( rsb__do_spsv(trans,alpha_inv,mtxAp,X,incX,X,incX) != RSB_BLAS_NO_ERROR ) in rsb_blas_bigger_matrices_tester()
H A Drsb_spsv.c395 rsb_aligned_t alpha_inv[RSB_CONST_ENOUGH_ALIGNED_FOR_ANY_TYPE]; in rsb__do_spsv_uxua_recursive_parallel() local
411 rsb__util_set_area_to_negated_fraction(alpha_inv,alphap,mtxAp->typecode); in rsb__do_spsv_uxua_recursive_parallel()
/dports/graphics/gimp-app/gimp-2.10.30/app/operations/layer-modes/
H A Dgimpoperationlayermode-blend.c1196 gfloat alpha_inv = 1.0f / alpha; in gimp_operation_layer_mode_blend_color_erase() local
1199 comp[c] = (color[c] - bgcolor[c]) * alpha_inv + bgcolor[c]; in gimp_operation_layer_mode_blend_color_erase()
/dports/graphics/libbpg/libbpg-0.9.8/
H A Dlibbpg.c947 unsigned int alpha_inv) in comp_divide8() argument
951 return (val * alpha_inv + (1 << (DIV8_BITS - 1))) >> DIV8_BITS; in comp_divide8()
1242 unsigned int alpha_inv) in comp_divide16() argument
1246 return (val * alpha_inv + (1 << (DIV16_BITS - 1))) >> DIV16_BITS; in comp_divide16()
/dports/graphics/gegl/gegl-0.4.34/operations/common/
H A Dlong-shadow.c1416 gfloat alpha_inv = 1.0f / alpha;
1422 shadow_value * ctx->color[i]) * alpha_inv;
/dports/math/gap/gap-4.11.0/pkg/fining/lib/
H A Denumerators.gi1108 alpha_inv, beta, gamma, gamma2, gamma_inv;
1146 alpha_inv := alpha^-1;
1147 v[offset + 2 * (n - 1)] := alpha_inv * v[offset + 2 * (n - 1)];
/dports/games/libretro-shaders-glsl/glsl-shaders-7052b09dc657d56bea443d5661dccbebcafe32dc/crt/shaders/crt-royale/src/
H A Dcrt-royale-first-pass-linearize-crt-gamma-bob-fields.glsl4364 const float3 alpha_inv = float3(1.0)/alpha;
4373 s, pow(abs(dist1)*alpha_inv, beta), beta, gamma_s_inv);
4375 s, pow(abs(dist0)*alpha_inv, beta), beta, gamma_s_inv);
4418 const float3 alpha_inv = float3(1.0)/alpha;
4420 const float3 scale = color * beta * 0.5 * alpha_inv /
4429 const float3 weight1 = exp(-pow(abs(dist*alpha_inv), beta));
4430 const float3 weight2 = exp(-pow(abs(dist2*alpha_inv), beta));
4431 const float3 weight3 = exp(-pow(abs(dist3*alpha_inv), beta));
4436 return scale * exp(-pow(abs(dist*alpha_inv), beta));
H A Dcrt-royale-scanlines-vertical-interlacing.glsl4923 const float3 alpha_inv = float3(1.0)/alpha;
4932 s, pow(abs(dist1)*alpha_inv, beta), beta, gamma_s_inv);
4934 s, pow(abs(dist0)*alpha_inv, beta), beta, gamma_s_inv);
4977 const float3 alpha_inv = float3(1.0)/alpha;
4979 const float3 scale = color * beta * 0.5 * alpha_inv /
4988 const float3 weight1 = exp(-pow(abs(dist*alpha_inv), beta));
4989 const float3 weight2 = exp(-pow(abs(dist2*alpha_inv), beta));
4990 const float3 weight3 = exp(-pow(abs(dist3*alpha_inv), beta));
4995 return scale * exp(-pow(abs(dist*alpha_inv), beta));
H A Dcrt-royale-scanlines-horizontal-apply-mask-fake-bloom-intel.glsl4947 const float3 alpha_inv = float3(1.0)/alpha;
4956 s, pow(abs(dist1)*alpha_inv, beta), beta, gamma_s_inv);
4958 s, pow(abs(dist0)*alpha_inv, beta), beta, gamma_s_inv);
5001 const float3 alpha_inv = float3(1.0)/alpha;
5003 const float3 scale = color * beta * 0.5 * alpha_inv /
5012 const float3 weight1 = exp(-pow(abs(dist*alpha_inv), beta));
5013 const float3 weight2 = exp(-pow(abs(dist2*alpha_inv), beta));
5014 const float3 weight3 = exp(-pow(abs(dist3*alpha_inv), beta));
5019 return scale * exp(-pow(abs(dist*alpha_inv), beta));
H A Dcrt-royale-scanlines-horizontal-apply-mask-fake-bloom.glsl4946 const float3 alpha_inv = float3(1.0)/alpha;
4955 s, pow(abs(dist1)*alpha_inv, beta), beta, gamma_s_inv);
4957 s, pow(abs(dist0)*alpha_inv, beta), beta, gamma_s_inv);
5000 const float3 alpha_inv = float3(1.0)/alpha;
5002 const float3 scale = color * beta * 0.5 * alpha_inv /
5011 const float3 weight1 = exp(-pow(abs(dist*alpha_inv), beta));
5012 const float3 weight2 = exp(-pow(abs(dist2*alpha_inv), beta));
5013 const float3 weight3 = exp(-pow(abs(dist3*alpha_inv), beta));
5018 return scale * exp(-pow(abs(dist*alpha_inv), beta));

12