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Searched refs:alpha_mod (Results 1 – 25 of 40) sorted by relevance

12

/dports/games/flare-engine/flare-engine-1.12/src/
H A DEffectManager.cpp45 , alpha_mod(255) in EffectDef()
66 , alpha_mod(255) in Effect()
99 alpha_mod = other.alpha_mod; in operator =()
491 e.alpha_mod = effect.alpha_mod; in addEffectInternal()
642 void EffectManager::getCurrentAlpha(uint8_t& alpha_mod) { in getCurrentAlpha() argument
643 uint8_t default_alpha = alpha_mod; in getCurrentAlpha()
648 if (ei.alpha_mod == no_alpha) in getCurrentAlpha()
651 if (ei.alpha_mod != default_alpha) { in getCurrentAlpha()
652 alpha_mod = ei.alpha_mod; in getCurrentAlpha()
H A DAnimationSet.cpp80 uint8_t alpha_mod = 255; in load() local
98 Animation *a = new Animation(_name, type, sprite, blend_mode, alpha_mod, color_mod); in load()
143 alpha_mod = static_cast<uint8_t>(Parse::popFirstInt(parser.val)); in load()
192 newanim = new Animation(_name, type, sprite, blend_mode, alpha_mod, color_mod); in load()
231 Animation *a = new Animation(_name, type, sprite, blend_mode, alpha_mod, color_mod); in load()
H A DEffectManager.h100 uint8_t alpha_mod; variable
118 uint8_t alpha_mod; variable
144 void getCurrentAlpha(uint8_t& alpha_mod);
H A DRenderDevice.h57 uint8_t alpha_mod; variable
157 uint8_t alpha_mod; variable
169 , alpha_mod(255) in Renderable()
H A DAnimation.cpp42 , alpha_mod(_alpha_mod) in Animation()
243 r.alpha_mod = alpha_mod; in getCurrentFrame()
H A DAnimation.h46 uint8_t alpha_mod; variable
H A DEntityManager.cpp494 (*it)->stats.effects.getCurrentAlpha(re.alpha_mod); in addRenders()
499 …re.alpha_mod = static_cast<uint8_t>(static_cast<float>((*it)->stats.corpse_timer.getCurrent()) * (… in addRenders()
H A DWidgetLabel.cpp177 label->alpha_mod = alpha; in applyOffsets()
H A DSDLHardwareRenderDevice.cpp400 SDL_SetTextureAlphaMod(surface, r.alpha_mod); in render()
435 SDL_SetTextureAlphaMod(surface, r->alpha_mod); in render()
H A DSDLSoftwareRenderDevice.cpp365 SDL_SetSurfaceAlphaMod(surface, r.alpha_mod); in render()
384 SDL_SetSurfaceAlphaMod(surface, r->alpha_mod); in render()
/dports/games/retroarch/RetroArch-1.9.7/input/
H A Dinput_overlay.h135 float alpha_mod; member
185 float alpha_mod; member
/dports/games/retroarch/RetroArch-1.9.7/tasks/
H A Dtask_overlay.c115 bool normalized, float alpha_mod, float range_mod) in task_overlay_load_desc() argument
285 desc->alpha_mod = alpha_mod; in task_overlay_load_desc()
287 desc->alpha_mod = tmp_float; in task_overlay_load_desc()
449 overlay->config.alpha_mod, overlay->config.range_mod)) in task_overlay_deferred_loading()
539 overlay->config.alpha_mod = 1.0f; in task_overlay_deferred_load()
550 overlay->config.alpha_mod = tmp_float; in task_overlay_deferred_load()
/dports/games/retroarch/RetroArch-1.9.7/gfx/
H A Dvideo_thread_wrapper.c120 thr->overlay->set_alpha(thr->driver_data, i, thr->alpha_mod[i]); in thread_update_driver_state()
