/dports/math/libflame/libflame-5.2.0/src/base/flamec/blis/1/ |
H A D | bl1_invscalv.c | 15 float alpha_inv; in bl1_sinvscalv() local 22 &alpha_inv, in bl1_sinvscalv() 28 double alpha_inv; in bl1_dinvscalv() local 35 &alpha_inv, in bl1_dinvscalv() 41 float alpha_inv; in bl1_csinvscalv() local 48 &alpha_inv, in bl1_csinvscalv() 54 scomplex alpha_inv; in bl1_cinvscalv() local 61 &alpha_inv, in bl1_cinvscalv() 67 double alpha_inv; in bl1_zdinvscalv() local 80 dcomplex alpha_inv; in bl1_zinvscalv() local [all …]
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H A D | bl1_invscalm.c | 15 float alpha_inv; in bl1_sinvscalm() local 60 &alpha_inv, in bl1_sinvscalm() 67 double alpha_inv; in bl1_dinvscalm() local 112 &alpha_inv, in bl1_dinvscalm() 119 float alpha_inv; in bl1_csinvscalm() local 164 &alpha_inv, in bl1_csinvscalm() 171 scomplex alpha_inv; in bl1_cinvscalm() local 216 &alpha_inv, in bl1_cinvscalm() 223 double alpha_inv; in bl1_zdinvscalm() local 275 dcomplex alpha_inv; in bl1_zinvscalm() local [all …]
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/dports/math/cgal/CGAL-5.3/include/CGAL/Approximate_min_ellipsoid_d/ |
H A D | Approximate_min_ellipsoid_d_impl.h | 264 const double alpha_inv = 1.0/((1+achieved_epsilon())*(d+1)); in write_eps() local 266 epsf.write_ellipse(to_double(defining_matrix(0,0)*alpha_inv), in write_eps() 267 to_double(defining_matrix(1,1)*alpha_inv), in write_eps() 268 to_double(defining_matrix(0,1)*alpha_inv), in write_eps() 269 to_double(defining_vector(0)*alpha_inv), in write_eps() 270 to_double(defining_vector(1)*alpha_inv), in write_eps() 271 to_double(defining_scalar()*alpha_inv-1.0)); in write_eps()
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/dports/graphics/blender/blender-2.91.0/source/blender/blenlib/intern/ |
H A D | math_color_inline.c | 358 const float alpha_inv = 1.0f / premul[3]; in premul_to_straight_v4_v4() local 359 straight[0] = premul[0] * alpha_inv; in premul_to_straight_v4_v4() 360 straight[1] = premul[1] * alpha_inv; in premul_to_straight_v4_v4() 361 straight[2] = premul[2] * alpha_inv; in premul_to_straight_v4_v4() 405 const float alpha_inv = 1.0f / color[3]; in premul_float_to_straight_uchar() local 408 result[0] = unit_float_to_uchar_clamp(color[0] * alpha_inv); in premul_float_to_straight_uchar() 409 result[1] = unit_float_to_uchar_clamp(color[1] * alpha_inv); in premul_float_to_straight_uchar() 410 result[2] = unit_float_to_uchar_clamp(color[2] * alpha_inv); in premul_float_to_straight_uchar()
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/dports/games/libretro-shaders-slang/slang-shaders-9850d68939b86262eae9f0da01ff1c11daafcdc3/crt/shaders/crt-royale/src/ |
H A D | scanline-functions.h | 181 const float3 alpha_inv = float3(1.0)/alpha; in scanline_generalized_gaussian_integral_contrib() local 190 s, pow(abs(dist1)*alpha_inv, beta), beta, gamma_s_inv); in scanline_generalized_gaussian_integral_contrib() 192 s, pow(abs(dist0)*alpha_inv, beta), beta, gamma_s_inv); in scanline_generalized_gaussian_integral_contrib() 235 const float3 alpha_inv = float3(1.0)/alpha; in scanline_generalized_gaussian_sampled_contrib() local 237 const float3 scale = color * beta * 0.5 * alpha_inv / in scanline_generalized_gaussian_sampled_contrib() 246 const float3 weight1 = exp(-pow(abs(dist*alpha_inv), beta)); in scanline_generalized_gaussian_sampled_contrib() 247 const float3 weight2 = exp(-pow(abs(dist2*alpha_inv), beta)); in scanline_generalized_gaussian_sampled_contrib() 248 const float3 weight3 = exp(-pow(abs(dist3*alpha_inv), beta)); in scanline_generalized_gaussian_sampled_contrib() 253 return scale * exp(-pow(abs(dist*alpha_inv), beta)); in scanline_generalized_gaussian_sampled_contrib()
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/dports/math/blis/blis-0.8.1/testsuite/src/ |
H A D | test_trsv.c | 288 obj_t alpha_inv; in libblis_test_trsv_check() local 315 bli_obj_scalar_init_detached( dt, &alpha_inv ); in libblis_test_trsv_check() 318 bli_copysc( &BLIS_ONE, &alpha_inv ); in libblis_test_trsv_check() 319 bli_divsc( alpha, &alpha_inv ); in libblis_test_trsv_check() 333 bli_gemv( &alpha_inv, &a_local, x, &BLIS_ZERO, &y ); in libblis_test_trsv_check()
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/dports/emulators/mess/mame-mame0226/src/mame/video/ |
H A D | k054338.h | 39 void set_alpha_invert(int alpha_inv) { m_alpha_inv = alpha_inv; } in set_alpha_invert() argument
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/dports/emulators/mame/mame-mame0226/src/mame/video/ |
H A D | k054338.h | 39 void set_alpha_invert(int alpha_inv) { m_alpha_inv = alpha_inv; } in set_alpha_invert() argument
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/dports/games/libretro-shaders-glsl/glsl-shaders-7052b09dc657d56bea443d5661dccbebcafe32dc/crt/shaders/crt-royale/port-helpers/ |
H A D | scanline-functions.h | 2367 const float3 alpha_inv = float3(1.0)/alpha; in scanline_generalized_gaussian_integral_contrib() local 2376 s, pow(abs(dist1)*alpha_inv, beta), beta, gamma_s_inv); in scanline_generalized_gaussian_integral_contrib() 2378 s, pow(abs(dist0)*alpha_inv, beta), beta, gamma_s_inv); in scanline_generalized_gaussian_integral_contrib() 2421 const float3 alpha_inv = float3(1.0)/alpha; in scanline_generalized_gaussian_sampled_contrib() local 2423 const float3 scale = color * beta * 0.5 * alpha_inv / in scanline_generalized_gaussian_sampled_contrib() 2432 const float3 weight1 = exp(-pow(abs(dist*alpha_inv), beta)); in scanline_generalized_gaussian_sampled_contrib() 2433 const float3 weight2 = exp(-pow(abs(dist2*alpha_inv), beta)); in scanline_generalized_gaussian_sampled_contrib() 2434 const float3 weight3 = exp(-pow(abs(dist3*alpha_inv), beta)); in scanline_generalized_gaussian_sampled_contrib() 2439 return scale * exp(-pow(abs(dist*alpha_inv), beta)); in scanline_generalized_gaussian_sampled_contrib()
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/dports/math/armadillo/armadillo-10.7.1/include/armadillo_bits/ |
H A D | constants_old.hpp | 124 arma_deprecated static eT alpha_inv() { return eT(Datum<eT>::alpha_inv); } in alpha_inv() function in Phy
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H A D | constants.hpp | 159 static const eT alpha_inv; //!< inverse fine-structure constant member in Datum 207 template<typename eT> const eT Datum<eT>::alpha_inv = eT(137.035999084); member in Datum<eT>