255 float *tmp_alpha_mod = (float*)realloc(thr->alpha_mod, in video_thread_handle_packet()
259 thr->alpha_mod = tmp_alpha_mod; in video_thread_handle_packet()
263 if (thr->alpha_mod) in video_thread_handle_packet()
264 free(thr->alpha_mod); in video_thread_handle_packet()
265 thr->alpha_mod = NULL; in video_thread_handle_packet()
270 thr->alpha_mod[i] = 1.0f; in video_thread_handle_packet()
777 free(thr->alpha_mod); in video_thread_free()
878 thr->alpha_mod[idx] = mod; in thread_overlay_set_alpha()
H A Dvideo_thread_wrapper.h178 float *alpha_mod; member
/dports/games/retroarch/RetroArch-1.9.7/gfx/common/
H A Dvita2d_common.h51 float alpha_mod; member
H A Dd3d_common.h70 float alpha_mod; member
H A Dgx2_common.h42 float alpha_mod; member
H A Dctr_common.h155 float alpha_mod; member
/dports/games/freeciv/freeciv-2.6.6/client/gui-sdl2/
H A Dgraphics.h243 unsigned char alpha_mod);
245 unsigned char alpha_mod);
/dports/games/freeciv-nox11/freeciv-2.6.6/client/gui-sdl2/
H A Dgraphics.h243 unsigned char alpha_mod);
245 unsigned char alpha_mod);
/dports/games/retroarch/RetroArch-1.9.7/gfx/drivers/
H A Dgx_gfx.c85 float alpha_mod; member
1481 gx->overlay[i].alpha_mod = 1.0f; in gx_overlay_load()
1509 gx->overlay[image].alpha_mod = mod; in gx_overlay_set_alpha()
1531 GX_Color4u8(255, 255, 255, (u8)(gx->overlay[i].alpha_mod * 255.0f)); in gx_render_overlay()
1537 GX_Color4u8(255, 255, 255, (u8)(gx->overlay[i].alpha_mod * 255.0f)); in gx_render_overlay()
1543 GX_Color4u8(255, 255, 255, (u8)(gx->overlay[i].alpha_mod * 255.0f)); in gx_render_overlay()
1549 GX_Color4u8(255, 255, 255, (u8)(gx->overlay[i].alpha_mod * 255.0f)); in gx_render_overlay()
H A Dvita2d_gfx.c881 vita->overlay[i].alpha_mod = 1.0f; in vita2d_overlay_load()
943 vita->overlay[image].alpha_mod = mod; in vita2d_overlay_set_alpha()
962 RGBA8(0xFF,0xFF,0xFF,(uint8_t)(vita->overlay[i].alpha_mod * 255.0f))); in vita2d_render_overlay()
/dports/x11-toolkits/wlroots/wlroots-0.12.0/examples/
H A Dlayer-shell.c151 static float alpha_mod = -0.01; in draw_popup() local
156 popup_alpha += alpha_mod; in draw_popup()
158 alpha_mod *= -1.0; in draw_popup()
/dports/multimedia/librespot/librespot-0.1.3/cargo-crates/sdl2-0.32.2/src/sdl2/
H A Drender.rs1721 pub fn alpha_mod(&self) -> u8 { in alpha_mod() method
2045 pub fn alpha_mod(&self) -> u8 { in alpha_mod() method
2046 InternalTexture{ raw: self.raw }.alpha_mod() in alpha_mod()
2163 pub fn alpha_mod(&self) -> u8 { in alpha_mod() method
2164 InternalTexture{ raw: self.raw }.alpha_mod() in alpha_mod()
/dports/games/dose-response/dose-response-179c326/cargo-crates/sdl2-0.32.2/src/sdl2/
H A Drender.rs1721 pub fn alpha_mod(&self) -> u8 { in alpha_mod() method
2045 pub fn alpha_mod(&self) -> u8 { in alpha_mod() method
2046 InternalTexture{ raw: self.raw }.alpha_mod() in alpha_mod()
2163 pub fn alpha_mod(&self) -> u8 { in alpha_mod() method
2164 InternalTexture{ raw: self.raw }.alpha_mod() in alpha_mod()

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