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/dports/math/R-cran-RcppArmadillo/RcppArmadillo/inst/include/armadillo_bits/ |
H A D | constants_old.hpp | 124 arma_deprecated static eT alpha_inv() { return eT(Datum<eT>::alpha_inv); } in alpha_inv() function in Phy
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H A D | constants.hpp | 159 static const eT alpha_inv; //!< inverse fine-structure constant member in Datum 207 template<typename eT> const eT Datum<eT>::alpha_inv = eT(137.035999084); member in Datum<eT>
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/dports/graphics/gegl/gegl-0.4.34/operations/common-gpl3+/ |
H A D | color-to-alpha.c | 134 gfloat alpha_inv = 1.0f / alpha; 142 dst[i] = c + (dst[i] - c) * alpha_inv;
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/dports/math/flint2/flint-2.8.4/fmpz_mod_mpoly_factor/ |
H A D | fmpz_mod_bpoly.c | 720 fmpz_t c, alpha_inv; in fmpz_mod_bpoly_taylor_shift_gen0() local 728 fmpz_init(alpha_inv); in fmpz_mod_bpoly_taylor_shift_gen0() 729 fmpz_mod_inv(alpha_inv, alpha, ctx); in fmpz_mod_bpoly_taylor_shift_gen0() 750 fmpz_mod_mul(c, c, alpha_inv, ctx); in fmpz_mod_bpoly_taylor_shift_gen0() 756 fmpz_clear(alpha_inv); in fmpz_mod_bpoly_taylor_shift_gen0()
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/dports/math/librsb/librsb-1.2.0.10/ |
H A D | rsb_libspblas_tests.c | 905 rsb_aligned_t alpha_inv[RSB_CONST_ENOUGH_ALIGNED_FOR_ANY_TYPE]; in rsb_blas_bigger_matrices_tester() local 934 rsb__util_set_area_to_fraction_of_integer(alpha_inv,alphaa[alphai],typecode); in rsb_blas_bigger_matrices_tester() 1616 if( rsb__BLAS_Xussv(transT,alpha_inv,T,X,incX) != RSB_BLAS_NO_ERROR ) in rsb_blas_bigger_matrices_tester() 1622 …if(RSB_SOME_ERROR( rsb_spsm(trans,alpha_inv,mtxAp,nrhs,RSB_FLAG_WANT_COLUMN_MAJOR_ORDER,alpha_inv,… in rsb_blas_bigger_matrices_tester() 1628 if( rsb__do_spsv(trans,alpha_inv,mtxAp,X,incX,X,incX) != RSB_BLAS_NO_ERROR ) in rsb_blas_bigger_matrices_tester()
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H A D | rsb_spsv.c | 395 rsb_aligned_t alpha_inv[RSB_CONST_ENOUGH_ALIGNED_FOR_ANY_TYPE]; in rsb__do_spsv_uxua_recursive_parallel() local 411 rsb__util_set_area_to_negated_fraction(alpha_inv,alphap,mtxAp->typecode); in rsb__do_spsv_uxua_recursive_parallel()
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/dports/graphics/gimp-app/gimp-2.10.30/app/operations/layer-modes/ |
H A D | gimpoperationlayermode-blend.c | 1196 gfloat alpha_inv = 1.0f / alpha; in gimp_operation_layer_mode_blend_color_erase() local 1199 comp[c] = (color[c] - bgcolor[c]) * alpha_inv + bgcolor[c]; in gimp_operation_layer_mode_blend_color_erase()
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/dports/graphics/libbpg/libbpg-0.9.8/ |
H A D | libbpg.c | 947 unsigned int alpha_inv) in comp_divide8() argument 951 return (val * alpha_inv + (1 << (DIV8_BITS - 1))) >> DIV8_BITS; in comp_divide8() 1242 unsigned int alpha_inv) in comp_divide16() argument 1246 return (val * alpha_inv + (1 << (DIV16_BITS - 1))) >> DIV16_BITS; in comp_divide16()
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/dports/graphics/gegl/gegl-0.4.34/operations/common/ |
H A D | long-shadow.c | 1416 gfloat alpha_inv = 1.0f / alpha; 1422 shadow_value * ctx->color[i]) * alpha_inv;
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/dports/math/gap/gap-4.11.0/pkg/fining/lib/ |
H A D | enumerators.gi | 1108 alpha_inv, beta, gamma, gamma2, gamma_inv; 1146 alpha_inv := alpha^-1; 1147 v[offset + 2 * (n - 1)] := alpha_inv * v[offset + 2 * (n - 1)];
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/dports/games/libretro-shaders-glsl/glsl-shaders-7052b09dc657d56bea443d5661dccbebcafe32dc/crt/shaders/crt-royale/src/ |
H A D | crt-royale-first-pass-linearize-crt-gamma-bob-fields.glsl | 4364 const float3 alpha_inv = float3(1.0)/alpha; 4373 s, pow(abs(dist1)*alpha_inv, beta), beta, gamma_s_inv); 4375 s, pow(abs(dist0)*alpha_inv, beta), beta, gamma_s_inv); 4418 const float3 alpha_inv = float3(1.0)/alpha; 4420 const float3 scale = color * beta * 0.5 * alpha_inv / 4429 const float3 weight1 = exp(-pow(abs(dist*alpha_inv), beta)); 4430 const float3 weight2 = exp(-pow(abs(dist2*alpha_inv), beta)); 4431 const float3 weight3 = exp(-pow(abs(dist3*alpha_inv), beta)); 4436 return scale * exp(-pow(abs(dist*alpha_inv), beta));
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H A D | crt-royale-scanlines-vertical-interlacing.glsl | 4923 const float3 alpha_inv = float3(1.0)/alpha; 4932 s, pow(abs(dist1)*alpha_inv, beta), beta, gamma_s_inv); 4934 s, pow(abs(dist0)*alpha_inv, beta), beta, gamma_s_inv); 4977 const float3 alpha_inv = float3(1.0)/alpha; 4979 const float3 scale = color * beta * 0.5 * alpha_inv / 4988 const float3 weight1 = exp(-pow(abs(dist*alpha_inv), beta)); 4989 const float3 weight2 = exp(-pow(abs(dist2*alpha_inv), beta)); 4990 const float3 weight3 = exp(-pow(abs(dist3*alpha_inv), beta)); 4995 return scale * exp(-pow(abs(dist*alpha_inv), beta));
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H A D | crt-royale-scanlines-horizontal-apply-mask-fake-bloom-intel.glsl | 4947 const float3 alpha_inv = float3(1.0)/alpha; 4956 s, pow(abs(dist1)*alpha_inv, beta), beta, gamma_s_inv); 4958 s, pow(abs(dist0)*alpha_inv, beta), beta, gamma_s_inv); 5001 const float3 alpha_inv = float3(1.0)/alpha; 5003 const float3 scale = color * beta * 0.5 * alpha_inv / 5012 const float3 weight1 = exp(-pow(abs(dist*alpha_inv), beta)); 5013 const float3 weight2 = exp(-pow(abs(dist2*alpha_inv), beta)); 5014 const float3 weight3 = exp(-pow(abs(dist3*alpha_inv), beta)); 5019 return scale * exp(-pow(abs(dist*alpha_inv), beta));
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H A D | crt-royale-scanlines-horizontal-apply-mask-fake-bloom.glsl | 4946 const float3 alpha_inv = float3(1.0)/alpha; 4955 s, pow(abs(dist1)*alpha_inv, beta), beta, gamma_s_inv); 4957 s, pow(abs(dist0)*alpha_inv, beta), beta, gamma_s_inv); 5000 const float3 alpha_inv = float3(1.0)/alpha; 5002 const float3 scale = color * beta * 0.5 * alpha_inv / 5011 const float3 weight1 = exp(-pow(abs(dist*alpha_inv), beta)); 5012 const float3 weight2 = exp(-pow(abs(dist2*alpha_inv), beta)); 5013 const float3 weight3 = exp(-pow(abs(dist3*alpha_inv), beta)); 5018 return scale * exp(-pow(abs(dist*alpha_inv), beta));
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